Player Matchup

The Morrigan
The Morrigan
GIGI FR
The Morrigan
Level 160
God Stats
4W - 2L
1,485 SR
Queue Stats
1,036W - 990L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
SurvivalDino
Cabrakan
Level 126
God Stats
18W - 13L
1,529 SR
Queue Stats
607W - 584L
1,531 Elo+
Party 2
Skadi
Skadi
Uruxai
Skadi
Level 42
God Stats
17W - 21L
1,573 SR
Queue Stats
30W - 34L
1,464 Elo+
Party 2
Bellona
Bellona
death seeker119
Bellona
Level 49
God Stats
11W - 8L
1,505 SR
Queue Stats
84W - 95L
1,457 Elo+
Party 1
Chang'e
Chang'e
deathseeker712
Chang'e
Level 109
God Stats
9W - 7L
1,743 SR
Queue Stats
111W - 119L
1,527 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,486 Elo+

VS

Team Averages
Level 62
1,469 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Just Spalla
Nu Wa
Level 23
God Stats
2W - 3L
1,302 SR
Queue Stats
30W - 40L
1,424 Elo+
Party 3
Bastet
Bastet
Z1 GOKU EB
Bastet
Level 28
God Stats
8W - 4L
1,687 SR
Queue Stats
90W - 85L
1,459 Elo+
Party 4
Danzaburou
Danzaburou
clemonga
Danzaburou
Level 62
God Stats
7W - 12L
1,548 SR
Queue Stats
265W - 248L
1,467 Elo+
Party 4
Horus
Horus
iReX TeaTeer
Horus
Level 108
God Stats
2W - 3L
1,307 SR
Queue Stats
345W - 364L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GIGI FR
The Morrigan
19
6 / 0 / 2
11,899
626
7,627
4,393
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SurvivalDino
Cabrakan
18
5 / 1 / 3
11,244
592
8,258
13,034
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Uruxai
Skadi
16
5 / 2 / 3
10,741
565
10,400
10,637
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 4
9,146
481
3,775
10,983
8,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

19
6 / 0 / 1
12,538
660
16,982
13,136
12,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 0
7,474
393
4,167
14,522
12,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 0
7,263
382
2,004
8,640
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Z1 GOKU EB
Bastet
12
3 / 4 / 1
8,147
429
9,178
12,260
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
clemonga
Danzaburou
12
2 / 5 / 2
8,220
433
3,920
12,965
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 4
7,543
397
4,211
15,851
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
22
Kills
5
5
Deaths
22
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
The Morrigan
GIGI FR
The Morrigan
6
0
2
7
L
0
7
0
0
W
Cabrakan
SurvivalDino
Cabrakan
5
1
3
6.5
W
Skadi
Uruxai
Skadi
5
2
3
3.25
L
Bastet
Z1 GOKU EB
Bastet
3
4
1
0.88
L
Danzaburou
clemonga
Danzaburou
2
5
2
0.6
W
0
2
4
1
W
6
0
1
6.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
23,480
52,183
Taken
64,238
34,820
Mitigated
35,534
24,368
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,167
355
0
4,110
14,522
12,775
0
9,027
5,487
0
43,926
W
The Morrigan
GIGI FR
The Morrigan
7,627
952
154
1,512
4,393
1,674
1,378
723
3,597
84,472
850
L
2,004
494
0
659
8,640
2,867
0
6,349
1,911
29,576
0
W
Cabrakan
SurvivalDino
Cabrakan
8,258
1,285
112
6,940
13,034
8,554
144
350
12,583
91,463
0
W
Skadi
Uruxai
Skadi
10,400
4,739
0
3,077
10,637
2,929
887
358
10,239
0
69,077
L
Bastet
Z1 GOKU EB
Bastet
9,178
2,161
0
3,089
12,260
3,730
0
5,643
6,569
0
43,681
L
Danzaburou
clemonga
Danzaburou
3,920
1,007
105
3,232
12,965
3,643
0
4,468
8,489
0
41,703
W
3,775
724
286
1,806
10,983
8,813
117
203
10,740
0
43,498
W
16,982
1,269
251
10,230
13,136
12,850
2,800
1,010
12,076
97,210
0
L
4,211
1,668
1,169
5,056
15,851
12,519
0
6,612
9,065
3,335
27,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
38,647
661
Minions Killed
342
0
Camps Cleared
0
1,909,155
Distance Traveled
1,624,907
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,474
393
89
5
0
333,878
1
W
The Morrigan
11,899
626
156
8
0
365,963
11
L
Nu Wa
7,263
382
70
4
0
304,127
0
W
Cabrakan
11,244
592
136
7
0
397,988
3
W
Skadi
10,741
565
124
7
0
378,128
4
L
Bastet
8,147
429
71
4
0
356,759
1
L
Danzaburou
8,220
433
74
4
0
310,472
1
W
Bellona
9,146
481
63
3
0
401,416
3
W
Chang'e
12,538
660
182
10
0
365,660
4
L
Horus
7,543
397
38
2
0
319,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role