Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Matii13
Fafnir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,741 Elo+
Solo
He Bo
He Bo
Russox
He Bo
Level 142
God Stats
2W - 3L
1,331 SR
Queue Stats
81W - 78L
1,542 Elo+
Solo
Merlin
Merlin
Tiodolixo
Merlin
Level 160
God Stats
2W - 3L
1,403 SR
Queue Stats
290W - 207L
1,606 Elo+
Solo
Rama
Rama
chris050101
Rama
Level 122
God Stats
2W - 3L
1,353 SR
Queue Stats
702W - 719L
1,484 Elo+
Solo
Team Averages
Level 138
1,417 SR
1,575 Elo+

VS

Team Averages
Level 107
1,525 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BieI
Mulan
Level 160
God Stats
10W - 6L
1,623 SR
Queue Stats
913W - 443L
1,665 Elo+
Party 1
Chernobog
Chernobog
GuaxinimJedi
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 1 / 10
9,382
938
19,954
6,519
3,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Matii13
Fafnir
16
1 / 2 / 16
9,216
922
4,723
9,562
11,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Russox
He Bo
16
8 / 5 / 5
9,576
958
10,464
8,306
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Tiodolixo
Merlin
15
4 / 3 / 5
8,396
840
13,241
6,078
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 9
7,631
763
6,523
8,726
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 4 / 5
9,530
953
8,098
9,883
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
15
2 / 3 / 11
8,060
806
6,130
16,332
12,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
 
Nox
14
0 / 4 / 8
7,469
747
3,025
7,505
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BieI
Mulan
16
6 / 3 / 7
8,571
857
13,303
14,879
15,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
GuaxinimJedi
Chernobog
12
1 / 5 / 8
7,193
719
2,489
8,943
3,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
19
Kills
16
16
Deaths
19
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
10
10
L
Janus
 
Janus
7
4
5
2.38
L
Amaterasu
 
Amaterasu
2
3
11
2.5
L
Nox
 
Nox
0
4
8
1
L
Mulan
BieI
Mulan
6
3
7
3.17
L
Chernobog
GuaxinimJedi
Chernobog
1
5
8
1
W
Fafnir
Matii13
Fafnir
1
2
16
4.5
W
He Bo
Russox
He Bo
8
5
5
2.1
W
Merlin
Tiodolixo
Merlin
4
3
5
2.17
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
33,045
39,191
Taken
57,542
23,871
Mitigated
39,037
11,911
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,954
8,204
467
2,441
6,519
3,061
336
1,929
4,505
0
31,749
L
Janus
 
Janus
8,098
170
1,711
2,545
9,883
3,963
0
6,180
3,535
28,774
0
L
Amaterasu
 
Amaterasu
6,130
1,837
514
6,787
16,332
12,477
0
6,297
9,780
939
9,386
L
Nox
 
Nox
3,025
370
1,260
1,532
7,505
2,983
0
4,683
2,626
12,949
0
L
Mulan
BieI
Mulan
13,303
1,608
1,412
3,916
14,879
15,843
0
5,799
8,782
0
15,951
L
Chernobog
GuaxinimJedi
Chernobog
2,489
1,309
732
744
8,943
3,771
0
4,328
4,391
0
9,544
W
Fafnir
Matii13
Fafnir
4,723
1,850
1,127
2,953
9,562
11,088
0
3,140
6,174
9,472
0
W
He Bo
Russox
He Bo
10,464
516
72
1,269
8,306
3,467
0
2,541
5,525
23,768
0
W
Merlin
Tiodolixo
Merlin
13,241
880
924
583
6,078
2,926
0
1,753
4,206
20,706
0
W
6,523
4,858
441
1,634
8,726
3,329
1,119
1,909
6,582
0
13,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
40,823
112
Minions Killed
113
0
Camps Cleared
0
908,786
Distance Traveled
977,498
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,382
938
34
3
0
172,196
1
L
Janus
9,530
953
62
6
0
203,591
4
L
Amaterasu
8,060
806
6
1
0
199,990
2
L
Nox
7,469
747
24
2
0
186,312
0
L
Mulan
8,571
857
8
1
0
198,751
5
L
Chernobog
7,193
719
13
1
0
188,854
1
W
Fafnir
9,216
922
5
1
0
206,426
3
W
He Bo
9,576
958
37
4
0
191,960
0
W
Merlin
8,396
840
16
2
0
166,377
0
W
Rama
7,631
763
20
2
0
171,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role