Player Matchup

Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Haxor989
Anubis
Level 68
God Stats
0W - 9L
1,016 SR
Queue Stats
9W - 47L
1,076 Elo+
Party 1
Team Averages
Level 107
1,339 SR
1,359 Elo+

VS

Team Averages
Level 72
1,644 SR
1,440 Elo+
Charybdis
Charybdis
B4LaZssS
Charybdis
Level 127
God Stats
11W - 7L
1,690 SR
Queue Stats
72W - 81L
1,535 Elo+
Party 2
Ymir
Ymir
christmaspatrik
Ymir
Level 4
God Stats
9W - 10L
1,693 SR
Queue Stats
9W - 13L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
gergopapa11231
Baron Samedi
Level 86
God Stats
13W - 11L
1,549 SR
Queue Stats
66W - 74L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 7 / 2
5,730
637
3,221
7,688
1,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
 
Ra
9
0 / 3 / 1
5,689
632
4,248
4,919
1,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Haxor989
Anubis
10
2 / 5 / 0
6,293
699
3,927
7,801
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B4LaZssS
Charybdis
13
13 / 0 / 2
8,908
990
10,125
10,029
3,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 12
6,769
752
1,077
6,134
5,369
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
gergopapa11231
Baron Samedi
11
2 / 1 / 12
7,241
805
7,128
5,918
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
2
0.14
L
Ra
 
Ra
0
3
1
0.17
W
Charybdis
B4LaZssS
Charybdis
13
0
2
14
L
Anubis
Haxor989
Anubis
2
5
0
0.4
W
0
1
12
6
W
Baron Samedi
gergopapa11231
Baron Samedi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
18,330
20,408
Taken
22,081
5,602
Mitigated
10,768
1,940
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,221
110
117
172
7,688
1,577
0
3,164
4,524
8,636
0
L
Ra
 
Ra
4,248
534
728
591
4,919
1,138
0
1,494
3,425
19,861
0
W
Charybdis
B4LaZssS
Charybdis
10,125
6,453
0
4,028
10,029
3,183
2,039
5,321
4,708
0
46,121
L
Anubis
Haxor989
Anubis
3,927
154
212
120
7,801
2,887
0
3,595
4,206
13,097
0
W
1,077
271
255
1,223
6,134
5,369
256
3,225
2,909
6,356
0
W
Baron Samedi
gergopapa11231
Baron Samedi
7,128
548
2,100
1,966
5,918
2,216
159
3,283
2,635
25,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,712
Gold Earned
22,918
86
Minions Killed
122
1
Camps Cleared
6
438,104
Distance Traveled
493,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,730
637
13
1
0
135,376
0
L
Ra
5,689
632
45
5
0
145,073
0
W
Charybdis
8,908
990
78
9
3
162,444
2
L
Anubis
6,293
699
28
3
1
157,655
4
W
Ymir
6,769
752
8
1
2
164,425
1
W
Baron Samedi
7,241
805
36
4
1
166,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role