Player Matchup

Morgan Le Fay
Morgan Le Fay
GayFlamberge
Morgan Le Fay
Level 82
God Stats
12W - 16L
1,604 SR
Queue Stats
49W - 64L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,492 SR
Queue Stats
1,202W - 1,292L
1,407 Elo+
Solo
Da Ji
Da Ji
gallowsCalibr8r
Da Ji
Level 68
God Stats
1W - 1L
1,320 SR
Queue Stats
19W - 28L
1,275 Elo+
Party 1
Achilles
Achilles
k1000osilva
Achilles
Level 66
God Stats
8W - 5L
1,482 SR
Queue Stats
310W - 325L
1,400 Elo+
Solo
Yemoja
Yemoja
xGS Benita
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,377 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,355 Elo+

VS

Team Averages
Level 107
1,497 SR
1,403 Elo+
Hera
Hera
ColdIce1
Hera
Level 68
God Stats
2W - 3L
1,551 SR
Queue Stats
47W - 54L
1,396 Elo+
Solo
Ymir
Ymir
MEN_LORDofGENDER
Ymir
Level 101
God Stats
25W - 23L
1,512 SR
Queue Stats
319W - 332L
1,420 Elo+
Solo
Cupid
Cupid
MermaidMama219
Cupid
Level 144
God Stats
18W - 36L
1,368 SR
Queue Stats
1,053W - 1,682L
1,345 Elo+
Party 2
Arachne
Arachne
SamSparks99
Arachne
Level 73
God Stats
27W - 37L
1,455 SR
Queue Stats
111W - 148L
1,434 Elo+
Solo
Ah Puch
Ah Puch
TheBlackCat93
Ah Puch
Level 149
God Stats
9W - 5L
1,597 SR
Queue Stats
28W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GayFlamberge
Morgan Le Fay
9
6 / 2 / 5
6,404
582
7,704
4,919
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Robitotabi
Danzaburou
10
2 / 1 / 3
5,525
502
4,689
6,855
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 4
6,231
566
5,037
6,281
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
k1000osilva
Achilles
10
1 / 2 / 1
5,900
536
1,821
5,875
3,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
xGS Benita
Yemoja
9
1 / 0 / 3
5,508
501
2,897
3,473
1,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 1
5,874
534
2,078
7,165
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 0
5,181
471
2,688
9,828
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 2
5,129
466
3,660
5,750
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SamSparks99
Arachne
10
4 / 3 / 1
6,566
597
2,857
8,496
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
10
1 / 1 / 1
5,752
523
2,983
3,655
1,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
1
0.25
W
Morgan Le Fay
GayFlamberge
Morgan Le Fay
6
2
5
4.25
L
1
3
0
0.33
L
0
3
2
0.33
W
Danzaburou
Robitotabi
Danzaburou
2
1
3
3.5
L
Arachne
SamSparks99
Arachne
4
3
1
1.5
L
Ah Puch
1
1
1
1.5
W
5
2
4
3.5
W
Achilles
k1000osilva
Achilles
1
2
1
0.75
W
Yemoja
xGS Benita
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
14,266
27,403
Taken
34,894
10,602
Mitigated
11,086
10,196
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,078
786
0
2,136
7,165
1,938
644
3,938
3,227
34,150
0
W
Morgan Le Fay
GayFlamberge
Morgan Le Fay
7,704
1,327
0
867
4,919
1,752
297
1,979
2,940
26,678
0
L
2,688
571
269
3,244
9,828
4,468
0
3,008
6,820
11,885
0
L
3,660
1,746
356
1,625
5,750
1,359
0
2,303
3,447
0
27,379
W
Danzaburou
Robitotabi
Danzaburou
4,689
2,696
122
3,055
6,855
1,782
0
1,754
5,101
0
31,104
L
Arachne
SamSparks99
Arachne
2,857
2,072
0
3,423
8,496
2,218
45
1,352
7,144
0
24,464
L
Ah Puch
2,983
111
0
2,404
3,655
1,103
0
0
3,655
23,754
0
W
5,037
1,143
0
1,773
6,281
2,183
455
548
5,733
0
25,128
W
Achilles
k1000osilva
Achilles
1,821
370
97
1,425
5,875
3,687
439
2,702
3,173
0
30,236
W
Yemoja
xGS Benita
Yemoja
2,897
877
1,788
1,069
3,473
1,198
0
766
2,707
14,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
28,502
249
Minions Killed
240
0
Camps Cleared
0
975,031
Distance Traveled
988,535
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,874
534
55
5
0
176,458
3
W
Morgan Le Fay
6,404
582
41
4
0
197,390
2
L
Ymir
5,181
471
13
1
0
205,211
4
L
Cupid
5,129
466
68
6
0
178,246
2
W
Danzaburou
5,525
502
55
5
0
172,932
2
L
Arachne
6,566
597
54
5
0
240,867
1
L
Ah Puch
5,752
523
50
5
0
187,753
4
W
Da Ji
6,231
566
50
5
0
229,122
3
W
Achilles
5,900
536
74
7
0
202,154
3
W
Yemoja
5,508
501
29
3
0
173,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role