Player Matchup

Athena
Athena
JiLLK66
Athena
Level 160
God Stats
2W - 0L
1,482 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Serqet
Serqet
MorrowindSWE
Serqet
Level 149
God Stats
1W - 0L
1,655 SR
Queue Stats
10W - 2L
1,691 Elo+
Party 1
Charybdis
Charybdis
TheFatOggieBoii
Charybdis
Level 148
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ra
Ra
TyrBlinker
Ra
Level 24
God Stats
1W - 0L
1,607 SR
Queue Stats
4W - 1L
1,786 Elo+
Party 1
Team Averages
Level 120
1,575 SR
1,669 Elo+

VS

Team Averages
Level 32
1,362 SR
1,327 Elo+
Merlin
Merlin
BW_AlrdyOn
Merlin
Level 25
God Stats
0W - 3L
962 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Bellona
Bellona
BloodHunter987
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,408 Elo+
Solo
Loki
Loki
CineFaxX
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,254 Elo+
Party 2
Medusa
Medusa
CineMaxX
Medusa
Level 45
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 39L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JiLLK66
Athena
14
2 / 2 / 4
8,948
895
4,035
9,071
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
15
6 / 1 / 6
9,558
956
6,182
12,991
7,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
TheFatOggieBoii
Charybdis
16
10 / 2 / 5
10,186
1,019
11,812
9,803
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 12
8,894
889
7,027
6,903
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BW_AlrdyOn
Merlin
13
3 / 5 / 3
7,912
791
7,186
8,059
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 3
8,424
842
5,525
11,414
8,334
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
12
1 / 5 / 5
7,440
744
4,445
8,166
6,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
CineMaxX
Medusa
13
1 / 7 / 3
7,569
757
8,868
9,440
3,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
8
8
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
BW_AlrdyOn
Merlin
3
5
3
0.9
L
3
3
3
1.5
L
Loki
1
5
5
0.7
L
Medusa
CineMaxX
Medusa
1
7
3
0.36
W
Athena
JiLLK66
Athena
2
2
4
2
W
Serqet
6
1
6
9
W
Charybdis
TheFatOggieBoii
Charybdis
10
2
5
6.25
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
26,024
38,768
Taken
37,079
23,587
Mitigated
20,510
15,948
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BW_AlrdyOn
Merlin
7,186
623
82
406
8,059
2,510
0
3,711
3,872
22,900
0
L
5,525
916
181
804
11,414
8,334
0
2,212
9,022
0
21,375
L
Loki
4,445
1,420
0
270
8,166
6,498
0
2,107
5,781
0
12,380
L
Medusa
CineMaxX
Medusa
8,868
3,698
0
925
9,440
3,168
0
4,094
5,149
0
22,800
W
Athena
JiLLK66
Athena
4,035
911
0
2,437
9,071
9,092
423
1,754
7,187
22,597
0
W
Serqet
6,182
1,035
1,533
5,359
12,991
7,302
108
1,384
11,453
0
14,384
W
Charybdis
TheFatOggieBoii
Charybdis
11,812
5,705
0
3,573
9,803
4,193
2,246
1,653
7,988
0
40,586
W
7,027
645
1,149
1,897
6,903
3,000
367
2,119
4,556
27,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
31,345
177
Minions Killed
137
12
Camps Cleared
6
800,481
Distance Traveled
694,650
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,912
791
43
4
2
163,257
0
L
Bellona
8,424
842
36
4
1
193,623
0
L
Loki
7,440
744
19
2
0
183,461
2
L
Medusa
7,569
757
39
4
3
154,309
2
W
Athena
8,948
895
40
4
2
180,806
0
W
Serqet
9,558
956
32
3
2
211,807
1
W
Charybdis
10,186
1,019
70
7
7
192,743
2
W
Ra
8,894
889
35
4
1
215,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role