Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeathEntombed
Cthulhu
Level 128
God Stats
2W - 2L
1,471 SR
Queue Stats
86W - 89L
1,486 Elo+
Solo
Thanatos
Thanatos
Midwolf98
Thanatos
Level 127
God Stats
8W - 8L
1,616 SR
Queue Stats
628W - 635L
1,497 Elo+
Party 2
Chang'e
Chang'e
OculiPotenti
Chang'e
Level 160
God Stats
3W - 5L
1,305 SR
Queue Stats
392W - 425L
1,492 Elo+
Solo
Artio
Artio
dubblub
Artio
Level 65
God Stats
6W - 3L
1,688 SR
Queue Stats
293W - 302L
1,450 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,485 Elo+

VS

Team Averages
Level 90
1,571 SR
1,502 Elo+
Amaterasu
Amaterasu
AP0STL3
Amaterasu
Level 89
God Stats
2W - 2L
1,652 SR
Queue Stats
187W - 190L
1,498 Elo+
Solo
Medusa
Medusa
HarriGnutz
Medusa
Level 100
God Stats
4W - 6L
1,458 SR
Queue Stats
664W - 716L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
fairbully
Gilgamesh
Level 106
God Stats
9W - 9L
1,533 SR
Queue Stats
216W - 262L
1,426 Elo+
Solo
Izanami
Izanami
hungybunny
Izanami
Level 89
God Stats
70W - 61L
1,630 SR
Queue Stats
300W - 296L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
ohGranzby
Baron Samedi
Level 66
God Stats
13W - 11L
1,581 SR
Queue Stats
339W - 378L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 5 / 12
12,591
525
12,491
19,581
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
18
8 / 4 / 16
12,814
534
17,245
26,022
29,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Midwolf98
Thanatos
20
16 / 2 / 6
14,200
592
20,748
19,045
8,460
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
OculiPotenti
Chang'e
17
4 / 8 / 19
11,267
469
16,111
19,897
17,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Artio
dubblub
Artio
18
5 / 3 / 11
12,016
501
13,615
22,762
24,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AP0STL3
Amaterasu
17
7 / 5 / 8
12,003
500
14,507
21,171
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
HarriGnutz
Medusa
18
8 / 10 / 6
12,224
509
18,389
23,294
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
fairbully
Gilgamesh
18
1 / 6 / 3
11,300
471
15,955
21,921
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
hungybunny
Izanami
19
2 / 8 / 8
11,963
498
11,403
20,717
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ohGranzby
Baron Samedi
16
4 / 10 / 4
10,748
448
12,489
17,699
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
39
Kills
22
22
Deaths
39
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
5
12
2.4
L
Amaterasu
AP0STL3
Amaterasu
7
5
8
2.2
W
Cthulhu
8
4
16
4
L
Medusa
HarriGnutz
Medusa
8
10
6
1.1
W
Thanatos
Midwolf98
Thanatos
16
2
6
9.5
W
Chang'e
OculiPotenti
Chang'e
4
8
19
1.69
W
Artio
dubblub
Artio
5
3
11
3.5
L
Gilgamesh
fairbully
Gilgamesh
1
6
3
0.42
L
Izanami
hungybunny
Izanami
2
8
8
0.75
L
Baron Samedi
ohGranzby
Baron Samedi
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,210
Damage
72,743
107,307
Taken
104,802
88,648
Mitigated
45,133
53,518
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,491
4,826
0
6,963
19,581
8,821
4,381
3,758
15,771
0
98,613
L
Amaterasu
AP0STL3
Amaterasu
14,507
5,242
0
5,302
21,171
8,884
31
10,593
10,288
0
63,690
W
Cthulhu
17,245
366
1,170
3,932
26,022
29,351
107
4,867
20,975
53,349
0
L
Medusa
HarriGnutz
Medusa
18,389
11,077
0
4,208
23,294
7,562
0
8,797
14,413
0
93,112
W
Thanatos
Midwolf98
Thanatos
20,748
5,891
0
21,234
19,045
8,460
0
1,649
17,347
0
110,748
W
Chang'e
OculiPotenti
Chang'e
16,111
1,675
4,414
6,292
19,897
17,146
210
2,633
17,082
52,394
0
W
Artio
dubblub
Artio
13,615
1,709
252
9,261
22,762
24,870
451
2,790
18,646
69,774
0
L
Gilgamesh
fairbully
Gilgamesh
15,955
3,122
0
3,123
21,921
16,942
894
11,289
10,470
9,524
59,462
L
Izanami
hungybunny
Izanami
11,403
7,174
0
5,069
20,717
6,336
451
8,594
11,759
0
94,286
L
Baron Samedi
ohGranzby
Baron Samedi
12,489
1,466
1,689
3,663
17,699
5,409
0
6,662
10,901
47,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,888
Gold Earned
58,238
561
Minions Killed
543
0
Camps Cleared
0
2,361,579
Distance Traveled
2,209,535
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,591
525
149
6
0
445,015
3
L
Amaterasu
12,003
500
80
3
0
518,763
2
W
Cthulhu
12,814
534
68
3
0
500,536
13
L
Medusa
12,224
509
107
4
0
415,079
5
W
Thanatos
14,200
592
149
6
0
543,254
8
W
Chang'e
11,267
469
78
3
0
406,632
3
W
Artio
12,016
501
117
5
0
466,142
1
L
Gilgamesh
11,300
471
124
5
0
474,430
0
L
Izanami
11,963
498
155
6
0
419,223
8
L
Baron Samedi
10,748
448
77
3
0
382,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role