Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gangaz
Athena
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,147 Elo+
Party 1
Susano
Susano
Grimgrinra
Susano
Level 58
God Stats
0W - 3L
1,176 SR
Queue Stats
178W - 243L
1,309 Elo+
Party 1
Apollo
Apollo
lemmyillouz
Apollo
Level 48
God Stats
5W - 7L
1,412 SR
Queue Stats
35W - 38L
1,405 Elo+
Party 2
Zeus
Zeus
thegodsplayer
Zeus
Level 60
God Stats
6W - 4L
1,629 SR
Queue Stats
36W - 38L
1,407 Elo+
Party 2
Team Averages
Level 53
1,443 SR
1,354 Elo+

VS

Team Averages
Level 74
1,446 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CzaPlaakapompa
Raijin
Level 67
God Stats
6W - 5L
1,556 SR
Queue Stats
21W - 27L
1,409 Elo+
Solo
Bellona
Bellona
apostolyeet
Bellona
Level 73
God Stats
2W - 4L
1,219 SR
Queue Stats
316W - 363L
1,418 Elo+
Solo
Athena
Athena
farrell43
Athena
Level 101
God Stats
3W - 4L
1,453 SR
Queue Stats
229W - 243L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,111
511
2,398
7,402
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
Gangaz
Athena
6
0 / 7 / 0
4,315
432
1,145
8,600
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Grimgrinra
Susano
6
0 / 3 / 1
4,586
459
2,011
8,073
2,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Apollo
6
0 / 3 / 0
4,095
410
2,301
4,607
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 6 / 0
5,156
516
3,796
5,551
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 6
6,926
693
7,186
4,211
1,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
 
Set
10
2 / 1 / 2
6,025
603
3,299
5,315
2,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 1 / 6
6,473
647
6,054
4,816
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
apostolyeet
Bellona
11
3 / 0 / 3
6,598
660
3,470
6,839
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
farrell43
Athena
9
5 / 0 / 6
6,770
677
2,534
7,544
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
21
21
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Neith
 
Neith
6
0
6
9
W
Set
 
Set
2
1
2
3
W
5
1
6
8
L
Athena
Gangaz
Athena
0
7
0
0
L
Susano
Grimgrinra
Susano
0
3
1
0.17
W
Bellona
apostolyeet
Bellona
3
0
3
4.5
W
Athena
farrell43
Athena
5
0
6
8
L
Apollo
0
3
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
22,543
34,233
Taken
28,725
11,194
Mitigated
13,696
7,955
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,398
477
0
3,621
7,402
3,479
69
1,559
5,739
0
24,049
W
Neith
 
Neith
7,186
3,411
0
782
4,211
1,162
731
396
3,782
0
42,883
W
Set
 
Set
3,299
1,308
0
902
5,315
2,886
759
1,083
3,865
0
22,995
W
6,054
868
0
1,862
4,816
1,361
386
1,818
2,722
23,611
0
L
Athena
Gangaz
Athena
1,145
282
0
290
8,600
2,931
0
2,345
6,159
4,333
0
L
Susano
Grimgrinra
Susano
2,011
285
0
2,633
8,073
2,755
0
1,064
6,945
0
16,512
W
Bellona
apostolyeet
Bellona
3,470
917
0
860
6,839
3,375
0
627
6,024
0
51,787
W
Athena
farrell43
Athena
2,534
1,246
0
1,944
7,544
4,912
132
629
6,743
11,874
0
L
Apollo
2,301
1,517
149
750
4,607
916
0
763
3,844
0
15,127
L
3,796
484
0
512
5,551
1,113
190
2,249
2,958
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
32,792
158
Minions Killed
266
0
Camps Cleared
0
919,445
Distance Traveled
988,161
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,111
511
51
5
0
209,144
3
W
Neith
6,926
693
83
8
0
180,220
1
W
Set
6,025
603
39
4
0
176,993
0
W
Raijin
6,473
647
40
4
0
192,289
2
L
Athena
4,315
432
12
1
0
163,665
0
L
Susano
4,586
459
35
4
0
184,556
2
W
Bellona
6,598
660
97
10
0
242,744
2
W
Athena
6,770
677
7
1
0
195,915
3
L
Apollo
4,095
410
25
3
0
178,296
4
L
Zeus
5,156
516
35
4
0
183,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role