Player Matchup

Olorun
Olorun
IlIRemIlI
Olorun
Level 78
God Stats
0W - 7L
1,280 SR
Queue Stats
26W - 32L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
THE LIQUIDGATOR
Ratatoskr
Level 144
God Stats
2W - 7L
1,289 SR
Queue Stats
968W - 1,077L
1,391 Elo+
Solo
Ymir
Ymir
Termineter22
Ymir
Level 84
God Stats
10W - 5L
1,611 SR
Queue Stats
44W - 44L
1,481 Elo+
Solo
Khepri
Khepri
seaseaven
Khepri
Level 86
God Stats
5W - 6L
1,515 SR
Queue Stats
168W - 194L
1,392 Elo+
Solo
Mercury
Mercury
victor_ojito
Mercury
Level 33
God Stats
2W - 5L
1,401 SR
Queue Stats
42W - 43L
1,136 Elo+
Solo
Team Averages
Level 85
1,419 SR
1,355 Elo+

VS

Team Averages
Level 101
1,441 SR
1,382 Elo+
Fenrir
Fenrir
A1SauceDrip
Fenrir
Level 148
God Stats
16W - 21L
1,420 SR
Queue Stats
127W - 135L
1,398 Elo+
Solo
Olorun
Olorun
AbstractLotus50
Olorun
Level 106
God Stats
1W - 1L
1,451 SR
Queue Stats
68W - 75L
1,408 Elo+
Solo
Atlas
Atlas
Nugent353
Atlas
Level 127
God Stats
5W - 2L
1,501 SR
Queue Stats
83W - 67L
1,487 Elo+
Party 1
Charybdis
Charybdis
deathlock8102
Charybdis
Level 62
God Stats
6W - 3L
1,501 SR
Queue Stats
28W - 21L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
oakesjoakes1997
Sun Wukong
Level 64
God Stats
18W - 30L
1,330 SR
Queue Stats
236W - 304L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IlIRemIlI
Olorun
15
7 / 7 / 0
10,803
450
11,989
17,315
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
THE LIQUIDGATOR
Ratatoskr
18
4 / 5 / 0
11,277
470
7,316
24,153
9,811
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 7
9,573
399
9,646
28,401
29,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
seaseaven
Khepri
16
4 / 4 / 6
10,678
445
17,187
22,621
22,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
victor_ojito
Mercury
13
0 / 6 / 4
8,730
364
7,831
17,748
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 0 / 5
14,749
615
20,507
17,046
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 5 / 9
12,688
529
15,562
23,946
10,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Nugent353
Atlas
16
4 / 1 / 17
12,932
539
19,272
28,196
27,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
deathlock8102
Charybdis
17
5 / 6 / 7
11,990
500
11,805
17,949
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
oakesjoakes1997
Sun Wukong
17
3 / 5 / 6
12,598
525
12,527
16,449
17,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
16
Kills
28
28
Deaths
17
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
0
5
15.5
W
3
5
9
1.5
L
Olorun
IlIRemIlI
Olorun
7
7
0
1
W
Atlas
Nugent353
Atlas
4
1
17
12.5
L
Ratatoskr
THE LIQUIDGATOR
Ratatoskr
4
5
0
0.8
L
1
6
7
0.75
W
Charybdis
deathlock8102
Charybdis
5
6
7
1.42
W
Sun Wukong
oakesjoakes1997
Sun Wukong
3
5
6
1.2
L
Khepri
seaseaven
Khepri
4
4
6
1.75
L
Mercury
victor_ojito
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,969
Damage
79,673
110,238
Taken
103,586
75,557
Mitigated
70,993
26,962
Healing
42,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,507
4,202
0
7,419
17,046
7,983
0
7,338
9,554
0
109,149
W
15,562
7,309
506
10,239
23,946
10,724
2,893
12,292
10,912
82,675
0
L
Olorun
IlIRemIlI
Olorun
11,989
5,132
3,052
4,869
17,315
7,131
346
5,066
12,249
48,210
0
W
Atlas
Nugent353
Atlas
19,272
5,052
4,383
9,359
28,196
27,214
584
10,496
17,282
55,549
0
L
Ratatoskr
THE LIQUIDGATOR
Ratatoskr
7,316
3,066
0
8,545
24,153
9,811
2,516
2,430
21,723
0
82,927
L
9,646
1,273
0
2,654
28,401
29,203
208
14,198
14,203
35,892
0
W
Charybdis
deathlock8102
Charybdis
11,805
5,971
731
4,854
17,949
7,159
5,299
6,449
11,346
0
85,056
W
Sun Wukong
oakesjoakes1997
Sun Wukong
12,527
4,606
179
4,422
16,449
17,913
3,695
7,442
8,481
0
66,260
L
Khepri
seaseaven
Khepri
17,187
1,614
403
4,296
22,621
22,893
0
8,302
14,319
56,004
0
L
Mercury
victor_ojito
Mercury
7,831
3,281
0
3,143
17,748
6,519
0
4,838
12,910
0
41,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,061
Gold Earned
64,957
434
Minions Killed
512
0
Camps Cleared
0
2,079,560
Distance Traveled
2,167,658
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,749
615
147
6
0
497,563
1
W
Olorun
12,688
529
112
5
0
398,876
0
L
Olorun
10,803
450
70
3
0
334,231
1
W
Atlas
12,932
539
45
2
0
450,570
2
L
Ratatoskr
11,277
470
143
6
0
452,084
2
L
Ymir
9,573
399
54
2
0
371,741
2
W
Charybdis
11,990
500
90
4
0
410,780
0
W
Sun Wukong
12,598
525
118
5
0
409,869
3
L
Khepri
10,678
445
91
4
0
457,607
0
L
Mercury
8,730
364
76
3
0
463,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role