Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Arnisius
Hun Batz
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
645W - 564L
1,574 Elo+
Party 1
Athena
Athena
NCCC88
Athena
Level 105
God Stats
5W - 6L
1,512 SR
Queue Stats
202W - 159L
1,613 Elo+
Party 1
Chiron
Chiron
XanderZosky
Chiron
Level 97
God Stats
5W - 1L
1,803 SR
Queue Stats
342W - 278L
1,554 Elo+
Party 1
Chang'e
Chang'e
viktorcar123
Chang'e
Level 123
God Stats
3W - 4L
1,639 SR
Queue Stats
137W - 105L
1,615 Elo+
Party 1
Team Averages
Level 129
1,641 SR
1,571 Elo+

VS

Team Averages
Level 113
1,563 SR
1,500 Elo+
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
IamGΟD
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,528 Elo+
Solo
Merlin
Merlin
ParasiteUA
Merlin
Level 158
God Stats
1W - 3L
1,326 SR
Queue Stats
110W - 121L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZloyKarabas
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,765 SR
Queue Stats
277W - 274L
1,540 Elo+
Solo
Raijin
Raijin
k1berr
Raijin
Level 109
God Stats
3W - 3L
1,725 SR
Queue Stats
132W - 122L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
11 / 3 / 13
11,549
962
26,006
11,621
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Arnisius
Hun Batz
16
6 / 4 / 12
9,860
822
12,695
14,381
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
NCCC88
Athena
17
2 / 3 / 15
10,377
865
7,104
21,422
24,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
5 / 3 / 6
9,314
776
8,097
10,880
4,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
viktorcar123
Chang'e
16
1 / 2 / 14
9,428
786
11,491
12,743
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 7 / 7
7,445
620
5,659
13,975
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
IamGΟD
Kuzenbo
17
4 / 2 / 9
9,883
824
9,333
17,236
16,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ParasiteUA
Merlin
17
4 / 4 / 6
9,513
793
16,300
13,315
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
ZloyKarabas
Ah Muzen Cab
16
6 / 6 / 4
9,516
793
15,433
12,060
4,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
k1berr
Raijin
13
1 / 6 / 8
8,100
675
8,125
11,178
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
25
Kills
15
15
Deaths
25
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
3
13
5.83
L
Chang'e
 
Chang'e
0
7
7
0.5
W
Hun Batz
Arnisius
Hun Batz
6
4
12
3
L
Kuzenbo
IamGΟD
Kuzenbo
4
2
9
4.25
W
Athena
NCCC88
Athena
2
3
15
3.17
L
Merlin
ParasiteUA
Merlin
4
4
6
1.75
W
Chiron
5
3
6
2.67
L
Ah Muzen Cab
ZloyKarabas
Ah Muzen Cab
6
6
4
1.33
L
Raijin
k1berr
Raijin
1
6
8
0.83
W
Chang'e
viktorcar123
Chang'e
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,393
Damage
54,850
71,047
Taken
67,764
50,716
Mitigated
33,951
26,607
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,006
467
1,999
1,922
11,621
5,315
1,052
6,678
4,943
48,783
0
L
Chang'e
 
Chang'e
5,659
438
4,126
2,784
13,975
4,568
0
10,269
3,589
11,647
0
W
Hun Batz
Arnisius
Hun Batz
12,695
2,163
1,746
1,354
14,381
9,756
949
8,545
5,106
0
29,569
L
Kuzenbo
IamGΟD
Kuzenbo
9,333
3,479
1,171
5,122
17,236
16,015
0
11,637
5,387
14,990
0
W
Athena
NCCC88
Athena
7,104
1,985
1,089
3,765
21,422
24,764
520
9,954
11,468
14,030
0
L
Merlin
ParasiteUA
Merlin
16,300
852
1,020
1,009
13,315
4,966
0
8,755
4,301
35,861
0
W
Chiron
8,097
3,665
1,211
2,424
10,880
4,975
1,621
5,880
5,000
0
13,776
L
Ah Muzen Cab
ZloyKarabas
Ah Muzen Cab
15,433
3,828
978
1,360
12,060
4,584
0
7,736
4,251
0
28,165
L
Raijin
k1berr
Raijin
8,125
721
1,258
1,078
11,178
3,818
0
6,204
4,848
11,881
0
W
Chang'e
viktorcar123
Chang'e
11,491
323
6,855
4,242
12,743
5,906
861
8,360
4,383
27,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
44,457
150
Minions Killed
112
0
Camps Cleared
0
1,107,848
Distance Traveled
1,017,619
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,549
962
58
5
0
232,239
1
L
Chang'e
7,445
620
13
1
0
204,996
4
W
Hun Batz
9,860
822
29
2
0
217,770
0
L
Kuzenbo
9,883
824
11
1
0
240,973
0
W
Athena
10,377
865
16
1
0
264,613
1
L
Merlin
9,513
793
52
4
0
195,662
0
W
Chiron
9,314
776
23
2
0
149,534
3
L
Ah Muzen Cab
9,516
793
29
2
0
195,615
0
L
Raijin
8,100
675
7
1
0
180,373
3
W
Chang'e
9,428
786
24
2
0
243,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role