Player Matchup

Bacchus
Bacchus
Bacanze
Bacchus
Level 45
God Stats
17W - 21L
1,425 SR
Queue Stats
58W - 96L
1,377 Elo+
Party 1
Pele
Pele
Megibu
Pele
Level 73
God Stats
6W - 9L
1,464 SR
Queue Stats
47W - 85L
1,364 Elo+
Party 1
Zhong Kui
Zhong Kui
Steelax
Zhong Kui
Level 102
God Stats
6W - 6L
1,449 SR
Queue Stats
59W - 101L
1,372 Elo+
Party 1
Team Averages
Level 73
1,446 SR
1,371 Elo+

VS

Team Averages
Level 101
1,364 SR
1,470 Elo+
Artemis
Artemis
Depressiv
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nightmaredovah
Morgan Le Fay
Level 114
God Stats
0W - 2L
1,207 SR
Queue Stats
118W - 166L
1,454 Elo+
Party 2
Nike
Nike
axelshadowblack
Nike
Level 104
God Stats
1W - 4L
1,386 SR
Queue Stats
76W - 100L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacanze
Bacchus
18
6 / 1 / 6
15,102
686
13,642
34,090
52,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Megibu
Pele
17
2 / 6 / 8
12,825
583
14,389
20,108
8,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Steelax
Zhong Kui
17
4 / 4 / 8
13,852
630
19,489
24,114
30,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Depressiv
Artemis
18
7 / 3 / 3
13,869
630
30,606
19,842
6,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Nightmaredovah
Morgan Le Fay
16
2 / 5 / 7
12,305
559
17,888
14,279
4,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 7
13,212
601
18,101
22,673
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
11
11
Deaths
12
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bacanze
Bacchus
6
1
6
9
L
Artemis
Depressiv
Artemis
7
3
3
2.83
W
Pele
Megibu
Pele
2
6
8
1
L
Morgan Le Fay
Nightmaredovah
Morgan Le Fay
2
5
7
1.1
W
Zhong Kui
Steelax
Zhong Kui
4
4
8
2
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
66,595
78,312
Taken
56,794
90,652
Mitigated
28,910
23,889
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bacanze
Bacchus
13,642
360
1,191
9,161
34,090
52,065
20
7,733
25,584
37,664
0
L
Artemis
Depressiv
Artemis
30,606
17,229
0
3,510
19,842
6,886
1,259
14,261
5,143
0
88,485
W
Pele
Megibu
Pele
14,389
2,938
1,581
6,058
20,108
8,565
1,026
6,678
13,061
0
61,046
L
Morgan Le Fay
Nightmaredovah
Morgan Le Fay
17,888
1,063
408
1,706
14,279
4,352
528
8,233
5,721
45,600
0
W
Zhong Kui
Steelax
Zhong Kui
19,489
1,824
0
5,898
24,114
30,022
1,502
4,342
19,160
56,289
0
L
18,101
2,724
263
4,256
22,673
17,672
0
9,797
11,989
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
39,386
225
Minions Killed
229
9
Camps Cleared
9
1,192,024
Distance Traveled
1,050,430
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,102
686
51
2
0
407,729
4
L
Artemis
13,869
630
106
5
8
327,591
3
W
Pele
12,825
583
81
4
2
426,887
3
L
Morgan Le Fay
12,305
559
56
3
0
365,657
8
W
Zhong Kui
13,852
630
93
4
7
357,408
4
L
Nike
13,212
601
67
3
1
357,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role