Player Matchup

Heimdallr
Heimdallr
JustEemeli
Heimdallr
Level 88
God Stats
0W - 1L
1,399 SR
Queue Stats
85W - 101L
1,441 Elo+
Solo
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 15
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 6L
1,167 Elo+
Party 1
Ymir
Ymir
Robinson277
Ymir
Level 135
God Stats
16W - 21L
1,504 SR
Queue Stats
105W - 101L
1,538 Elo+
Party 1
Team Averages
Level 79
1,403 SR
1,382 Elo+

VS

Team Averages
Level 86
1,589 SR
1,375 Elo+
Artemis
Artemis
CreepaBasta
Artemis
Level 46
God Stats
6W - 2L
1,959 SR
Queue Stats
82W - 118L
1,384 Elo+
Party 2
Ymir
Ymir
HitzeR_
Ymir
Level 124
God Stats
12W - 17L
1,441 SR
Queue Stats
109W - 154L
1,353 Elo+
Party 2
Baba Yaga
Baba Yaga
MadJack14
Baba Yaga
Level 89
God Stats
4W - 4L
1,368 SR
Queue Stats
75W - 114L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustEemeli
Heimdallr
12
4 / 5 / 1
8,889
741
8,828
10,777
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
O0k4MIkun
Fenrir
9
0 / 13 / 5
7,652
638
3,486
12,897
3,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 5 / 3
8,800
733
4,619
13,603
13,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CreepaBasta
Artemis
13
12 / 1 / 6
9,730
811
15,157
9,659
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
HitzeR_
Ymir
13
6 / 2 / 13
9,828
819
7,798
10,773
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
MadJack14
Baba Yaga
14
5 / 4 / 13
9,592
799
8,365
8,702
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
23
23
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
CreepaBasta
Artemis
12
1
6
15
W
Ymir
HitzeR_
Ymir
6
2
13
6.25
L
Heimdallr
JustEemeli
Heimdallr
4
5
1
0.9
W
Baba Yaga
MadJack14
Baba Yaga
5
4
13
2.88
L
Fenrir
O0k4MIkun
Fenrir
0
13
5
0.19
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
31,320
37,277
Taken
29,134
21,028
Mitigated
17,664
1,156
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CreepaBasta
Artemis
15,157
9,374
0
584
9,659
3,691
2,353
1,731
7,928
0
41,440
W
Ymir
HitzeR_
Ymir
7,798
700
0
1,953
10,773
10,721
297
2,256
8,513
22,688
0
L
Heimdallr
JustEemeli
Heimdallr
8,828
3,453
0
691
10,777
4,232
0
6,045
4,732
0
31,766
W
Baba Yaga
MadJack14
Baba Yaga
8,365
105
0
1,871
8,702
3,252
609
2,023
6,679
36,056
0
L
Fenrir
O0k4MIkun
Fenrir
3,486
524
0
0
12,897
3,776
0
4,469
8,428
0
9,858
L
4,619
1,041
210
255
13,603
13,020
0
5,649
7,954
13,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
29,150
79
Minions Killed
125
2
Camps Cleared
8
527,472
Distance Traveled
681,271
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,730
811
47
4
2
252,825
4
W
Ymir
9,828
819
28
2
0
220,877
4
L
Heimdallr
8,889
741
53
4
1
188,486
2
W
Baba Yaga
9,592
799
50
4
6
207,569
0
L
Fenrir
7,652
638
10
1
0
154,166
0
L
Ymir
8,800
733
16
1
1
184,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role