Player Matchup

Hachiman
Hachiman
Apocalyps51
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
Bamburo
Bastet
Level 46
God Stats
0W - 2L
1,281 SR
Queue Stats
75W - 114L
1,339 Elo+
Party 1
Neith
Neith
Woodsmen
Neith
Level 16
God Stats
14W - 20L
1,500 SR
Queue Stats
39W - 55L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
ZaricheMC
Baron Samedi
Level 63
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
nic112
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 36
1,487 SR
1,439 Elo+

VS

Team Averages
Level 75
1,541 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Chmuurkaa
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 2
Sobek
Sobek
DamoclHV
Sobek
Level 127
God Stats
5W - 2L
1,599 SR
Queue Stats
582W - 538L
1,581 Elo+
Party 4
Chernobog
Chernobog
Kiperos
Chernobog
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,485 Elo+
Party 2
Discordia
Discordia
Skylake454
Discordia
Level 46
God Stats
9W - 5L
1,651 SR
Queue Stats
90W - 70L
1,612 Elo+
Party 4
Hercules
Hercules
Yobudal
Hercules
Level 139
God Stats
10W - 12L
1,457 SR
Queue Stats
448W - 439L
1,568 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apocalyps51
Hachiman
18
1 / 7 / 10
11,599
892
8,517
14,510
5,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Bamburo
Bastet
17
3 / 10 / 4
11,396
877
16,710
20,331
7,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Woodsmen
Neith
18
4 / 4 / 7
12,200
938
16,545
14,444
5,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZaricheMC
Baron Samedi
18
6 / 11 / 5
13,555
1,043
25,968
23,066
11,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
nic112
Horus
18
0 / 7 / 11
11,229
864
4,143
20,946
28,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chmuurkaa
Tsukuyomi
20
7 / 6 / 25
12,904
993
17,583
15,266
6,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
DamoclHV
Sobek
20
3 / 2 / 28
12,359
951
10,269
23,284
40,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Kiperos
Chernobog
20
20 / 1 / 16
16,403
1,262
33,978
12,286
5,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Skylake454
Discordia
20
2 / 3 / 19
12,256
943
13,930
10,723
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Yobudal
Hercules
20
7 / 2 / 28
13,430
1,033
12,553
15,558
18,588
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
155
14
Kills
39
39
Deaths
14
37
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Apocalyps51
Hachiman
1
7
10
0.86
L
Bastet
Bamburo
Bastet
3
10
4
0.5
W
Tsukuyomi
Chmuurkaa
Tsukuyomi
7
6
25
3.25
W
Sobek
DamoclHV
Sobek
3
2
28
8.5
W
Chernobog
Kiperos
Chernobog
20
1
16
28
W
Discordia
Skylake454
Discordia
2
3
19
3.83
L
Neith
Woodsmen
Neith
4
4
7
1.88
W
Hercules
Yobudal
Hercules
7
2
28
10.5
L
Baron Samedi
ZaricheMC
Baron Samedi
6
11
5
0.77
L
Horus
nic112
Horus
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,883
Damage
88,313
93,297
Taken
77,117
59,293
Mitigated
75,188
13,017
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Apocalyps51
Hachiman
8,517
6,249
0
949
14,510
5,749
0
5,238
9,105
0
24,447
L
Bastet
Bamburo
Bastet
16,710
4,209
0
1,118
20,331
7,933
0
4,630
15,435
0
34,138
W
Tsukuyomi
Chmuurkaa
Tsukuyomi
17,583
4,727
0
322
15,266
6,672
0
4,676
10,590
0
35,527
W
Sobek
DamoclHV
Sobek
10,269
539
0
2,542
23,284
40,311
0
10,146
13,138
20,348
0
W
Chernobog
Kiperos
Chernobog
33,978
23,666
0
4,497
12,286
5,921
0
3,487
8,799
0
67,449
W
Discordia
Skylake454
Discordia
13,930
374
0
0
10,723
3,696
0
3,384
7,339
38,237
0
L
Neith
Woodsmen
Neith
16,545
7,290
0
916
14,444
5,710
0
3,918
10,328
0
32,483
W
Hercules
Yobudal
Hercules
12,553
2,665
0
4,338
15,558
18,588
0
4,719
10,839
0
22,840
L
Baron Samedi
ZaricheMC
Baron Samedi
25,968
1,630
2,623
3,066
23,066
11,269
0
5,588
17,207
65,478
0
L
Horus
nic112
Horus
4,143
1,589
2,337
2,008
20,946
28,632
0
4,825
16,033
444
9,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
67,352
202
Minions Killed
228
9
Camps Cleared
7
1,172,155
Distance Traveled
1,251,273
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,599
892
35
3
0
214,579
0
L
Bastet
11,396
877
24
2
4
270,116
2
W
Tsukuyomi
12,904
993
41
3
0
212,894
0
W
Sobek
12,359
951
21
2
0
274,240
4
W
Chernobog
16,403
1,262
74
6
1
226,824
0
W
Discordia
12,256
943
58
4
2
247,806
0
L
Neith
12,200
938
22
2
2
250,981
0
W
Hercules
13,430
1,033
34
3
4
289,509
2
L
Baron Samedi
13,555
1,043
105
8
3
219,830
0
L
Horus
11,229
864
16
1
0
216,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role