Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GameFreaker10
Ne Zha
Level 96
God Stats
2W - 2L
1,675 SR
Queue Stats
138W - 117L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Jo22b
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,440 Elo+
Solo
Achilles
Achilles
carcharoth93
Achilles
Level 124
God Stats
4W - 2L
1,554 SR
Queue Stats
105W - 94L
1,494 Elo+
Solo
Cernunnos
Cernunnos
emanuelvoicu
Cernunnos
Level 119
God Stats
19W - 23L
1,456 SR
Queue Stats
813W - 846L
1,522 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,486 Elo+

VS

Team Averages
Level 145
1,507 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Broetchenpirat
Baron Samedi
Level 108
God Stats
1W - 1L
1,335 SR
Queue Stats
101W - 101L
1,468 Elo+
Party 1
Geb
Geb
ChrissiBaby91
Geb
Level 157
God Stats
2W - 1L
1,477 SR
Queue Stats
742W - 777L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
geschulzter
Gilgamesh
Level 159
God Stats
17W - 17L
1,542 SR
Queue Stats
1,278W - 1,254L
1,444 Elo+
Party 1
Rama
Rama
seiler1akk
Rama
Level 160
God Stats
2W - 1L
1,480 SR
Queue Stats
111W - 120L
1,451 Elo+
Party 1
Fafnir
Fafnir
starapsody
Fafnir
Level 140
God Stats
2W - 0L
1,704 SR
Queue Stats
41W - 32L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 3 / 12
10,577
705
20,885
11,413
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 7 / 7
9,688
646
18,817
15,251
6,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Jo22b
Baron Samedi
15
1 / 3 / 14
9,405
627
15,058
13,655
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
carcharoth93
Achilles
20
6 / 4 / 10
11,241
749
14,699
23,693
34,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
emanuelvoicu
Cernunnos
19
6 / 1 / 9
10,913
728
25,019
12,683
5,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Broetchenpirat
Baron Samedi
18
2 / 3 / 14
11,027
735
23,872
15,910
10,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 3 / 11
10,036
669
6,276
21,331
22,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
geschulzter
Gilgamesh
18
4 / 5 / 9
11,880
792
11,058
27,069
27,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 12
11,596
773
10,844
23,904
10,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
starapsody
Fafnir
19
6 / 2 / 12
12,490
833
18,816
26,244
34,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
18
Kills
18
18
Deaths
18
52
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
12
2.67
W
Baron Samedi
Broetchenpirat
Baron Samedi
2
3
14
3
W
1
3
11
2.17
L
3
7
7
0.93
L
Baron Samedi
Jo22b
Baron Samedi
1
3
14
2.67
L
Achilles
carcharoth93
Achilles
6
4
10
2.75
L
Cernunnos
emanuelvoicu
Cernunnos
6
1
9
10.5
W
Gilgamesh
geschulzter
Gilgamesh
4
5
9
1.7
W
5
5
12
2.2
W
Fafnir
starapsody
Fafnir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,478
Damage
70,866
76,695
Taken
114,458
58,081
Mitigated
104,734
36,113
Healing
55,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,885
1,019
3,128
2,253
11,413
4,310
881
7,893
3,520
42,020
0
W
Baron Samedi
Broetchenpirat
Baron Samedi
23,872
1,057
13,477
6,968
15,910
10,007
945
4,789
10,841
42,588
0
W
6,276
254
4,531
5,744
21,331
22,295
240
6,568
13,986
18,984
0
L
18,817
4,051
1,815
2,806
15,251
6,569
385
10,052
5,199
0
27,044
L
Baron Samedi
Jo22b
Baron Samedi
15,058
1,648
8,369
5,170
13,655
6,557
281
8,983
4,672
26,014
0
L
Achilles
carcharoth93
Achilles
14,699
1,703
1,458
6,046
23,693
34,818
84
13,559
10,134
1,810
19,919
L
Cernunnos
emanuelvoicu
Cernunnos
25,019
5,986
2,169
2,899
12,683
5,827
147
8,477
4,206
0
48,917
W
Gilgamesh
geschulzter
Gilgamesh
11,058
1,971
4,188
4,004
27,069
27,231
413
7,279
19,247
0
25,702
W
10,844
6,408
1,590
6,363
23,904
10,727
4,135
8,595
14,526
0
37,124
W
Fafnir
starapsody
Fafnir
18,816
4,734
1,497
7,414
26,244
34,474
89
7,972
17,377
27,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,824
Gold Earned
57,029
163
Minions Killed
158
0
Camps Cleared
0
1,398,211
Distance Traveled
1,439,097
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,577
705
60
4
0
282,579
2
W
Baron Samedi
11,027
735
44
3
0
293,575
1
W
Geb
10,036
669
20
1
0
312,189
2
L
Ne Zha
9,688
646
12
1
0
247,618
0
L
Baron Samedi
9,405
627
25
2
0
259,747
3
L
Achilles
11,241
749
18
1
0
296,481
5
L
Cernunnos
10,913
728
48
3
0
311,786
4
W
Gilgamesh
11,880
792
25
2
0
274,322
0
W
Rama
11,596
773
58
4
0
262,431
1
W
Fafnir
12,490
833
11
1
0
296,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role