Player Matchup

Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Alicе
Mercury
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,677 MMR
Solo
Hou Yi
Hou Yi
Platinum I
FatalSightz
Hou Yi
Platinum I
Level 129
God Stats
11W - 5L
1,881 SR
Queue Stats
120W - 116L
2,053 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,576 SR
1,646 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,548 SR
1,782 MMR
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Goosè
Mulan
Platinum V
Level 113
God Stats
5W - 5L
1,388 SR
Queue Stats
174W - 158L
1,734 MMR
Solo
Scylla
Scylla
Platinum III
PIJAMAN23
Scylla
Platinum III
Level 155
God Stats
18W - 13L
1,739 SR
Queue Stats
113W - 98L
1,950 MMR
Solo
Athena
Athena
Diamond III
besthelNA420
Athena
Diamond III
Level 83
God Stats
14W - 11L
1,614 SR
Queue Stats
113W - 95L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 2 / 1
6,239
567
5,038
3,126
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
9
0 / 3 / 0
5,200
473
2,025
6,613
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
7
1 / 6 / 1
4,856
441
1,310
9,377
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Alicе
Mercury
10
0 / 3 / 3
5,481
498
3,704
6,563
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
11
2 / 3 / 0
6,046
550
4,684
7,130
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloCliodhnaGeb

VS

Bans
CamazotzArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 2
7,279
662
4,664
5,662
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
10
0 / 1 / 8
6,211
565
2,021
7,785
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
Goosè
Mulan
10
3 / 0 / 5
6,482
589
6,773
8,021
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
PIJAMAN23
Scylla
10
2 / 2 / 3
5,938
540
2,242
4,373
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
7 / 0 / 2
7,299
664
5,536
6,187
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
16
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
1
1.25
L
Odin
 
Odin
0
3
0
0
L
Ymir
 
Ymir
1
6
1
0.25
W
Izanami
 
Izanami
4
2
2
2.5
W
Ganesha
 
Ganesha
0
1
8
4
L
Mercury
Alicе
Mercury
0
3
3
0.5
L
Hou Yi
2
3
0
0.67
W
Mulan
Goosè
Mulan
3
0
5
5.5
W
Scylla
PIJAMAN23
Scylla
2
2
3
1.75
W
Athena
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
21,236
32,809
Taken
32,028
11,787
Mitigated
14,683
5,497
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,038
167
0
514
3,126
827
0
973
2,124
41,259
0
L
Odin
 
Odin
2,025
685
0
1,164
6,613
2,676
0
660
5,622
0
19,988
L
Ymir
 
Ymir
1,310
852
0
884
9,377
4,288
0
3,140
6,166
10,182
0
W
Izanami
 
Izanami
4,664
3,063
0
748
5,662
1,426
566
110
5,552
0
44,255
W
Ganesha
 
Ganesha
2,021
335
68
2,413
7,785
5,344
0
2,604
5,181
12,030
0
L
Mercury
Alicе
Mercury
3,704
1,126
0
816
6,563
2,415
0
2,732
3,798
0
29,431
L
Hou Yi
4,684
1,924
0
2,119
7,130
1,581
0
2,356
4,774
0
36,147
W
Mulan
Goosè
Mulan
6,773
1,697
0
3,495
8,021
4,137
0
971
7,050
0
32,062
W
Scylla
PIJAMAN23
Scylla
2,242
240
0
500
4,373
1,024
0
2,663
1,710
31,591
0
W
Athena
5,536
1,288
0
3,848
6,187
2,752
48
0
6,187
45,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
33,209
283
Minions Killed
366
0
Camps Cleared
0
1,081,382
Distance Traveled
1,148,192
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,239
567
92
8
0
218,754
3
L
Odin
5,200
473
48
4
0
222,867
2
L
Ymir
4,856
441
10
1
0
203,898
3
W
Izanami
7,279
662
111
10
0
207,973
2
W
Ganesha
6,211
565
8
1
0
230,919
3
L
Mercury
5,481
498
62
6
0
242,090
2
L
Hou Yi
6,046
550
71
6
0
193,773
5
W
Mulan
6,482
589
63
6
0
231,263
5
W
Scylla
5,938
540
78
7
0
205,289
5
W
Athena
7,299
664
106
10
0
272,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role