Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Godzilla201454
Ra
Level 87
God Stats
5W - 15L
1,411 SR
Queue Stats
274W - 313L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThoseDankMemes9
Kumbhakarna
Level 67
God Stats
2W - 1L
1,376 SR
Queue Stats
49W - 38L
1,484 Elo+
Solo
Team Averages
Level 93
1,429 SR
1,463 Elo+

VS

Team Averages
Level 94
1,382 SR
1,451 Elo+
Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ChoosyGorilla10
He Bo
Level 69
God Stats
2W - 7L
1,320 SR
Queue Stats
275W - 348L
1,391 Elo+
Party 1
Mercury
Mercury
SushiiKage33
Mercury
Level 109
God Stats
11W - 26L
1,327 SR
Queue Stats
281W - 397L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 7
8,898
742
8,305
7,851
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 8
9,047
754
7,587
5,835
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
ThoseDankMemes9
Kumbhakarna
13
4 / 0 / 10
9,623
802
6,336
10,111
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 2
6,842
570
4,659
8,135
2,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 7 / 1
7,980
665
11,298
9,503
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SushiiKage33
Mercury
11
1 / 6 / 2
7,113
593
1,837
9,754
3,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
7
8.5
L
Apollo
 
Apollo
0
2
2
0.5
L
2
7
1
0.36
W
6
2
8
5
L
Mercury
SushiiKage33
Mercury
1
6
2
0.33
W
Kumbhakarna
ThoseDankMemes9
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
17,794
23,797
Taken
27,392
12,419
Mitigated
8,946
9,900
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,305
3,832
445
1,378
7,851
3,524
1,355
2,486
5,365
0
35,567
L
Apollo
 
Apollo
4,659
1,320
0
819
8,135
2,969
50
4,018
4,117
0
25,803
L
11,298
59
9
1,246
9,503
2,778
0
5,239
4,264
24,527
0
W
7,587
643
2,698
1,248
5,835
2,390
542
4,202
1,633
33,190
0
L
Mercury
SushiiKage33
Mercury
1,837
1,124
0
140
9,754
3,199
0
5,090
4,664
0
10,482
W
Kumbhakarna
ThoseDankMemes9
Kumbhakarna
6,336
783
0
4,131
10,111
6,505
243
5,119
4,992
11,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
21,935
133
Minions Killed
90
6
Camps Cleared
4
621,981
Distance Traveled
612,830
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,898
742
53
4
3
205,093
2
L
Apollo
6,842
570
47
4
2
214,019
1
L
He Bo
7,980
665
28
2
2
178,983
1
W
Ra
9,047
754
72
6
1
212,324
1
L
Mercury
7,113
593
15
1
0
219,828
1
W
Kumbhakarna
9,623
802
8
1
2
204,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role