Player Matchup

Janus
Janus
B_Turnt
Janus
Level 86
God Stats
32W - 36L
1,494 SR
Queue Stats
242W - 238L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
austin_parker219
Gilgamesh
Level 43
God Stats
20W - 9L
1,682 SR
Queue Stats
97W - 107L
1,453 Elo+
Party 3
Ymir
Ymir
brothercope
Ymir
Level 14
God Stats
7W - 9L
1,476 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 3
Neith
Neith
notwestgames
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tayconlu
Tsukuyomi
Level 84
God Stats
16W - 15L
1,514 SR
Queue Stats
189W - 191L
1,446 Elo+
Party 3
Team Averages
Level 49
1,533 SR
1,435 Elo+

VS

Team Averages
Level 50
1,582 SR
1,548 Elo+
Scylla
Scylla
 
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BlxssedOG
Cliodhna
Level 45
God Stats
4W - 7L
1,419 SR
Queue Stats
123W - 127L
1,510 Elo+
Party 1
Ares
Ares
FraudyBiden
Ares
Level 13
God Stats
0W - 1L
1,713 SR
Queue Stats
15W - 7L
1,663 Elo+
Party 2
Charybdis
Charybdis
Martyy9312
Charybdis
Level 89
God Stats
24W - 17L
1,473 SR
Queue Stats
405W - 416L
1,486 Elo+
Party 1
Bellona
Bellona
xLSVx
Bellona
Level 45
God Stats
3W - 7L
1,807 SR
Queue Stats
114W - 78L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B_Turnt
Janus
15
11 / 3 / 7
9,830
578
9,655
9,543
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
16
1 / 2 / 3
9,123
537
8,766
14,910
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 8
7,781
458
1,800
10,322
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 7
7,539
443
11,466
7,440
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
tayconlu
Tsukuyomi
17
11 / 2 / 7
10,571
622
12,795
11,498
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 10 / 1
7,667
451
3,124
11,175
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
BlxssedOG
Cliodhna
13
0 / 3 / 1
7,709
453
5,817
9,721
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 6 / 2
8,536
502
7,809
17,227
16,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Martyy9312
Charybdis
14
1 / 5 / 2
8,227
484
4,814
10,670
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
xLSVx
Bellona
15
4 / 4 / 0
9,650
568
14,776
14,513
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
27
Kills
10
10
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
10
1
0.25
W
Janus
B_Turnt
Janus
11
3
7
4.83
L
Cliodhna
BlxssedOG
Cliodhna
0
3
1
0.17
L
3
6
2
0.67
L
Charybdis
Martyy9312
Charybdis
1
5
2
0.4
W
Gilgamesh
1
2
3
1.25
W
1
2
8
2.5
W
3
1
7
6.5
W
Tsukuyomi
tayconlu
Tsukuyomi
11
2
7
7.25
L
Bellona
xLSVx
Bellona
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,482
Damage
36,340
53,713
Taken
63,306
27,997
Mitigated
42,931
14,919
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,124
237
0
853
11,175
3,097
0
3,884
6,981
23,036
0
W
Janus
B_Turnt
Janus
9,655
714
158
1,423
9,543
3,159
710
3,644
5,791
44,079
0
L
Cliodhna
BlxssedOG
Cliodhna
5,817
725
0
4,844
9,721
3,356
0
2,006
7,651
0
52,984
L
7,809
92
0
1,659
17,227
16,037
0
3,178
13,924
21,804
0
L
Charybdis
Martyy9312
Charybdis
4,814
2,756
0
3,188
10,670
3,433
646
1,438
9,184
0
69,951
W
Gilgamesh
8,766
1,539
20
6,013
14,910
10,253
452
380
13,683
5,773
52,088
W
1,800
400
0
528
10,322
7,415
514
2,122
8,156
25,105
0
W
11,466
4,826
0
2,219
7,440
2,468
1,042
2,388
5,034
0
46,378
W
Tsukuyomi
tayconlu
Tsukuyomi
12,795
4,592
0
4,558
11,498
4,702
0
2,759
8,471
0
71,829
L
Bellona
xLSVx
Bellona
14,776
4,708
0
3,415
14,513
17,008
170
1,801
11,634
617
60,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
41,789
430
Minions Killed
419
0
Camps Cleared
0
1,739,433
Distance Traveled
1,492,564
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,667
451
48
3
0
291,939
1
W
Janus
9,830
578
81
5
0
341,053
4
L
Cliodhna
7,709
453
87
5
0
324,213
1
L
Ares
8,536
502
31
2
0
287,188
3
L
Charybdis
8,227
484
120
7
0
272,017
4
W
Gilgamesh
9,123
537
114
7
0
346,943
1
W
Ymir
7,781
458
61
4
0
347,727
0
W
Neith
7,539
443
55
3
0
310,101
0
W
Tsukuyomi
10,571
622
119
7
0
393,609
3
L
Bellona
9,650
568
133
8
0
317,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role