Player Matchup

Hades
Hades
AyeOne2Cold
Hades
Level 156
God Stats
2W - 1L
1,623 SR
Queue Stats
47W - 36L
1,630 Elo+
Party 1
Scylla
Scylla
Barbie_tingz808
Scylla
Level 112
God Stats
7W - 3L
1,636 SR
Queue Stats
169W - 146L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
ChristieMjuniior
Hou Yi
Level 87
God Stats
1W - 1L
1,463 SR
Queue Stats
22W - 11L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
Waves720__
Baron Samedi
Level 26
God Stats
5W - 1L
1,757 SR
Queue Stats
42W - 28L
1,687 Elo+
Party 1
Kali
Kali
nlfdraco-
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,560 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,608 Elo+

VS

Team Averages
Level 64
1,555 SR
1,498 Elo+
Fenrir
Fenrir
BrazzleMcDazzle
Fenrir
Level 158
God Stats
7W - 16L
1,480 SR
Queue Stats
884W - 885L
1,528 Elo+
Solo
Osiris
Osiris
Jmoney4180
Osiris
Level 33
God Stats
10W - 8L
1,325 SR
Queue Stats
86W - 118L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
ThroughTheRealm
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 75L
1,642 Elo+
Solo
Tiamat
Tiamat
bumpy_tussle3
Tiamat
Level 44
God Stats
3W - 4L
1,687 SR
Queue Stats
83W - 105L
1,408 Elo+
Solo
Freya
Freya
thornebush420
Freya
Level 45
God Stats
0W - 2L
1,783 SR
Queue Stats
31W - 24L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,568
557
4,417
6,126
2,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 1
6,133
613
3,582
2,244
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,012
501
4,350
5,564
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Waves720__
Baron Samedi
10
4 / 2 / 1
6,033
603
6,970
4,549
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
11
2 / 2 / 4
6,176
618
5,499
7,511
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 5
5,453
545
3,630
9,737
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Jmoney4180
Osiris
8
1 / 4 / 0
5,252
525
2,336
8,039
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ThroughTheRealm
Erlang Shen
11
4 / 2 / 0
6,446
645
4,352
6,938
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 1
5,404
540
1,140
4,167
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 3
6,061
606
5,092
7,716
1,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
8
8
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
4
0
1
4.5
L
1
3
5
1.17
W
0
3
3
0.5
L
Osiris
Jmoney4180
Osiris
1
4
0
0.25
L
Erlang Shen
ThroughTheRealm
Erlang Shen
4
2
0
2
W
Baron Samedi
Waves720__
Baron Samedi
4
2
1
2.25
L
0
0
1
0.5
W
Kali
2
2
4
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
16,550
25,994
Taken
36,597
9,084
Mitigated
14,337
10,743
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,417
1,086
361
2,977
6,126
2,618
0
2,712
3,372
24,408
0
W
3,582
600
0
686
2,244
584
0
728
1,402
27,658
0
L
3,630
672
81
2,985
9,737
3,787
0
3,672
5,939
0
16,846
W
4,350
2,338
112
1,055
5,564
1,337
728
804
4,760
0
23,049
L
Osiris
Jmoney4180
Osiris
2,336
926
0
1,563
8,039
4,228
0
5,788
2,251
0
21,706
L
Erlang Shen
ThroughTheRealm
Erlang Shen
4,352
2,267
0
2,893
6,938
2,724
0
1,522
5,376
0
37,711
W
Baron Samedi
Waves720__
Baron Samedi
6,970
1,010
282
1,749
4,549
1,603
752
0
4,549
31,712
0
L
1,140
102
0
1,738
4,167
1,769
0
1,444
2,683
27,799
0
W
Kali
5,499
2,530
0
3,521
7,511
2,942
0
1,804
5,679
0
37,940
L
5,092
2,164
0
3,141
7,716
1,829
0
2,293
5,379
27,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
28,616
273
Minions Killed
276
0
Camps Cleared
0
975,253
Distance Traveled
982,504
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,568
557
52
5
0
182,998
0
W
Scylla
6,133
613
66
7
0
201,425
2
L
Fenrir
5,453
545
27
3
0
199,510
2
W
Hou Yi
5,012
501
35
4
0
191,714
4
L
Osiris
5,252
525
44
4
0
181,832
1
L
Erlang Shen
6,446
645
79
8
0
227,387
2
W
Baron Samedi
6,033
603
52
5
0
182,110
3
L
Tiamat
5,404
540
66
7
0
194,469
3
W
Kali
6,176
618
68
7
0
217,006
0
L
Freya
6,061
606
60
6
0
179,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role