Player Matchup

Geb
Geb
BootyBurglarGod
Geb
Level 138
God Stats
5W - 8L
1,523 SR
Queue Stats
204W - 208L
1,582 Elo+
Party 1
Chaac
Chaac
Estefhano
Chaac
Level 65
God Stats
8W - 3L
1,523 SR
Queue Stats
120W - 109L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
Leroio
Cernunnos
Level 106
God Stats
7W - 7L
1,506 SR
Queue Stats
297W - 313L
1,454 Elo+
Party 1
Skadi
Skadi
Wtfmywaffle
Skadi
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 172L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
nyegowamaster
Zhong Kui
Level 76
God Stats
3W - 1L
1,413 SR
Queue Stats
148W - 161L
1,463 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,487 Elo+

VS

Team Averages
Level 130
1,613 SR
1,493 Elo+
Mercury
Mercury
Busch God
Mercury
Level 147
God Stats
11W - 4L
1,681 SR
Queue Stats
429W - 403L
1,496 Elo+
Party 2
Apollo
Apollo
Dip king 187789
Apollo
Level 141
God Stats
10W - 7L
1,686 SR
Queue Stats
456W - 430L
1,478 Elo+
Party 2
Tiamat
Tiamat
SRJ S1ayer
Tiamat
Level 98
God Stats
68W - 55L
1,534 SR
Queue Stats
357W - 349L
1,536 Elo+
Solo
Athena
Athena
deadbreno10
Athena
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,480 Elo+
Solo
Zeus
Zeus
weazal321
Zeus
Level 129
God Stats
1W - 3L
1,662 SR
Queue Stats
769W - 751L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,825
583
3,989
6,481
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Estefhano
Chaac
11
5 / 0 / 1
6,496
650
7,636
10,343
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Leroio
Cernunnos
10
1 / 0 / 2
5,686
569
6,338
6,783
1,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
5 / 2 / 2
6,355
636
5,139
5,592
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
nyegowamaster
Zhong Kui
9
0 / 3 / 5
5,444
544
5,918
5,913
3,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Busch God
Mercury
8
1 / 3 / 1
4,945
495
2,301
7,531
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 0
5,439
544
5,445
5,647
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
SRJ S1ayer
Tiamat
8
2 / 1 / 0
5,241
524
4,731
5,444
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 3 / 0
4,707
471
2,543
10,925
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
1 / 6 / 0
5,687
569
4,847
7,986
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
5
5
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Mercury
Busch God
Mercury
1
3
1
0.5
L
1
1
0
1
W
Chaac
Estefhano
Chaac
5
0
1
5.5
W
Cernunnos
Leroio
Cernunnos
1
0
2
2
L
Tiamat
SRJ S1ayer
Tiamat
2
1
0
2
W
5
2
2
3
L
Athena
0
3
0
0
W
Zhong Kui
nyegowamaster
Zhong Kui
0
3
5
0.83
L
Zeus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
19,867
35,112
Taken
37,533
19,000
Mitigated
13,597
15,185
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,989
1,156
552
2,400
6,481
4,130
0
2,161
4,320
13,795
0
L
Mercury
Busch God
Mercury
2,301
716
0
2,170
7,531
2,250
0
3,480
4,051
0
18,316
L
5,445
2,886
0
2,652
5,647
1,295
0
503
5,064
0
34,216
W
Chaac
Estefhano
Chaac
7,636
2,024
0
5,277
10,343
7,809
11
4,871
5,472
0
36,606
W
Cernunnos
Leroio
Cernunnos
6,338
4,224
0
3,259
6,783
1,763
0
1,104
5,679
0
32,890
L
Tiamat
SRJ S1ayer
Tiamat
4,731
747
0
1,818
5,444
2,464
29
1,288
4,156
28,620
0
W
5,139
2,523
0
1,450
5,592
1,604
34
1,769
3,823
0
25,212
L
Athena
2,543
771
0
1,919
10,925
5,670
0
4,484
6,359
8,280
0
W
Zhong Kui
nyegowamaster
Zhong Kui
5,918
511
0
2,247
5,913
3,694
0
2,216
3,697
26,802
0
L
Zeus
4,847
1,699
0
1,193
7,986
1,918
0
152
7,429
32,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
26,019
263
Minions Killed
256
0
Camps Cleared
0
1,062,720
Distance Traveled
1,000,156
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,825
583
17
2
0
215,754
6
L
Mercury
4,945
495
48
5
0
219,877
2
L
Apollo
5,439
544
74
7
0
198,032
0
W
Chaac
6,496
650
78
8
0
230,183
0
W
Cernunnos
5,686
569
51
5
0
186,881
4
L
Tiamat
5,241
524
47
5
0
195,864
4
W
Skadi
6,355
636
51
5
0
223,845
1
L
Athena
4,707
471
11
1
0
207,880
2
W
Zhong Kui
5,444
544
66
7
0
206,057
1
L
Zeus
5,687
569
76
8
0
178,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role