Player Matchup

Arachne
Arachne
ETHEREAL_VALOR
Arachne
Level 140
God Stats
5W - 1L
1,849 SR
Queue Stats
298W - 300L
1,559 Elo+
Party 1
Loki
Loki
Godly-_-Saber69
Loki
Level 127
God Stats
8W - 6L
1,610 SR
Queue Stats
120W - 136L
1,480 Elo+
Party 1
Odin
Odin
ItsTheRambo
Odin
Level 37
God Stats
1W - 3L
1,708 SR
Queue Stats
172W - 129L
1,576 Elo+
Solo
Xing Tian
Xing Tian
MAGIC_TACO-2000
Xing Tian
Level 34
God Stats
1W - 1L
1,671 SR
Queue Stats
39W - 37L
1,475 Elo+
Party 1
Charybdis
Charybdis
NiksurFam
Charybdis
Level 45
God Stats
1W - 2L
1,139 SR
Queue Stats
109W - 123L
1,387 Elo+
Solo
Team Averages
Level 77
1,596 SR
1,495 Elo+

VS

Team Averages
Level 99
1,666 SR
1,517 Elo+
Ymir
Ymir
Bryce_Crispy
Ymir
Level 26
God Stats
16W - 6L
1,682 SR
Queue Stats
59W - 42L
1,518 Elo+
Party 2
Rama
Rama
ConfruityCrisp
Rama
Level 143
God Stats
17W - 17L
1,547 SR
Queue Stats
453W - 432L
1,569 Elo+
Party 2
Poseidon
Poseidon
M1ST3R_SIR--
Poseidon
Level 95
God Stats
2W - 3L
1,674 SR
Queue Stats
165W - 142L
1,567 Elo+
Party 2
Xing Tian
Xing Tian
Prof_Physics
Xing Tian
Level 109
God Stats
4W - 2L
1,781 SR
Queue Stats
50W - 50L
1,526 Elo+
Party 2
Loki
Loki
TalionUchiha
Loki
Level 123
God Stats
18W - 12L
1,645 SR
Queue Stats
290W - 279L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,045
480
14,583
22,453
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 3
11,644
506
10,740
11,140
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 2
11,121
484
6,507
15,399
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
MAGIC_TACO-2000
Xing Tian
15
2 / 7 / 4
9,898
430
4,418
20,795
21,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
NiksurFam
Charybdis
18
1 / 6 / 0
11,670
507
3,166
15,963
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
11,261
490
7,965
13,478
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 6
13,774
599
19,539
14,229
6,524
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
M1ST3R_SIR--
Poseidon
18
2 / 5 / 7
11,368
494
12,301
13,421
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Prof_Physics
Xing Tian
20
8 / 0 / 6
12,962
564
12,202
9,865
8,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 4 / 5
11,996
522
8,488
15,598
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
27
27
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
11
1
6
14
L
3
5
6
1.2
L
4
4
3
1.38
L
1
5
2
0.4
W
Poseidon
M1ST3R_SIR--
Poseidon
2
5
7
1.1
L
Xing Tian
MAGIC_TACO-2000
Xing Tian
2
7
4
0.57
L
Charybdis
NiksurFam
Charybdis
1
6
0
0.17
W
Xing Tian
Prof_Physics
Xing Tian
8
0
6
11
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
60,495
85,750
Taken
66,591
53,234
Mitigated
42,880
13,844
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,965
982
0
3,301
13,478
16,647
132
1,948
11,414
29,816
0
W
19,539
14,804
0
6,386
14,229
6,524
4,048
1,125
13,104
0
123,558
L
14,583
9,260
0
5,134
22,453
8,565
389
6,360
16,019
0
75,275
L
10,740
3,477
0
3,220
11,140
4,437
1,003
4,439
6,649
0
88,414
L
6,507
943
0
2,345
15,399
13,240
895
6,961
7,826
8,082
56,260
W
Poseidon
M1ST3R_SIR--
Poseidon
12,301
965
171
3,955
13,421
3,968
0
1,051
12,269
89,181
0
L
Xing Tian
MAGIC_TACO-2000
Xing Tian
4,418
403
0
1,189
20,795
21,897
471
10,931
9,710
20,201
0
L
Charybdis
NiksurFam
Charybdis
3,166
1,354
0
1,956
15,963
5,095
6,093
2,728
13,078
0
82,382
W
Xing Tian
Prof_Physics
Xing Tian
12,202
1,132
0
1,760
9,865
8,100
0
1,687
7,601
86,480
0
W
8,488
1,709
0
2,552
15,598
7,641
863
525
14,936
0
100,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
61,361
602
Minions Killed
695
0
Camps Cleared
0
2,044,290
Distance Traveled
2,077,471
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,261
490
37
2
0
386,372
4
W
Rama
13,774
599
193
8
0
388,863
2
L
Arachne
11,045
480
117
5
0
457,260
0
L
Loki
11,644
506
156
7
0
390,185
6
L
Odin
11,121
484
146
6
0
410,978
5
W
Poseidon
11,368
494
157
7
0
394,540
7
L
Xing Tian
9,898
430
19
1
0
404,811
1
L
Charybdis
11,670
507
164
7
0
381,056
5
W
Xing Tian
12,962
564
156
7
0
463,231
1
W
Loki
11,996
522
152
7
0
444,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role