Player Matchup

Khepri
Khepri
EdVonSchleck24
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Schlickinger
Raijin
Level 67
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 1
Nemesis
Nemesis
smeid69
Nemesis
Level 29
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 1
Team Averages
Level 33
1,408 SR
1,239 Elo+

VS

Team Averages
Level 52
1,480 SR
1,457 Elo+
Ares
Ares
Bangoflood
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,357 Elo+
Party 2
Artemis
Artemis
Bangosushi
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,357 Elo+
Party 2
Nox
Nox
cheerio95
Nox
Level 108
God Stats
104W - 153L
1,441 SR
Queue Stats
593W - 576L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,138
649
1,990
12,574
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
10
0 / 6 / 0
6,457
587
8,839
10,903
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
smeid69
Nemesis
11
2 / 7 / 1
7,880
716
6,793
12,292
5,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 16
8,928
812
6,110
12,845
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Bangosushi
Artemis
13
8 / 0 / 9
9,076
825
12,530
6,198
2,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 2 / 9
9,021
820
11,365
9,839
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
18
18
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
Artemis
Bangosushi
Artemis
8
0
9
12.5
L
0
5
1
0.1
L
Raijin
0
6
0
0
W
8
2
9
6.25
L
Nemesis
smeid69
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
30,005
35,769
Taken
28,882
20,862
Mitigated
18,641
4,271
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,110
819
0
1,463
12,845
11,794
566
3,993
8,581
12,295
0
W
Artemis
Bangosushi
Artemis
12,530
7,939
396
1,652
6,198
2,182
1,133
3,202
2,740
0
32,380
L
1,990
284
0
1,602
12,574
11,419
0
5,388
7,186
7,560
0
L
Raijin
8,839
544
147
1,158
10,903
4,206
0
6,055
4,848
40,160
0
W
11,365
1,329
0
1,979
9,839
4,665
884
3,298
6,308
38,971
0
L
Nemesis
smeid69
Nemesis
6,793
3,125
0
1,364
12,292
5,237
0
6,239
6,053
0
11,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,475
Gold Earned
27,025
92
Minions Killed
115
3
Camps Cleared
6
548,336
Distance Traveled
598,318
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,928
812
9
1
1
212,795
0
W
Artemis
9,076
825
38
3
2
186,838
1
L
Khepri
7,138
649
11
1
0
180,013
1
L
Raijin
6,457
587
71
6
2
176,861
2
W
Nox
9,021
820
68
6
3
198,685
5
L
Nemesis
7,880
716
10
1
1
191,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role