Player Matchup

Sylvanus
Sylvanus
Amaetus
Sylvanus
Level 128
God Stats
20W - 14L
1,590 SR
Queue Stats
301W - 302L
1,483 Elo+
Solo
Achilles
Achilles
ClrRED117
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,463 Elo+
Solo
Tiamat
Tiamat
G-Diesel57
Tiamat
Level 127
God Stats
0W - 1L
1,482 SR
Queue Stats
17W - 20L
1,411 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,452 Elo+

VS

Team Averages
Level 85
1,743 SR
1,551 Elo+
Ne Zha
Ne Zha
RebelRoadHog
Ne Zha
Level 141
God Stats
7W - 1L
1,933 SR
Queue Stats
229W - 149L
1,660 Elo+
Party 1
Ao Kuang
Ao Kuang
wipplash69
Ao Kuang
Level 26
God Stats
1W - 0L
1,720 SR
Queue Stats
68W - 31L
1,606 Elo+
Party 1
Zeus
Zeus
xXUNCL3CHOPXx
Zeus
Level 89
God Stats
6W - 4L
1,576 SR
Queue Stats
47W - 61L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amaetus
Sylvanus
15
1 / 4 / 9
12,024
633
8,949
28,751
30,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
ClrRED117
Achilles
14
8 / 6 / 1
12,286
647
11,995
29,026
31,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
G-Diesel57
Tiamat
15
1 / 5 / 7
11,115
585
11,830
20,010
11,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 6 / 7
12,435
654
21,728
16,162
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
wipplash69
Ao Kuang
16
4 / 4 / 9
12,666
667
16,046
18,673
22,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 0 / 9
13,223
696
30,685
9,670
4,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
15
15
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Amaetus
Sylvanus
1
4
9
1.38
L
Achilles
ClrRED117
Achilles
8
6
1
1.42
L
Tiamat
G-Diesel57
Tiamat
1
5
7
0.9
W
Ne Zha
5
6
7
1.42
W
Ao Kuang
wipplash69
Ao Kuang
4
4
9
2.13
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,774
Damage
68,459
77,787
Taken
44,505
74,077
Mitigated
35,097
28,135
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Amaetus
Sylvanus
8,949
1,620
6,425
10,003
28,751
30,770
0
18,989
9,191
27,584
0
L
Achilles
ClrRED117
Achilles
11,995
3,819
1,492
5,764
29,026
31,690
0
17,473
10,960
0
29,460
L
Tiamat
G-Diesel57
Tiamat
11,830
626
134
4,317
20,010
11,617
0
9,977
9,689
51,393
0
W
Ne Zha
21,728
6,111
0
4,068
16,162
8,367
0
7,655
8,507
0
55,577
W
Ao Kuang
wipplash69
Ao Kuang
16,046
4,641
794
8,793
18,673
22,711
616
8,503
10,170
36,290
3,834
W
30,685
5,528
0
3,715
9,670
4,019
791
5,243
4,427
76,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
38,324
189
Minions Killed
215
6
Camps Cleared
11
941,500
Distance Traveled
1,047,329
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,024
633
49
3
3
302,611
8
L
Achilles
12,286
647
38
2
1
309,940
0
L
Tiamat
11,115
585
102
5
2
328,949
3
W
Ne Zha
12,435
654
70
4
8
366,144
3
W
Ao Kuang
12,666
667
36
2
0
326,330
5
W
Zeus
13,223
696
109
6
3
354,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role