Player Matchup

Ymir
Ymir
BeeBoo2K
Ymir
Level 87
God Stats
7W - 11L
1,361 SR
Queue Stats
358W - 543L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
DungGietEmPlz
Erlang Shen
Level 78
God Stats
20W - 21L
1,468 SR
Queue Stats
263W - 396L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Morderkanin
Nu Wa
Level 103
God Stats
60W - 50L
1,541 SR
Queue Stats
420W - 413L
1,438 Elo+
Party 3
Achilles
Achilles
Th3Ducklett
Achilles
Level 87
God Stats
13W - 9L
1,588 SR
Queue Stats
145W - 160L
1,386 Elo+
Party 3
Skadi
Skadi
lfrocharod
Skadi
Level 57
God Stats
62W - 46L
1,477 SR
Queue Stats
66W - 63L
1,408 Elo+
Party 3
Team Averages
Level 82
1,487 SR
1,409 Elo+

VS

Team Averages
Level 129
1,551 SR
1,457 Elo+
Tiamat
Tiamat
Centrifeudal
Tiamat
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
21W - 19L
1,529 Elo+
Party 2
Bastet
Bastet
Ghettotastic3fo7
Bastet
Level 152
God Stats
4W - 0L
1,729 SR
Queue Stats
64W - 61L
1,438 Elo+
Party 2
Achilles
Achilles
KodaKodeineMyG
Achilles
Level 116
God Stats
1W - 1L
1,489 SR
Queue Stats
13W - 20L
1,382 Elo+
Party 2
Terra
Terra
Mx3_Khaos
Terra
Level 108
God Stats
4W - 6L
1,474 SR
Queue Stats
421W - 393L
1,482 Elo+
Solo
Sol
Sol
XxCelestialBunni
Sol
Level 109
God Stats
5W - 3L
1,497 SR
Queue Stats
38W - 35L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
4,566
457
2,183
9,180
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
DungGietEmPlz
Erlang Shen
8
0 / 2 / 0
4,734
473
2,166
5,844
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,843
484
3,700
5,281
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Th3Ducklett
Achilles
8
0 / 3 / 0
4,787
479
1,513
5,539
3,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
7
0 / 3 / 0
4,249
425
2,239
4,756
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 0 / 2
5,754
575
2,949
4,307
2,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 0 / 3
5,718
572
3,367
4,337
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
4 / 0 / 0
6,117
612
3,929
5,497
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Mx3_Khaos
Terra
9
2 / 0 / 5
5,833
583
4,370
5,902
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 5
5,019
502
5,586
4,081
1,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
15
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Tiamat
2
0
2
3
L
Erlang Shen
DungGietEmPlz
Erlang Shen
0
2
0
0
W
6
0
3
7.5
W
Achilles
4
0
0
4
L
0
4
0
0
W
Terra
Mx3_Khaos
Terra
2
0
5
4.5
L
Achilles
Th3Ducklett
Achilles
0
3
0
0
W
1
0
5
3.5
L
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,801
Damage
20,201
30,600
Taken
24,124
13,339
Mitigated
11,877
6,963
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,183
60
119
2,822
9,180
4,584
0
5,760
3,420
10,784
0
W
Tiamat
2,949
729
0
2,654
4,307
2,244
500
1,059
3,144
29,448
0
L
Erlang Shen
DungGietEmPlz
Erlang Shen
2,166
1,040
0
1,783
5,844
2,229
0
1,325
4,519
0
23,692
W
3,367
957
0
2,538
4,337
1,070
0
854
3,357
0
17,915
W
Achilles
3,929
1,193
0
1,057
5,497
4,111
0
1,284
4,115
0
22,512
L
3,700
420
0
697
5,281
1,422
0
2,578
2,663
25,386
0
W
Terra
Mx3_Khaos
Terra
4,370
926
1,451
2,902
5,902
3,433
318
1,675
4,171
21,783
0
L
Achilles
Th3Ducklett
Achilles
1,513
99
0
399
5,539
3,800
222
38
4,933
2,090
15,997
W
5,586
2,939
94
1,646
4,081
1,019
586
1,091
2,934
23,837
0
L
Skadi
2,239
1,249
0
1,143
4,756
1,304
0
3,204
1,552
0
18,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
28,441
211
Minions Killed
215
0
Camps Cleared
0
872,972
Distance Traveled
992,506
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,566
457
23
2
0
170,451
0
W
Tiamat
5,754
575
53
5
0
198,840
1
L
Erlang Shen
4,734
473
49
5
0
224,029
2
W
Bastet
5,718
572
31
3
0
230,596
3
W
Achilles
6,117
612
43
4
0
200,327
1
L
Nu Wa
4,843
484
64
6
0
166,475
2
W
Terra
5,833
583
37
4
0
182,376
5
L
Achilles
4,787
479
44
4
0
197,751
1
W
Sol
5,019
502
51
5
0
180,367
0
L
Skadi
4,249
425
31
3
0
114,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role