Player Matchup

Izanami
Izanami
ALvl2Chair
Izanami
Level 120
God Stats
7W - 0L
1,771 SR
Queue Stats
64W - 79L
1,512 Elo+
Solo
Anubis
Anubis
iiSlxyTh0tzz
Anubis
Level 103
God Stats
10W - 3L
1,643 SR
Queue Stats
100W - 79L
1,552 Elo+
Solo
Ares
Ares
martial-arter
Ares
Level 126
God Stats
29W - 20L
1,615 SR
Queue Stats
311W - 300L
1,611 Elo+
Solo
Team Averages
Level 116
1,676 SR
1,558 Elo+

VS

Team Averages
Level 88
1,541 SR
1,486 Elo+
Bastet
Bastet
BigJagerbombs
Bastet
Level 74
God Stats
36W - 20L
1,572 SR
Queue Stats
280W - 287L
1,435 Elo+
Solo
Bacchus
Bacchus
TreefolkLord
Bacchus
Level 101
God Stats
4W - 2L
1,551 SR
Queue Stats
123W - 137L
1,420 Elo+
Solo
Serqet
Serqet
kingslash45
Serqet
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 284L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALvl2Chair
Izanami
13
5 / 1 / 4
8,457
769
9,329
5,811
1,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
2 / 1 / 5
8,019
729
5,654
6,626
3,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 7
8,650
786
8,844
7,966
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,042
640
6,395
10,242
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
TreefolkLord
Bacchus
10
1 / 4 / 1
7,323
666
5,971
11,635
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
10
1 / 2 / 2
7,288
663
3,826
9,422
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALvl2Chair
Izanami
5
1
4
7
L
1
3
2
0.67
L
Bacchus
TreefolkLord
Bacchus
1
4
1
0.38
W
Anubis
2
1
5
4.5
L
Serqet
1
2
2
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
16,192
20,403
Taken
31,299
11,960
Mitigated
22,052
5,242
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALvl2Chair
Izanami
9,329
7,506
0
1,104
5,811
1,898
1,361
2,067
3,310
0
23,772
L
6,395
1,379
0
880
10,242
5,727
0
5,401
4,841
0
22,210
L
Bacchus
TreefolkLord
Bacchus
5,971
603
0
1,341
11,635
13,433
0
5,392
6,243
16,063
0
W
Anubis
5,654
494
0
2,660
6,626
3,237
775
2,314
3,925
29,052
0
L
Serqet
3,826
407
0
1,796
9,422
2,892
0
3,951
5,471
0
12,928
W
8,844
706
0
1,478
7,966
6,825
96
2,054
5,102
26,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
21,653
147
Minions Killed
95
9
Camps Cleared
1
611,244
Distance Traveled
665,353
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,457
769
51
5
2
204,258
2
L
Bastet
7,042
640
36
3
1
234,186
1
L
Bacchus
7,323
666
24
2
0
210,598
3
W
Anubis
8,019
729
63
6
3
196,423
2
L
Serqet
7,288
663
35
3
0
220,569
1
W
Ares
8,650
786
33
3
4
210,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role