Player Matchup

Hercules
Hercules
Bronze III
AggroTrend
Hercules
Bronze III
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Chang'e
Chang'e
Bronze III
Jake Edward
Chang'e
Bronze III
Level 156
God Stats
2W - 1L
1,661 SR
Queue Stats
2W - 2L
1,527 MMR
Party 1
Geb
Geb
Bronze III
Leviathan3715
Geb
Bronze III
Level 102
God Stats
2W - 1L
1,673 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,611 SR
1,576 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 117
1,500 SR
1,424 MMR
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze IV
 
Horus
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze IV
TESCHMI
Merlin
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,273 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AggroTrend
Hercules
12
7 / 1 / 7
8,067
807
12,191
12,367
7,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jake Edward
Chang'e
13
6 / 0 / 7
7,885
789
13,075
6,607
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 12
7,833
783
7,212
6,249
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Da JiPersephoneAphroditeBastetNu Wa

VS

Bans
Morgan Le FayZeusCliodhnaIzanamiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 5 / 1
5,969
597
5,687
16,944
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
 
Horus
9
0 / 4 / 1
5,801
580
2,522
13,523
12,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
TESCHMI
Merlin
10
1 / 5 / 0
6,180
618
7,758
7,308
2,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
L
Horus
 
Horus
0
4
1
0.13
W
Hercules
AggroTrend
Hercules
7
1
7
10.5
W
Chang'e
Jake Edward
Chang'e
6
0
7
9.5
W
1
0
12
7
L
Merlin
TESCHMI
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
15,967
25,223
Taken
37,775
13,997
Mitigated
28,216
13,303
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,687
385
2,705
6,112
16,944
12,989
0
11,506
5,438
17,196
0
L
Horus
 
Horus
2,522
1,339
1,642
4,307
13,523
12,519
0
7,513
6,010
0
9,328
W
Hercules
AggroTrend
Hercules
12,191
4,095
219
3,284
12,367
7,185
0
6,092
5,827
5,509
15,639
W
Chang'e
Jake Edward
Chang'e
13,075
819
3,635
3,564
6,607
2,205
366
3,647
2,856
38,651
0
W
7,212
995
545
2,056
6,249
4,607
0
3,296
2,818
16,821
0
L
Merlin
TESCHMI
Merlin
7,758
1,285
0
250
7,308
2,708
0
3,734
3,574
23,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
17,950
108
Minions Killed
79
6
Camps Cleared
2
588,217
Distance Traveled
525,310
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,969
597
24
2
1
179,350
3
L
Horus
5,801
580
10
1
0
187,622
4
W
Hercules
8,067
807
21
2
1
185,565
1
W
Chang'e
7,885
789
70
7
4
202,264
2
W
Geb
7,833
783
17
2
1
200,388
2
L
Merlin
6,180
618
45
5
1
158,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role