Player Matchup

Sylvanus
Sylvanus
Bronze I
BackBee3
Sylvanus
Bronze I
Level 106
God Stats
0W - 2L
1,495 SR
Queue Stats
9W - 19L
880 MMR
Party 1
Izanami
Izanami
Silver III
Frijoles4250
Izanami
Silver III
Level 63
God Stats
3W - 5L
1,457 SR
Queue Stats
15W - 34L
1,170 MMR
Party 1
Cerberus
Cerberus
Silver IV
Jon49er
Cerberus
Silver IV
Level 88
God Stats
0W - 3L
1,444 SR
Queue Stats
31W - 51L
1,036 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,465 SR
1,029 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,547 SR
1,150 MMR
Hercules
Hercules
Gold IV
Cashiin BN
Hercules
Gold IV
Level 96
God Stats
73W - 75L
1,567 SR
Queue Stats
100W - 108L
1,358 MMR
Solo
Medusa
Medusa
Silver I
THE MANDAL0R
Medusa
Silver I
Level 144
God Stats
49W - 57L
1,535 SR
Queue Stats
422W - 465L
1,210 MMR
Solo
Geb
Geb
Silver IV
prollyhigh
Geb
Silver IV
Level 108
God Stats
6W - 6L
1,539 SR
Queue Stats
427W - 541L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BackBee3
Sylvanus
7
2 / 1 / 2
9,285
516
2,434
2,821
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Frijoles4250
Izanami
16
1 / 7 / 11
11,491
638
10,911
16,908
6,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Jon49er
Cerberus
17
11 / 7 / 3
13,765
765
21,350
23,441
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
YmirZeusPoseidonJormungandrChang'e

VS

Bans
HeraAnubisNu WaKukulkanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cashiin BN
Hercules
15
3 / 4 / 7
12,088
672
9,280
25,506
30,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
9 / 10 / 5
13,608
756
17,648
16,341
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 0 / 9
12,716
706
9,662
20,824
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
15
15
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BackBee3
Sylvanus
2
1
2
3
W
Hercules
Cashiin BN
Hercules
3
4
7
1.63
L
Izanami
Frijoles4250
Izanami
1
7
11
0.93
L
Cerberus
Jon49er
Cerberus
11
7
3
1.79
W
Medusa
9
10
5
1.15
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
36,590
43,170
Taken
62,671
29,311
Mitigated
57,160
9,515
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BackBee3
Sylvanus
2,434
679
977
1,030
2,821
1,269
0
797
2,024
5,531
892
W
Hercules
Cashiin BN
Hercules
9,280
2,583
297
10,975
25,506
30,466
255
7,426
18,080
0
30,496
L
Izanami
Frijoles4250
Izanami
10,911
7,171
0
816
16,908
6,858
0
3,855
13,053
0
44,099
L
Cerberus
Jon49er
Cerberus
21,350
2,969
362
6,330
23,441
21,184
0
5,427
18,014
49,923
0
W
Medusa
17,648
7,381
0
215
16,341
4,510
2,088
9,414
6,927
0
59,296
W
9,662
694
0
3,282
20,824
22,184
1,160
7,796
13,028
39,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
38,412
179
Minions Killed
173
5
Camps Cleared
7
668,667
Distance Traveled
966,335
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,285
516
13
1
0
76,158
0
W
Hercules
12,088
672
52
3
1
309,210
5
L
Izanami
11,491
638
77
4
2
299,067
9
L
Cerberus
13,765
765
89
5
3
293,442
6
W
Medusa
13,608
756
72
4
4
256,121
0
W
Geb
12,716
706
49
3
2
401,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role