Player Matchup

Chiron
Chiron
Darth_Osmis
Chiron
Level 92
God Stats
1W - 3L
1,227 SR
Queue Stats
251W - 279L
1,328 Elo+
Solo
Mulan
Mulan
Leakedgantz91
Mulan
Level 69
God Stats
17W - 22L
1,412 SR
Queue Stats
300W - 329L
1,353 Elo+
Solo
Da Ji
Da Ji
eyenarbe
Da Ji
Level 68
God Stats
6W - 9L
1,280 SR
Queue Stats
193W - 235L
1,327 Elo+
Solo
Atlas
Atlas
o Gennative o
Atlas
Level 105
God Stats
30W - 22L
1,483 SR
Queue Stats
419W - 471L
1,315 Elo+
Solo
Eset
Eset
phskull
Eset
Level 59
God Stats
3W - 1L
1,790 SR
Queue Stats
6W - 2L
1,706 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,406 Elo+

VS

Team Averages
Level 46
1,411 SR
1,164 Elo+
Bacchus
Bacchus
Dynam1c2Fate15
Bacchus
Level 123
God Stats
2W - 1L
1,826 SR
Queue Stats
170W - 180L
1,363 Elo+
Solo
Artemis
Artemis
TTV_Rambo-FN
Artemis
Level 42
God Stats
6W - 16L
1,211 SR
Queue Stats
46W - 89L
1,111 Elo+
Party 1
Bellona
Bellona
Valucho-gregorio
Bellona
Level 10
God Stats
0W - 6L
1,153 SR
Queue Stats
5W - 17L
1,193 Elo+
Party 1
Thor
Thor
crazy58monster
Thor
Level 41
God Stats
8W - 13L
1,365 SR
Queue Stats
94W - 149L
1,217 Elo+
Party 1
Baba Yaga
Baba Yaga
san07ald07
Baba Yaga
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 23L
935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 3 / 7
9,522
529
7,750
9,336
4,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 4
10,485
583
6,670
15,267
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
eyenarbe
Da Ji
17
9 / 4 / 6
10,476
582
11,083
13,324
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 12
9,499
528
9,043
16,068
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
phskull
Eset
18
15 / 1 / 6
11,643
647
18,942
15,519
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,794
433
7,569
14,148
11,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
TTV_Rambo-FN
Artemis
12
4 / 6 / 2
8,339
463
8,096
10,803
3,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 1
6,903
384
2,378
10,538
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 10 / 4
7,352
408
6,626
15,558
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
san07ald07
Baba Yaga
14
4 / 9 / 2
8,421
468
9,818
16,476
6,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
34
Kills
14
14
Deaths
34
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
3
7
2.5
L
3
4
1
0.88
W
2
4
4
1
L
Artemis
TTV_Rambo-FN
Artemis
4
6
2
0.83
L
2
5
1
0.5
L
1
10
4
0.3
W
Da Ji
eyenarbe
Da Ji
9
4
6
3
W
4
2
12
5
W
Eset
phskull
Eset
15
1
6
18
L
Baba Yaga
san07ald07
Baba Yaga
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,488
Damage
34,487
69,514
Taken
67,523
44,687
Mitigated
32,194
22,325
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,750
3,135
412
3,481
9,336
4,945
1,356
2,813
6,523
0
48,891
L
7,569
814
332
2,262
14,148
11,635
553
5,047
9,101
33,209
0
W
6,670
1,127
36
4,968
15,267
7,234
2,908
971
14,296
0
77,821
L
Artemis
TTV_Rambo-FN
Artemis
8,096
2,668
0
2,219
10,803
3,670
859
3,079
7,724
0
35,851
L
2,378
899
0
1,484
10,538
6,310
39
2,042
8,496
0
14,472
L
6,626
2,250
0
244
15,558
4,407
0
6,767
8,791
0
24,376
W
Da Ji
eyenarbe
Da Ji
11,083
3,628
189
1,545
13,324
7,071
494
2,219
11,105
0
70,560
W
9,043
2,934
164
2,695
16,068
18,224
120
4,829
11,239
21,887
0
W
Eset
phskull
Eset
18,942
1,177
720
8,115
15,519
7,213
539
6,555
8,964
78,256
0
L
Baba Yaga
san07ald07
Baba Yaga
9,818
819
66
3,966
16,476
6,172
108
11,050
5,426
36,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
38,809
491
Minions Killed
207
0
Camps Cleared
0
1,543,809
Distance Traveled
1,455,649
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,522
529
96
5
0
250,965
0
L
Bacchus
7,794
433
43
2
0
324,139
4
W
Mulan
10,485
583
145
8
0
291,893
0
L
Artemis
8,339
463
56
3
0
261,070
1
L
Bellona
6,903
384
27
2
0
271,320
0
L
Thor
7,352
408
35
2
0
316,328
0
W
Da Ji
10,476
582
102
6
0
316,802
5
W
Atlas
9,499
528
23
1
0
355,236
4
W
Eset
11,643
647
125
7
0
328,913
3
L
Baba Yaga
8,421
468
46
3
0
282,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role