Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FrostyUdon
Cu Chulainn
Level 159
God Stats
4W - 3L
1,760 SR
Queue Stats
422W - 445L
1,583 Elo+
Solo
Hera
Hera
edbiticus
Hera
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,760 Elo+
Party 1
Chaac
Chaac
iiiALI
Chaac
Level 158
God Stats
3W - 1L
1,885 SR
Queue Stats
363W - 288L
1,645 Elo+
Party 1
Team Averages
Level 139
1,629 SR
1,598 Elo+

VS

Team Averages
Level 148
1,536 SR
1,596 Elo+
Cabrakan
Cabrakan
CandyGorilla92
Cabrakan
Level 147
God Stats
10W - 7L
1,519 SR
Queue Stats
587W - 576L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
KKiLLL
Cu Chulainn
Level 160
God Stats
14W - 8L
1,672 SR
Queue Stats
878W - 874L
1,575 Elo+
Solo
Odin
Odin
Victuhry
Odin
Level 148
God Stats
1W - 4L
1,344 SR
Queue Stats
286W - 241L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
XxF3ARxX9579
Zhong Kui
Level 127
God Stats
5W - 4L
1,553 SR
Queue Stats
376W - 383L
1,550 Elo+
Solo
Fenrir
Fenrir
blunt
Fenrir
Level 157
God Stats
5W - 4L
1,593 SR
Queue Stats
654W - 522L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 5
5,872
979
7,694
5,019
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
9
1 / 3 / 2
5,554
926
4,415
8,203
7,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
FrostyUdon
Cu Chulainn
9
1 / 4 / 1
5,278
880
4,576
9,299
6,671
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
10
2 / 2 / 1
6,360
1,060
2,331
2,112
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iiiALI
Chaac
10
0 / 4 / 5
5,537
923
7,781
10,022
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 2 / 14
6,160
1,027
4,935
8,835
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
KKiLLL
Cu Chulainn
13
6 / 1 / 7
7,606
1,268
4,813
9,034
7,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
13
2 / 1 / 11
6,975
1,163
4,127
6,442
6,383
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
XxF3ARxX9579
Zhong Kui
12
5 / 1 / 8
7,028
1,171
8,507
6,460
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
blunt
Fenrir
11
3 / 2 / 8
6,413
1,069
8,373
8,931
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
5
Kills
16
16
Deaths
7
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
5
1.17
L
Geb
 
Geb
1
3
2
0.67
W
Cabrakan
0
2
14
3.5
L
Cu Chulainn
FrostyUdon
Cu Chulainn
1
4
1
0.38
W
Cu Chulainn
KKiLLL
Cu Chulainn
6
1
7
9.5
W
Odin
2
1
11
7.5
W
Zhong Kui
XxF3ARxX9579
Zhong Kui
5
1
8
9
W
Fenrir
blunt
Fenrir
3
2
8
3.5
L
Hera
2
2
1
1.25
L
Chaac
iiiALI
Chaac
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
30,755
34,655
Taken
39,702
27,562
Mitigated
34,583
5,485
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,694
643
0
525
5,019
4,138
12
1,766
2,988
15,038
0
L
Geb
 
Geb
4,415
831
574
915
8,203
7,947
0
3,817
4,020
6,045
0
W
Cabrakan
4,935
408
590
938
8,835
9,694
26
3,162
5,537
7,915
0
L
Cu Chulainn
FrostyUdon
Cu Chulainn
4,576
610
740
847
9,299
6,671
0
4,217
4,718
0
8,202
W
Cu Chulainn
KKiLLL
Cu Chulainn
4,813
654
1,955
2,545
9,034
7,986
702
3,258
5,741
668
13,113
W
Odin
4,127
903
886
1,005
6,442
6,383
0
2,418
3,984
861
7,603
W
Zhong Kui
XxF3ARxX9579
Zhong Kui
8,507
791
631
2,958
6,460
4,536
683
2,299
4,089
16,145
0
W
Fenrir
blunt
Fenrir
8,373
1,565
2,194
2,126
8,931
5,984
0
3,303
5,481
0
10,198
L
Hera
2,331
341
0
0
2,112
1,160
0
552
1,515
5,583
0
L
Chaac
iiiALI
Chaac
7,781
1,065
0
1,884
10,022
7,646
0
3,118
6,793
0
13,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
34,182
45
Minions Killed
75
0
Camps Cleared
0
489,958
Distance Traveled
575,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,872
979
13
2
0
110,118
0
L
Geb
5,554
926
1
0
0
117,935
1
W
Cabrakan
6,160
1,027
8
1
0
120,675
0
L
Cu Chulainn
5,278
880
11
2
0
98,061
1
W
Cu Chulainn
7,606
1,268
21
4
0
122,805
0
W
Odin
6,975
1,163
11
2
0
133,977
0
W
Zhong Kui
7,028
1,171
29
5
0
85,251
2
W
Fenrir
6,413
1,069
6
1
0
112,526
0
L
Hera
6,360
1,060
9
2
0
46,262
0
L
Chaac
5,537
923
11
2
0
117,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role