Player Matchup

Cabrakan
Cabrakan
Arknights W
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 60L
1,453 Elo+
Party 1
Janus
Janus
PriorMagician96
Janus
Level 160
God Stats
16W - 18L
1,436 SR
Queue Stats
1,496W - 1,501L
1,513 Elo+
Solo
Medusa
Medusa
SenchoMarine
Medusa
Level 115
God Stats
4W - 2L
1,582 SR
Queue Stats
231W - 262L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
Sm6120
Xing Tian
Level 17
God Stats
2W - 0L
1,769 SR
Queue Stats
15W - 11L
1,587 Elo+
Solo
Hou Yi
Hou Yi
xxDopeboyx
Hou Yi
Level 49
God Stats
2W - 0L
1,668 SR
Queue Stats
60W - 79L
1,338 Elo+
Solo
Team Averages
Level 73
1,591 SR
1,475 Elo+

VS

Team Averages
Level 66
1,504 SR
1,471 Elo+
Freya
Freya
RaWShankNasty
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,457 Elo+
Solo
Izanami
Izanami
Vesharz
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 2
Agni
Agni
captainanime21
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,403 Elo+
Solo
Kukulkan
Kukulkan
hu3ddy2422
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,458 Elo+
Solo
Chiron
Chiron
lWilB2
Chiron
Level 100
God Stats
0W - 2L
1,518 SR
Queue Stats
47W - 50L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arknights W
Cabrakan
19
5 / 5 / 16
11,974
855
4,422
18,222
26,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 3 / 8
12,136
867
12,195
7,103
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
11 / 4 / 12
12,814
915
18,883
14,922
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Sm6120
Xing Tian
19
3 / 2 / 19
11,506
822
11,396
20,812
25,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
xxDopeboyx
Hou Yi
17
1 / 6 / 16
10,459
747
8,920
13,353
6,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
9,191
657
6,925
11,110
3,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Vesharz
Izanami
16
3 / 8 / 9
9,878
706
6,915
14,359
5,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 7 / 5
10,001
714
12,489
11,440
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
hu3ddy2422
Kukulkan
20
5 / 3 / 7
11,359
811
18,468
8,802
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
lWilB2
Chiron
19
4 / 5 / 8
10,652
761
14,203
14,777
6,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
28
Kills
19
20
Deaths
29
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Arknights W
Cabrakan
5
5
16
2.6
W
8
3
8
4
L
2
6
8
1
W
Medusa
11
4
12
4.25
W
Xing Tian
Sm6120
Xing Tian
3
2
19
6.25
L
Izanami
Vesharz
Izanami
3
8
9
0.94
L
5
7
5
1.07
L
Kukulkan
hu3ddy2422
Kukulkan
5
3
7
2.83
L
Chiron
lWilB2
Chiron
4
5
8
1.6
W
Hou Yi
xxDopeboyx
Hou Yi
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,816
Damage
59,000
74,412
Taken
60,488
68,760
Mitigated
23,697
26,651
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Arknights W
Cabrakan
4,422
495
732
2,209
18,222
26,743
231
7,004
11,218
12,008
0
W
12,195
487
2,742
943
7,103
3,215
1,942
4,510
2,593
35,473
0
L
6,925
1,778
0
1,745
11,110
3,837
0
5,965
5,047
9,208
0
W
Medusa
18,883
5,765
3,410
4,355
14,922
6,668
1,822
7,380
7,542
0
44,427
W
Xing Tian
Sm6120
Xing Tian
11,396
260
1,972
6,833
20,812
25,585
216
11,231
9,581
18,390
0
L
Izanami
Vesharz
Izanami
6,915
3,289
725
2,220
14,359
5,365
0
7,159
7,148
0
18,777
L
12,489
651
0
587
11,440
4,015
0
5,320
6,032
20,072
0
L
Kukulkan
hu3ddy2422
Kukulkan
18,468
1,288
785
2,593
8,802
3,933
62
3,010
5,766
42,883
0
L
Chiron
lWilB2
Chiron
14,203
4,527
1,911
5,655
14,777
6,547
0
6,268
8,482
0
39,421
W
Hou Yi
xxDopeboyx
Hou Yi
8,920
3,879
1,661
1,794
13,353
6,549
1,537
7,757
5,596
0
26,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
51,081
170
Minions Killed
157
0
Camps Cleared
0
1,308,298
Distance Traveled
1,114,411
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,974
855
16
1
0
261,213
1
W
Janus
12,136
867
64
5
0
252,428
1
L
Freya
9,191
657
1
0
0
226,609
0
W
Medusa
12,814
915
35
3
0
282,821
2
W
Xing Tian
11,506
822
14
1
0
296,602
0
L
Izanami
9,878
706
32
2
0
193,644
1
L
Agni
10,001
714
15
1
0
210,805
0
L
Kukulkan
11,359
811
65
5
0
241,720
2
L
Chiron
10,652
761
44
3
0
241,633
0
W
Hou Yi
10,459
747
41
3
0
215,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role