Player Matchup

Hades
Hades
A_savvage
Hades
Level 29
God Stats
7W - 7L
1,583 SR
Queue Stats
16W - 22L
1,396 Elo+
Party 2
Apollo
Apollo
Simply-Galaxy-
Apollo
Level 88
God Stats
0W - 1L
1,579 SR
Queue Stats
200W - 190L
1,472 Elo+
Party 2
Tiamat
Tiamat
TheLupos_
Tiamat
Level 95
God Stats
1W - 1L
1,313 SR
Queue Stats
333W - 363L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
VPF FROTA
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,471 Elo+
Solo
Arachne
Arachne
carlosgarcia_9
Arachne
Level 47
God Stats
6W - 6L
1,518 SR
Queue Stats
92W - 109L
1,416 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,430 Elo+

VS

Team Averages
Level 90
1,505 SR
1,407 Elo+
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ARC_gustavo
Sun Wukong
Level 62
God Stats
19W - 15L
1,488 SR
Queue Stats
280W - 308L
1,354 Elo+
Solo
Skadi
Skadi
CAW_187_
Skadi
Level 123
God Stats
57W - 30L
1,612 SR
Queue Stats
520W - 570L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Error6015
Morgan Le Fay
Level 85
God Stats
6W - 5L
1,446 SR
Queue Stats
429W - 556L
1,370 Elo+
Solo
Amaterasu
Amaterasu
v Unexposed
Amaterasu
Level 41
God Stats
6W - 21L
1,480 SR
Queue Stats
74W - 97L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A_savvage
Hades
8
0 / 4 / 0
4,688
426
1,608
7,647
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 0
5,074
461
3,837
7,676
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TheLupos_
Tiamat
9
0 / 1 / 0
5,341
486
1,831
4,766
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
VPF FROTA
Cu Chulainn
9
0 / 2 / 0
5,073
461
2,564
6,282
3,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,058
460
2,297
6,437
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 2
7,074
643
2,905
4,681
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ARC_gustavo
Sun Wukong
10
3 / 0 / 8
5,868
533
5,102
5,975
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
CAW_187_
Skadi
11
3 / 0 / 4
6,908
628
4,704
3,851
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Error6015
Morgan Le Fay
11
4 / 0 / 4
6,422
584
4,147
4,687
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
v Unexposed
Amaterasu
10
0 / 0 / 2
5,763
524
3,033
5,802
3,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
2
4
W
Sun Wukong
ARC_gustavo
Sun Wukong
3
0
8
7
L
Hades
A_savvage
Hades
0
4
0
0
W
Skadi
CAW_187_
Skadi
3
0
4
5
W
Morgan Le Fay
Error6015
Morgan Le Fay
4
0
4
6
L
0
5
0
0
L
Tiamat
TheLupos_
Tiamat
0
1
0
0
L
Cu Chulainn
VPF FROTA
Cu Chulainn
0
2
0
0
L
0
1
0
0
W
Amaterasu
v Unexposed
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,137
Damage
19,891
32,808
Taken
24,996
12,638
Mitigated
10,325
10,150
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,905
378
0
936
4,681
1,419
294
1,359
3,156
47,030
0
W
Sun Wukong
ARC_gustavo
Sun Wukong
5,102
1,061
0
1,705
5,975
3,253
224
1,449
4,492
0
17,504
L
Hades
A_savvage
Hades
1,608
366
120
1,211
7,647
2,472
0
1,305
5,967
15,410
0
W
Skadi
CAW_187_
Skadi
4,704
2,901
0
2,175
3,851
985
162
196
3,655
0
38,427
W
Morgan Le Fay
Error6015
Morgan Le Fay
4,147
816
0
2,159
4,687
1,500
711
99
4,560
33,091
0
L
3,837
2,223
0
1,740
7,676
1,789
0
887
6,659
0
29,098
L
Tiamat
TheLupos_
Tiamat
1,831
146
0
1,770
4,766
2,205
0
1,960
2,763
26,857
0
L
Cu Chulainn
VPF FROTA
Cu Chulainn
2,564
270
95
2,193
6,282
3,874
0
1,252
4,992
1,211
19,350
L
2,297
1,830
0
3,021
6,437
2,298
0
1,495
4,768
0
24,823
W
Amaterasu
v Unexposed
Amaterasu
3,033
860
0
2,245
5,802
3,168
469
348
5,429
0
26,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
32,035
241
Minions Killed
346
0
Camps Cleared
0
1,060,499
Distance Traveled
1,031,729
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,074
643
116
11
0
206,644
4
W
Sun Wukong
5,868
533
25
2
0
204,411
3
L
Hades
4,688
426
34
3
0
190,741
3
W
Skadi
6,908
628
81
7
0
200,425
2
W
Morgan Le Fay
6,422
584
66
6
0
199,215
0
L
Apollo
5,074
461
53
5
0
198,591
4
L
Tiamat
5,341
486
51
5
0
213,914
3
L
Cu Chulainn
5,073
461
52
5
0
226,487
1
L
Arachne
5,058
460
51
5
0
230,766
1
W
Amaterasu
5,763
524
58
5
0
221,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role