Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lylitch
Nu Wa
Level 88
God Stats
22W - 17L
1,493 SR
Queue Stats
121W - 105L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Tlala
Xbalanque
Level 104
God Stats
21W - 26L
1,447 SR
Queue Stats
237W - 231L
1,482 Elo+
Solo
Anhur
Anhur
rebelross
Anhur
Level 109
God Stats
28W - 35L
1,444 SR
Queue Stats
74W - 79L
1,422 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,477 Elo+

VS

Team Averages
Level 97
1,540 SR
1,465 Elo+
Ao Kuang
Ao Kuang
D1NGOne
Ao Kuang
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,402 Elo+
Solo
Ares
Ares
Kaura
Ares
Level 152
God Stats
210W - 107L
1,677 SR
Queue Stats
1,144W - 1,192L
1,451 Elo+
Solo
Achilles
Achilles
NitroTech
Achilles
Level 124
God Stats
2W - 2L
1,617 SR
Queue Stats
96W - 112L
1,417 Elo+
Solo
Poseidon
Poseidon
PARSLEON
Poseidon
Level 89
God Stats
27W - 21L
1,580 SR
Queue Stats
723W - 701L
1,551 Elo+
Solo
Thanatos
Thanatos
ThatGuyYouBeat
Thanatos
Level 66
God Stats
3W - 12L
1,325 SR
Queue Stats
272W - 318L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 1 / 17
10,467
1,047
10,470
7,455
3,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
 
Agni
16
1 / 2 / 15
9,527
953
16,423
4,962
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Lylitch
Nu Wa
17
3 / 0 / 14
9,951
995
16,782
2,481
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Tlala
Xbalanque
17
6 / 1 / 11
10,872
1,087
16,594
6,880
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anhur
rebelross
Anhur
17
9 / 1 / 14
11,146
1,115
13,949
8,838
3,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D1NGOne
Ao Kuang
15
1 / 8 / 1
8,715
872
4,934
18,802
7,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Kaura
Ares
16
0 / 3 / 5
10,038
1,004
5,505
22,526
28,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
NitroTech
Achilles
15
3 / 4 / 2
9,846
985
6,745
19,611
26,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
PARSLEON
Poseidon
15
1 / 4 / 2
9,045
905
9,331
8,880
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
15
0 / 6 / 1
8,841
884
2,536
10,880
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
25
Kills
5
5
Deaths
25
71
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
17
14.5
W
Agni
 
Agni
1
2
15
4.25
L
Ao Kuang
D1NGOne
Ao Kuang
1
8
1
0.19
L
Ares
Kaura
Ares
0
3
5
0.83
W
Nu Wa
Lylitch
Nu Wa
3
0
14
10
L
Achilles
NitroTech
Achilles
3
4
2
1
L
Poseidon
PARSLEON
Poseidon
1
4
2
0.5
L
Thanatos
0
6
1
0.08
W
Xbalanque
Tlala
Xbalanque
6
1
11
11.5
W
Anhur
rebelross
Anhur
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,218
Damage
29,051
30,616
Taken
80,699
12,387
Mitigated
71,198
4,600
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,470
1,463
0
1,821
7,455
3,819
0
4,969
2,287
0
19,428
W
Agni
 
Agni
16,423
470
0
158
4,962
1,928
0
2,597
2,203
26,335
0
L
Ao Kuang
D1NGOne
Ao Kuang
4,934
1,458
0
2,713
18,802
7,787
0
7,780
10,610
13,406
0
L
Ares
Kaura
Ares
5,505
78
0
1,011
22,526
28,714
0
8,396
13,740
21,573
0
W
Nu Wa
Lylitch
Nu Wa
16,782
3,010
471
317
2,481
893
0
1,892
589
40,906
0
L
Achilles
NitroTech
Achilles
6,745
835
0
615
19,611
26,196
0
8,811
10,434
4,608
17,658
L
Poseidon
PARSLEON
Poseidon
9,331
189
204
80
8,880
3,046
0
2,690
6,116
46,922
0
L
Thanatos
2,536
935
0
4,446
10,880
5,455
0
4,130
6,594
0
23,828
W
Xbalanque
Tlala
Xbalanque
16,594
6,155
0
0
6,880
2,701
0
5,160
1,520
0
35,691
W
Anhur
rebelross
Anhur
13,949
6,276
0
1,833
8,838
3,046
0
6,081
2,596
0
26,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
46,485
186
Minions Killed
203
6
Camps Cleared
9
985,657
Distance Traveled
1,004,819
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,467
1,047
15
2
0
224,000
0
W
Agni
9,527
953
35
4
0
190,378
0
L
Ao Kuang
8,715
872
9
1
0
194,659
0
L
Ares
10,038
1,004
25
3
2
214,084
1
W
Nu Wa
9,951
995
44
4
1
180,240
2
L
Achilles
9,846
985
44
4
0
197,709
0
L
Poseidon
9,045
905
75
8
0
197,375
3
L
Thanatos
8,841
884
50
5
7
200,992
0
W
Xbalanque
10,872
1,087
53
5
1
193,882
0
W
Anhur
11,146
1,115
39
4
4
197,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role