Player Matchup

Artemis
Artemis
PrinzKelevra
Artemis
Level 157
God Stats
6W - 5L
1,409 SR
Queue Stats
556W - 617L
1,520 Elo+
Solo
Ra
Ra
SentinelBishop
Ra
Level 98
God Stats
6W - 0L
1,689 SR
Queue Stats
200W - 194L
1,497 Elo+
Solo
Sylvanus
Sylvanus
TheAlaskan76
Sylvanus
Level 126
God Stats
51W - 51L
1,498 SR
Queue Stats
355W - 305L
1,491 Elo+
Solo
Bacchus
Bacchus
altarixQC
Bacchus
Level 120
God Stats
17W - 10L
1,501 SR
Queue Stats
623W - 604L
1,474 Elo+
Solo
Hercules
Hercules
x_lilnut_xX
Hercules
Level 62
God Stats
21W - 29L
1,422 SR
Queue Stats
203W - 211L
1,474 Elo+
Solo
Team Averages
Level 113
1,504 SR
1,491 Elo+

VS

Team Averages
Level 115
1,503 SR
1,516 Elo+
Bellona
Bellona
MisterJ3803
Bellona
Level 160
God Stats
15W - 14L
1,576 SR
Queue Stats
263W - 256L
1,466 Elo+
Solo
Nox
Nox
Sohnano
Nox
Level 127
God Stats
7W - 6L
1,629 SR
Queue Stats
904W - 915L
1,541 Elo+
Solo
Mulan
Mulan
StonyDromo
Mulan
Level 145
God Stats
3W - 3L
1,622 SR
Queue Stats
31W - 39L
1,438 Elo+
Solo
Hercules
Hercules
TheMilkman5917
Hercules
Level 14
God Stats
2W - 6L
1,263 SR
Queue Stats
77W - 63L
1,595 Elo+
Party 1
Olorun
Olorun
iLegit ChimpanZ
Olorun
Level 128
God Stats
5W - 8L
1,425 SR
Queue Stats
800W - 775L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PrinzKelevra
Artemis
11
6 / 2 / 6
6,978
634
6,595
6,490
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 3 / 4
6,554
596
5,502
6,251
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TheAlaskan76
Sylvanus
9
2 / 1 / 11
6,170
561
5,951
10,475
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
altarixQC
Bacchus
11
8 / 2 / 7
7,008
637
7,171
5,199
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
x_lilnut_xX
Hercules
12
3 / 0 / 0
6,830
621
3,330
3,688
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MisterJ3803
Bellona
10
4 / 4 / 2
6,366
579
5,556
7,831
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
8
2 / 5 / 2
5,301
482
3,838
7,119
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
5
0 / 2 / 0
4,144
377
335
3,697
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
7
2 / 5 / 1
4,842
440
5,495
11,651
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 7 / 0
4,601
418
5,150
8,595
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
MisterJ3803
Bellona
4
4
2
1.25
W
Artemis
PrinzKelevra
Artemis
6
2
6
4.5
W
4
3
4
2
L
Nox
2
5
2
0.6
L
Mulan
0
2
0
0
W
Sylvanus
TheAlaskan76
Sylvanus
2
1
11
7.5
L
Hercules
2
5
1
0.5
W
Bacchus
altarixQC
Bacchus
8
2
7
5.75
L
0
7
0
0
W
Hercules
x_lilnut_xX
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
20,374
32,103
Taken
38,893
15,895
Mitigated
16,842
12,728
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MisterJ3803
Bellona
5,556
1,821
0
1,602
7,831
4,128
0
2,863
4,894
0
30,945
W
Artemis
PrinzKelevra
Artemis
6,595
2,976
0
1,448
6,490
1,877
168
2,739
3,599
0
33,288
W
5,502
981
494
2,278
6,251
2,148
0
1,401
4,816
37,719
0
L
Nox
3,838
235
0
1,004
7,119
2,369
0
4,175
2,944
23,626
0
L
Mulan
335
35
0
159
3,697
2,893
0
0
3,424
0
10,762
W
Sylvanus
TheAlaskan76
Sylvanus
5,951
1,939
1,354
4,930
10,475
6,229
0
3,672
6,522
18,087
0
L
Hercules
5,495
1,559
469
3,246
11,651
5,103
0
5,850
5,801
0
11,936
W
Bacchus
altarixQC
Bacchus
7,171
1,226
0
1,198
5,199
3,310
0
1,176
3,959
24,427
5,491
L
5,150
2,695
199
1,385
8,595
2,349
0
5,298
3,297
25,697
0
W
Hercules
x_lilnut_xX
Hercules
3,330
595
0
1,026
3,688
2,331
376
0
3,688
0
35,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
25,254
301
Minions Killed
184
0
Camps Cleared
0
979,551
Distance Traveled
867,986
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,366
579
70
6
0
198,906
1
W
Artemis
6,978
634
70
6
0
184,173
2
W
Ra
6,554
596
74
7
0
207,750
3
L
Nox
5,301
482
35
3
0
193,905
1
L
Mulan
4,144
377
19
2
0
104,855
0
W
Sylvanus
6,170
561
22
2
0
172,521
1
L
Hercules
4,842
440
6
1
0
203,477
0
W
Bacchus
7,008
637
51
5
0
208,910
2
L
Olorun
4,601
418
54
5
0
166,843
0
W
Hercules
6,830
621
84
8
0
206,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role