Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gaonagan
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,721 Elo+
Party 1
Eset
Eset
Supa_Slacka
Eset
Level 105
God Stats
1W - 2L
1,407 SR
Queue Stats
55W - 62L
1,410 Elo+
Party 1
Team Averages
Level 110
1,481 SR
1,526 Elo+

VS

Team Averages
Level 66
1,415 SR
1,410 Elo+
Ymir
Ymir
CaligoQro
Ymir
Level 116
God Stats
1W - 1L
1,296 SR
Queue Stats
235W - 230L
1,464 Elo+
Party 3
Nike
Nike
Lyfoks
Nike
Level 87
God Stats
0W - 2L
1,267 SR
Queue Stats
84W - 86L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoooDuck
Ah Muzen Cab
Level 70
God Stats
1W - 2L
1,512 SR
Queue Stats
126W - 120L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
NeNuNo
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 3
Heimdallr
Heimdallr
Shygar
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
17 / 3 / 21
15,181
843
31,040
16,456
7,586
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
 
Gilgamesh
20
15 / 2 / 23
15,028
835
31,728
38,510
22,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
19
3 / 4 / 31
12,275
682
9,349
27,542
40,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Gaonagan
Scylla
19
8 / 6 / 19
12,981
721
15,592
12,789
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 27
13,069
726
13,803
13,756
5,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 12 / 12
11,786
655
12,137
34,782
49,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
Lyfoks
Nike
19
7 / 9 / 8
12,223
679
18,224
23,047
20,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MoooDuck
Ah Muzen Cab
20
3 / 6 / 11
13,001
722
34,286
17,195
9,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
NeNuNo
Ao Kuang
18
6 / 9 / 5
11,682
649
10,294
19,197
9,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Shygar
Heimdallr
17
1 / 13 / 11
10,788
599
11,259
20,591
9,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
66
49
Kills
19
19
Deaths
49
121
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
3
21
9.17
W
Gilgamesh
 
Gilgamesh
15
2
23
13.25
W
Bacchus
 
Bacchus
3
4
31
4.63
L
Ymir
2
12
12
0.67
W
Scylla
Gaonagan
Scylla
8
6
19
2.92
L
Nike
Lyfoks
Nike
7
9
8
1.22
L
Ah Muzen Cab
MoooDuck
Ah Muzen Cab
3
6
11
1.42
L
Ao Kuang
NeNuNo
Ao Kuang
6
9
5
0.94
L
Heimdallr
Shygar
Heimdallr
1
13
11
0.5
W
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,512
Damage
86,200
109,053
Taken
114,812
80,441
Mitigated
98,545
45,066
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,040
10,617
2,783
5,655
16,456
7,586
2,056
4,398
12,058
67,124
0
W
Gilgamesh
 
Gilgamesh
31,728
8,004
4,153
16,383
38,510
22,357
991
6,180
32,330
3,210
42,083
W
Bacchus
 
Bacchus
9,349
1,468
2,943
6,728
27,542
40,575
335
4,837
22,705
14,896
0
L
Ymir
12,137
2,631
1,442
2,241
34,782
49,055
0
20,628
14,154
23,467
0
W
Scylla
Gaonagan
Scylla
15,592
1,618
931
422
12,789
4,669
805
4,633
8,156
29,665
0
L
Nike
Lyfoks
Nike
18,224
1,829
1,013
3,643
23,047
20,988
48
15,723
7,324
271
28,164
L
Ah Muzen Cab
MoooDuck
Ah Muzen Cab
34,286
13,175
1,187
5,615
17,195
9,137
1,359
9,706
7,489
0
76,388
L
Ao Kuang
NeNuNo
Ao Kuang
10,294
3,146
994
3,401
19,197
9,785
22
13,269
5,928
12,539
0
L
Heimdallr
Shygar
Heimdallr
11,259
3,828
340
1,161
20,591
9,580
0
12,177
8,414
0
24,618
W
13,803
753
2,861
2,207
13,756
5,254
1,743
2,654
11,102
27,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,534
Gold Earned
59,480
200
Minions Killed
159
0
Camps Cleared
0
1,755,428
Distance Traveled
1,398,620
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,181
843
83
5
0
327,596
0
W
Gilgamesh
15,028
835
33
2
0
406,363
2
W
Bacchus
12,275
682
16
1
0
400,280
0
L
Ymir
11,786
655
25
1
0
240,496
0
W
Scylla
12,981
721
40
2
0
281,543
2
L
Nike
12,223
679
10
1
0
292,802
0
L
Ah Muzen Cab
13,001
722
86
5
0
298,946
0
L
Ao Kuang
11,682
649
12
1
0
313,137
3
L
Heimdallr
10,788
599
26
1
0
253,239
2
W
Eset
13,069
726
28
2
0
339,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role