Player Matchup

Ah Puch
Ah Puch
Sconions
Ah Puch
Level 89
God Stats
7W - 3L
1,674 SR
Queue Stats
211W - 199L
1,501 Elo+
Party 1
Bastet
Bastet
ThatGuyZelly
Bastet
Level 83
God Stats
6W - 1L
1,478 SR
Queue Stats
197W - 174L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
xxStarLordxx85
Gilgamesh
Level 158
God Stats
65W - 64L
1,547 SR
Queue Stats
472W - 561L
1,506 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,504 Elo+

VS

Team Averages
Level 24
1,478 SR
1,515 Elo+
Olorun
Olorun
Broodingpage100
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
JosiahRios
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
OmenKai
Fenrir
Level 68
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sconions
Ah Puch
11
1 / 1 / 14
7,409
741
7,763
4,414
1,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
12 / 3 / 7
9,504
950
10,664
8,350
2,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
xxStarLordxx85
Gilgamesh
12
8 / 2 / 12
8,778
878
9,533
8,623
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 5
6,407
641
2,397
9,499
3,232
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 8 / 6
7,097
710
1,852
12,414
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
OmenKai
Fenrir
12
6 / 5 / 0
9,023
902
8,539
13,014
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
6
6
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
0
8
6
0.38
L
Fenrir
OmenKai
Fenrir
6
5
0
1.2
W
Ah Puch
Sconions
Ah Puch
1
1
14
8
W
Bastet
12
3
7
5.17
W
Gilgamesh
xxStarLordxx85
Gilgamesh
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
12,788
21,387
Taken
34,927
8,901
Mitigated
19,974
4,721
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,397
1,035
353
879
9,499
3,232
0
1,939
7,382
14,570
0
L
1,852
487
0
517
12,414
9,703
0
3,141
9,036
6,351
0
L
Fenrir
OmenKai
Fenrir
8,539
3,015
0
1,193
13,014
7,039
0
3,423
9,417
0
19,840
W
Ah Puch
Sconions
Ah Puch
7,763
430
0
1,148
4,414
1,409
905
730
3,684
26,038
0
W
Bastet
10,664
3,353
402
2,078
8,350
2,936
252
1,605
6,745
0
23,819
W
Gilgamesh
xxStarLordxx85
Gilgamesh
9,533
2,498
0
1,093
8,623
4,556
793
2,269
6,169
1,117
25,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
22,527
112
Minions Killed
84
8
Camps Cleared
1
540,027
Distance Traveled
462,700
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,407
641
28
3
0
126,425
0
L
Ares
7,097
710
13
1
0
152,762
0
L
Fenrir
9,023
902
43
4
1
183,513
1
W
Ah Puch
7,409
741
46
5
1
170,870
0
W
Bastet
9,504
950
30
3
5
180,112
0
W
Gilgamesh
8,778
878
36
4
2
189,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role