Player Matchup

Morgan Le Fay
Morgan Le Fay
Deadclaw
Morgan Le Fay
Level 127
God Stats
7W - 5L
1,468 SR
Queue Stats
49W - 44L
1,511 Elo+
Party 1
King Arthur
King Arthur
PapaScrumpkins
King Arthur
Level 129
God Stats
11W - 8L
1,673 SR
Queue Stats
39W - 40L
1,482 Elo+
Party 1
Neith
Neith
geoxhan
Neith
Level 27
God Stats
8W - 3L
1,559 SR
Queue Stats
19W - 22L
1,384 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,459 Elo+

VS

Team Averages
Level 74
1,500 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Zaknas
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadclaw
Morgan Le Fay
12
5 / 3 / 3
7,710
771
11,136
7,871
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PapaScrumpkins
King Arthur
10
3 / 2 / 5
7,440
744
9,239
13,207
7,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
geoxhan
Neith
10
1 / 1 / 3
6,676
668
2,436
2,965
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 3
7,024
702
5,965
7,916
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
 
Janus
10
2 / 5 / 2
6,562
656
4,933
6,939
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zaknas
King Arthur
10
2 / 2 / 3
6,500
650
6,599
12,115
10,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
6
6
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
3
1.75
L
Janus
 
Janus
2
5
2
0.6
W
Morgan Le Fay
Deadclaw
Morgan Le Fay
5
3
3
2.17
W
King Arthur
PapaScrumpkins
King Arthur
3
2
5
2.75
L
King Arthur
Zaknas
King Arthur
2
2
3
1.75
W
Neith
geoxhan
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
17,497
24,043
Taken
26,970
11,947
Mitigated
15,055
4,657
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,965
4,835
0
2,550
7,916
2,617
15
3,139
4,777
0
24,146
L
Janus
 
Janus
4,933
674
0
750
6,939
2,257
0
3,498
3,441
21,240
0
W
Morgan Le Fay
Deadclaw
Morgan Le Fay
11,136
1,302
137
1,507
7,871
2,777
326
1,276
6,511
26,504
0
W
King Arthur
PapaScrumpkins
King Arthur
9,239
1,509
0
2,644
13,207
7,974
0
3,271
9,706
249
22,843
L
King Arthur
Zaknas
King Arthur
6,599
605
0
791
12,115
10,181
0
5,158
6,957
0
13,782
W
Neith
geoxhan
Neith
2,436
835
0
369
2,965
1,196
60
630
2,291
0
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
20,086
109
Minions Killed
109
3
Camps Cleared
6
546,118
Distance Traveled
539,343
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,024
702
50
5
4
190,047
4
L
Janus
6,562
656
42
4
2
158,692
2
W
Morgan Le Fay
7,710
771
38
4
2
183,233
0
W
King Arthur
7,440
744
30
3
1
202,704
0
L
King Arthur
6,500
650
17
2
0
190,604
5
W
Neith
6,676
668
41
4
0
160,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role