Player Matchup

Sun Wukong
Sun Wukong
DommForest
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,419 Elo+
Solo
Freya
Freya
Le Zephire
Freya
Level 156
God Stats
4W - 2L
1,638 SR
Queue Stats
74W - 75L
1,509 Elo+
Solo
Sylvanus
Sylvanus
SIipperyWeasel
Sylvanus
Level 154
God Stats
13W - 12L
1,542 SR
Queue Stats
789W - 806L
1,512 Elo+
Solo
Nu Wa
Nu Wa
protoman757
Nu Wa
Level 145
God Stats
3W - 3L
1,467 SR
Queue Stats
125W - 137L
1,519 Elo+
Solo
Eset
Eset
tristanator123
Eset
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,469 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,486 Elo+

VS

Team Averages
Level 91
1,437 SR
1,463 Elo+
Terra
Terra
Mister_Dude_7
Terra
Level 86
God Stats
1W - 1L
1,302 SR
Queue Stats
58W - 50L
1,511 Elo+
Solo
Danzaburou
Danzaburou
PrettyVicious
Danzaburou
Level 160
God Stats
7W - 2L
1,754 SR
Queue Stats
245W - 267L
1,401 Elo+
Solo
Nike
Nike
RunsWithSkizerz
Nike
Level 120
God Stats
2W - 1L
1,392 SR
Queue Stats
53W - 65L
1,460 Elo+
Solo
Artemis
Artemis
Senpai Moo
Artemis
Level 69
God Stats
3W - 4L
1,237 SR
Queue Stats
291W - 248L
1,442 Elo+
Solo
Nu Wa
Nu Wa
simplyV
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DommForest
Sun Wukong
15
5 / 3 / 7
8,496
850
10,409
20,992
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Freya
14
4 / 4 / 8
8,504
850
10,832
15,265
5,540
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
13
0 / 4 / 9
7,317
732
5,643
14,939
14,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 10
7,719
772
13,946
10,528
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 8
8,799
880
14,408
14,627
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 14
8,778
878
5,834
16,781
15,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
PrettyVicious
Danzaburou
16
3 / 2 / 12
9,299
930
13,362
10,271
4,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 12
8,030
803
7,877
14,713
12,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Senpai Moo
Artemis
17
6 / 3 / 10
10,068
1,007
16,132
12,833
5,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
simplyV
Nu Wa
18
10 / 3 / 9
10,410
1,041
22,352
11,019
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
14
Kills
20
20
Deaths
15
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DommForest
Sun Wukong
5
3
7
2.83
L
Freya
4
4
8
2
W
0
3
14
2.33
W
Danzaburou
PrettyVicious
Danzaburou
3
2
12
4.5
W
1
4
12
1.75
L
Sylvanus
0
4
9
1.13
W
Artemis
Senpai Moo
Artemis
6
3
10
3.67
L
1
5
10
1.2
W
Nu Wa
simplyV
Nu Wa
10
3
9
4.83
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
65,557
76,351
Taken
65,617
41,368
Mitigated
42,137
37,795
Healing
31,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DommForest
Sun Wukong
10,409
1,181
771
7,128
20,992
13,911
0
5,133
15,274
72
18,648
L
Freya
10,832
3,382
1,170
4,644
15,265
5,540
722
5,430
9,331
24,484
0
W
5,834
880
7,400
4,704
16,781
15,542
435
12,700
3,797
15,036
0
W
Danzaburou
PrettyVicious
Danzaburou
13,362
5,984
1,186
3,455
10,271
4,141
1,519
7,030
3,025
0
30,389
W
7,877
397
1,374
3,497
14,713
12,583
143
7,828
6,610
120
14,011
L
Sylvanus
5,643
1,084
9,896
5,651
14,939
14,324
329
5,474
8,995
10,175
0
W
Artemis
Senpai Moo
Artemis
16,132
7,284
1,658
4,414
12,833
5,793
2,411
9,244
3,423
0
36,689
L
13,946
3,970
528
1,069
10,528
3,180
944
4,479
5,664
29,050
0
W
Nu Wa
simplyV
Nu Wa
22,352
3,791
994
2,472
11,019
4,078
1,236
8,099
2,765
40,072
0
L
14,408
490
2,511
4,427
14,627
4,413
0
6,005
8,096
31,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
46,585
130
Minions Killed
155
0
Camps Cleared
0
909,368
Distance Traveled
913,442
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,496
850
22
2
0
212,747
2
L
Freya
8,504
850
29
3
0
168,346
1
W
Terra
8,778
878
13
1
0
184,599
2
W
Danzaburou
9,299
930
38
4
0
158,652
0
W
Nike
8,030
803
11
1
0
196,422
0
L
Sylvanus
7,317
732
14
1
0
169,072
4
W
Artemis
10,068
1,007
34
3
0
173,025
0
L
Nu Wa
7,719
772
33
3
0
162,956
0
W
Nu Wa
10,410
1,041
59
6
0
200,744
0
L
Eset
8,799
880
32
3
0
196,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role