Player Matchup

Neith
Neith
ChampionPine960
Neith
Level 37
God Stats
1W - 5L
1,357 SR
Queue Stats
34W - 45L
1,375 Elo+
Solo
Xing Tian
Xing Tian
PauloS3857
Xing Tian
Level 37
God Stats
3W - 3L
1,657 SR
Queue Stats
73W - 77L
1,425 Elo+
Solo
Poseidon
Poseidon
VLiiandro
Poseidon
Level 39
God Stats
5W - 6L
1,511 SR
Queue Stats
32W - 43L
1,444 Elo+
Solo
Odin
Odin
chegoianovisk
Odin
Level 86
God Stats
0W - 5L
1,123 SR
Queue Stats
329W - 346L
1,481 Elo+
Solo
Cliodhna
Cliodhna
thiagohunter
Cliodhna
Level 98
God Stats
10W - 9L
1,498 SR
Queue Stats
222W - 245L
1,454 Elo+
Solo
Team Averages
Level 59
1,429 SR
1,436 Elo+

VS

Team Averages
Level 103
1,565 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ARTHUR A101
Fenrir
Level 126
God Stats
4W - 7L
1,509 SR
Queue Stats
412W - 416L
1,417 Elo+
Solo
Heimdallr
Heimdallr
AndreMPanza
Heimdallr
Level 88
God Stats
7W - 3L
1,906 SR
Queue Stats
306W - 293L
1,427 Elo+
Solo
Merlin
Merlin
FourBoromir
Merlin
Level 153
God Stats
7W - 4L
1,491 SR
Queue Stats
153W - 159L
1,467 Elo+
Solo
Da Ji
Da Ji
guilherm_invicta
Da Ji
Level 81
God Stats
3W - 1L
1,418 SR
Queue Stats
214W - 191L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,335
381
1,540
4,716
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PauloS3857
Xing Tian
6
0 / 4 / 1
5,184
370
1,628
9,496
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
VLiiandro
Poseidon
10
0 / 6 / 0
5,918
423
3,268
8,629
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,668
476
3,815
11,289
10,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
thiagohunter
Cliodhna
12
3 / 4 / 0
7,076
505
3,744
7,421
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 3
8,014
572
6,697
9,496
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
3 / 0 / 7
8,026
573
3,756
8,072
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
AndreMPanza
Heimdallr
12
7 / 2 / 7
8,260
590
9,152
5,930
2,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
2 / 1 / 5
7,447
532
2,202
2,919
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 0 / 8
8,543
610
9,577
8,067
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
4
Kills
22
22
Deaths
4
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
3
3.5
W
Fenrir
3
0
7
6.5
W
Heimdallr
AndreMPanza
Heimdallr
7
2
7
5.25
L
0
4
0
0
W
Merlin
2
1
5
4.5
L
Xing Tian
PauloS3857
Xing Tian
0
4
1
0.13
L
Poseidon
VLiiandro
Poseidon
0
6
0
0
L
1
4
0
0.25
W
8
0
8
12
L
Cliodhna
thiagohunter
Cliodhna
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,995
Damage
31,384
41,551
Taken
34,484
19,064
Mitigated
17,556
6,844
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,697
2,116
0
4,283
9,496
5,787
203
133
9,363
0
44,218
W
Fenrir
3,756
513
0
2,819
8,072
5,578
145
1,194
6,878
6,741
17,759
W
Heimdallr
AndreMPanza
Heimdallr
9,152
2,999
0
1,349
5,930
2,217
1,063
1,596
4,334
0
43,792
L
1,540
466
0
662
4,716
1,304
742
55
4,661
0
19,991
W
Merlin
2,202
206
0
547
2,919
928
196
799
2,120
37,673
0
L
Xing Tian
PauloS3857
Xing Tian
1,628
146
0
822
9,496
3,628
0
1,011
8,393
10,268
0
L
Poseidon
VLiiandro
Poseidon
3,268
738
0
930
8,629
1,837
305
854
7,647
36,817
0
L
3,815
1,096
0
2,572
11,289
10,142
0
123
11,126
0
35,801
W
9,577
2,141
0
3,874
8,067
3,046
382
1,174
6,893
0
53,714
L
Cliodhna
thiagohunter
Cliodhna
3,744
519
0
1,858
7,421
2,153
157
470
6,893
0
34,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
40,290
275
Minions Killed
395
0
Camps Cleared
0
1,223,030
Distance Traveled
1,381,838
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,014
572
99
7
0
271,358
4
W
Fenrir
8,026
573
51
4
0
283,653
2
W
Heimdallr
8,260
590
77
6
0
270,695
1
L
Neith
5,335
381
40
3
0
175,408
0
W
Merlin
7,447
532
77
6
0
257,062
7
L
Xing Tian
5,184
370
20
1
0
200,025
2
L
Poseidon
5,918
423
60
4
0
270,066
1
L
Odin
6,668
476
75
5
0
256,749
3
W
Da Ji
8,543
610
91
7
0
299,070
4
L
Cliodhna
7,076
505
80
6
0
320,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role