Player Matchup

Kuzenbo
Kuzenbo
Bmgeorgia20
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,845 Elo+
Party 2
Thor
Thor
Brign
Thor
Level 146
God Stats
1W - 0L
1,753 SR
Queue Stats
20W - 3L
1,915 Elo+
Party 2
Ymir
Ymir
Jiblomee
Ymir
Level 159
God Stats
5W - 0L
1,692 SR
Queue Stats
62W - 31L
1,749 Elo+
Party 2
Team Averages
Level 111
1,648 SR
1,836 Elo+

VS

Team Averages
Level 34
1,549 SR
1,242 Elo+
Scylla
Scylla
GODZILLA19WM
Scylla
Level 47
God Stats
2W - 2L
1,647 SR
Queue Stats
2W - 8L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Sh4dowKilla693
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VoonemBoB
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bmgeorgia20
Kuzenbo
11
0 / 3 / 13
8,023
729
1,425
9,550
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Brign
Thor
13
10 / 3 / 7
9,365
851
13,012
11,347
4,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
11 / 1 / 9
9,708
883
10,574
12,554
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 6 / 4
7,484
680
8,025
7,731
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 5
7,682
698
5,675
10,668
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
VoonemBoB
Tsukuyomi
8
2 / 9 / 4
6,953
632
6,554
11,214
4,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
7
7
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bmgeorgia20
Kuzenbo
0
3
13
2.17
W
Thor
Brign
Thor
10
3
7
4.5
L
Scylla
3
6
4
0.83
W
Ymir
11
1
9
15.5
L
2
6
5
0.75
L
Tsukuyomi
VoonemBoB
Tsukuyomi
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
20,254
33,451
Taken
29,613
19,155
Mitigated
15,453
7,473
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bmgeorgia20
Kuzenbo
1,425
236
583
1,871
9,550
9,166
264
4,117
4,944
8,520
0
W
Thor
Brign
Thor
13,012
2,949
0
1,250
11,347
4,465
281
3,501
7,482
0
37,217
L
Scylla
8,025
440
0
400
7,731
2,333
0
1,399
6,332
25,075
0
W
Ymir
10,574
1,715
0
3,769
12,554
5,524
256
5,161
6,909
39,277
0
L
5,675
302
399
1,614
10,668
8,969
0
5,280
5,388
13,178
0
L
Tsukuyomi
VoonemBoB
Tsukuyomi
6,554
1,829
0
593
11,214
4,151
12
5,645
5,569
0
12,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
22,119
148
Minions Killed
81
9
Camps Cleared
2
638,089
Distance Traveled
525,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,023
729
18
2
0
224,622
0
W
Thor
9,365
851
48
4
4
200,082
2
L
Scylla
7,484
680
50
5
2
167,987
2
W
Ymir
9,708
883
82
7
5
213,385
0
L
Cthulhu
7,682
698
22
2
0
181,782
1
L
Tsukuyomi
6,953
632
9
1
0
176,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role