Player Matchup

Horus
Horus
Depressiv
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,476 Elo+
Solo
Izanami
Izanami
NairobiCDP_
Izanami
Level 155
God Stats
9W - 8L
1,496 SR
Queue Stats
632W - 368L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
angelscotexx
Morgan Le Fay
Level 22
God Stats
9W - 2L
1,824 SR
Queue Stats
78W - 27L
1,670 Elo+
Party 1
Team Averages
Level 87
1,607 SR
1,608 Elo+

VS

Team Averages
Level 130
1,519 SR
1,545 Elo+
Jing Wei
Jing Wei
Evreiko
Jing Wei
Level 141
God Stats
0W - 2L
1,365 SR
Queue Stats
849W - 785L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Fauel
Gilgamesh
Level 131
God Stats
21W - 22L
1,577 SR
Queue Stats
190W - 206L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Leonardo0604
Nu Wa
Level 117
God Stats
1W - 5L
1,615 SR
Queue Stats
50W - 43L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Depressiv
Horus
14
2 / 0 / 9
11,143
696
5,032
15,668
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NairobiCDP_
Izanami
16
8 / 1 / 4
11,502
719
18,683
13,727
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
angelscotexx
Morgan Le Fay
15
4 / 1 / 9
10,962
685
15,273
8,366
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Evreiko
Jing Wei
13
1 / 3 / 1
9,053
566
9,489
14,195
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Fauel
Gilgamesh
13
0 / 5 / 2
9,614
601
9,812
19,777
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
9,275
580
13,208
13,389
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Depressiv
Horus
2
0
9
6.5
L
Jing Wei
Evreiko
Jing Wei
1
3
1
0.5
L
Gilgamesh
Fauel
Gilgamesh
0
5
2
0.2
L
1
6
0
0.17
W
Izanami
NairobiCDP_
Izanami
8
1
4
10
W
Morgan Le Fay
angelscotexx
Morgan Le Fay
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,988
Damage
32,509
37,761
Taken
47,361
27,166
Mitigated
30,881
15,464
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Depressiv
Horus
5,032
2,895
3,770
6,304
15,668
17,736
84
4,417
11,251
250
10,127
L
Jing Wei
Evreiko
Jing Wei
9,489
7,124
0
1,648
14,195
5,487
308
6,006
8,189
0
37,214
L
Gilgamesh
Fauel
Gilgamesh
9,812
1,549
0
2,804
19,777
20,991
0
5,454
14,323
885
32,876
L
13,208
3,358
0
305
13,389
4,403
509
4,118
9,271
35,806
0
W
Izanami
NairobiCDP_
Izanami
18,683
11,831
0
4,040
13,727
5,572
2,401
5,869
7,858
0
92,320
W
Morgan Le Fay
angelscotexx
Morgan Le Fay
15,273
440
0
1,350
8,366
3,858
209
3,404
4,962
42,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
27,942
229
Minions Killed
156
9
Camps Cleared
5
960,777
Distance Traveled
835,270
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,143
696
12
1
1
336,171
7
L
Jing Wei
9,053
566
59
4
1
297,098
6
L
Gilgamesh
9,614
601
53
3
1
298,955
1
L
Nu Wa
9,275
580
44
3
3
239,217
3
W
Izanami
11,502
719
162
10
4
295,534
4
W
Morgan Le Fay
10,962
685
55
3
4
329,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role