Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hikarino
Bacchus
Level 137
God Stats
9W - 3L
1,861 SR
Queue Stats
174W - 173L
1,409 Elo+
Party 2
Fenrir
Fenrir
KumaTheTyrant
Fenrir
Level 122
God Stats
6W - 5L
1,504 SR
Queue Stats
318W - 264L
1,712 Elo+
Solo
Team Averages
Level 96
1,622 SR
1,540 Elo+

VS

Team Averages
Level 77
1,476 SR
1,445 Elo+
Anubis
Anubis
AXMNL
Anubis
Level 43
God Stats
29W - 36L
1,400 SR
Queue Stats
111W - 149L
1,334 Elo+
Party 1
Horus
Horus
V3ndaval
Horus
Level 41
God Stats
23W - 36L
1,349 SR
Queue Stats
85W - 131L
1,329 Elo+
Party 1
Fenrir
Fenrir
Weizenwolfi
Fenrir
Level 148
God Stats
24W - 17L
1,680 SR
Queue Stats
847W - 774L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 8
8,075
808
9,372
4,713
1,336
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Hikarino
Bacchus
12
3 / 1 / 10
8,242
824
4,833
7,135
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 4 / 8
8,003
800
8,625
9,360
4,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AXMNL
Anubis
10
2 / 9 / 4
6,847
685
6,402
10,979
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
V3ndaval
Horus
10
0 / 3 / 4
6,156
616
2,591
8,892
3,909
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
12
4 / 1 / 1
7,326
733
4,206
7,600
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
13
Kills
6
6
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
8
9
L
Anubis
AXMNL
Anubis
2
9
4
0.44
W
Bacchus
Hikarino
Bacchus
3
1
10
8
W
5
4
8
2.25
L
Horus
V3ndaval
Horus
0
3
4
0.67
L
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
13,199
21,208
Taken
27,471
12,516
Mitigated
12,833
5,852
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,372
2,693
0
1,869
4,713
1,336
1,007
2,263
2,413
33,377
0
L
Anubis
AXMNL
Anubis
6,402
437
0
1,748
10,979
4,451
0
3,997
6,982
16,121
0
W
Bacchus
Hikarino
Bacchus
4,833
541
0
2,074
7,135
6,469
165
1,635
5,316
16,405
0
W
8,625
2,614
0
1,909
9,360
4,711
424
2,990
6,268
0
22,504
L
Horus
V3ndaval
Horus
2,591
1,504
1,140
2,499
8,892
3,909
0
5,510
3,382
0
11,563
L
Fenrir
4,206
726
0
1,780
7,600
4,473
0
4,858
2,742
53
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
20,329
103
Minions Killed
83
6
Camps Cleared
3
604,602
Distance Traveled
479,877
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,075
808
56
6
1
196,130
4
L
Anubis
6,847
685
22
2
2
133,399
4
W
Bacchus
8,242
824
21
2
1
209,415
1
W
Fenrir
8,003
800
26
3
4
199,057
4
L
Horus
6,156
616
19
2
0
176,291
2
L
Fenrir
7,326
733
42
4
1
170,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role