Player Matchup

Cthulhu
Cthulhu
Bronze II
Before__Man
Cthulhu
Bronze II
Level 87
God Stats
19W - 12L
1,449 SR
Queue Stats
58W - 77L
139 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Leozilla91
Morgan Le Fay
Silver IV
Level 121
God Stats
4W - 5L
1,513 SR
Queue Stats
388W - 426L
507 MMR
Solo
Achilles
Achilles
Bronze I
Raging Toxin
Achilles
Bronze I
Level 68
God Stats
16W - 15L
1,528 SR
Queue Stats
152W - 183L
403 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
TacoBellSvvag
Sun Wukong
Silver V
Level 89
God Stats
7W - 12L
1,459 SR
Queue Stats
78W - 105L
493 MMR
Solo
Rama
Rama
Bronze I
hirschiehouse3
Rama
Bronze I
Level 99
God Stats
1W - 1L
1,467 SR
Queue Stats
148W - 163L
449 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,483 SR
398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,514 SR
724 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
Acrobatta
Chang'e
Silver IV
Level 152
God Stats
13W - 17L
1,558 SR
Queue Stats
261W - 274L
575 MMR
Solo
Nu Wa
Nu Wa
Silver V
BeanxLET
Nu Wa
Silver V
Level 67
God Stats
7W - 4L
1,496 SR
Queue Stats
64W - 80L
550 MMR
Solo
Medusa
Medusa
Silver V
IIII Zachy IIII
Medusa
Silver V
Level 148
God Stats
178W - 174L
1,485 SR
Queue Stats
326W - 352L
440 MMR
Solo
Heimdallr
Heimdallr
Silver V
MLTN_BOSS
Heimdallr
Silver V
Level 125
God Stats
26W - 23L
1,532 SR
Queue Stats
325W - 366L
554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Before__Man
Cthulhu
14
1 / 7 / 2
9,798
426
10,457
20,792
15,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Leozilla91
Morgan Le Fay
13
0 / 6 / 0
8,811
383
5,939
13,080
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Raging Toxin
Achilles
15
0 / 5 / 3
9,453
411
5,894
15,615
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TacoBellSvvag
Sun Wukong
19
4 / 1 / 0
11,311
492
11,798
21,849
21,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 10 / 1
10,628
462
6,419
16,395
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusBastetCliodhnaYmir

VS

Bans
ArachneIzanamiArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 1 / 9
13,107
570
8,857
14,163
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Acrobatta
Chang'e
19
1 / 3 / 3
12,782
556
14,478
14,745
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
BeanxLET
Nu Wa
20
8 / 0 / 5
13,698
596
16,504
15,163
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 2 / 3
12,625
549
13,613
18,303
7,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
MLTN_BOSS
Heimdallr
18
6 / 0 / 8
12,762
555
12,453
16,179
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
29
29
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
9
9.5
W
Chang'e
Acrobatta
Chang'e
1
3
3
0.83
W
Nu Wa
BeanxLET
Nu Wa
8
0
5
10.5
L
Cthulhu
Before__Man
Cthulhu
1
7
2
0.29
W
9
2
3
5.25
L
Morgan Le Fay
Leozilla91
Morgan Le Fay
0
6
0
0
W
Heimdallr
MLTN_BOSS
Heimdallr
6
0
8
10
L
Achilles
Raging Toxin
Achilles
0
5
3
0.3
L
Sun Wukong
TacoBellSvvag
Sun Wukong
4
1
0
4
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
65,905
87,731
Taken
78,553
51,515
Mitigated
40,029
13,292
Healing
37,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,857
902
0
5,809
14,163
8,778
456
1,968
12,049
69,132
0
W
Chang'e
Acrobatta
Chang'e
14,478
1,336
2,568
8,548
14,745
11,810
768
1,231
12,775
92,164
0
W
Nu Wa
BeanxLET
Nu Wa
16,504
1,978
415
5,574
15,163
5,730
2,306
5,106
9,956
95,806
0
L
Cthulhu
Before__Man
Cthulhu
10,457
1,303
374
2,532
20,792
15,157
532
5,200
15,396
49,971
0
W
13,613
4,290
456
5,849
18,303
7,138
2,866
6,024
12,077
0
88,348
L
Morgan Le Fay
Leozilla91
Morgan Le Fay
5,939
570
0
1,321
13,080
4,035
474
6,781
6,025
50,888
0
W
Heimdallr
MLTN_BOSS
Heimdallr
12,453
8,001
0
8,188
16,179
6,573
5,004
3,723
12,456
0
96,968
L
Achilles
Raging Toxin
Achilles
5,894
794
0
4,147
15,615
5,986
49
8,327
6,854
0
59,030
L
Sun Wukong
TacoBellSvvag
Sun Wukong
11,798
1,468
0
2,918
21,849
21,697
0
11,964
9,576
5,168
78,974
L
6,419
4,863
0
2,000
16,395
4,640
1,856
6,228
10,030
0
74,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
64,974
561
Minions Killed
662
0
Camps Cleared
0
2,096,522
Distance Traveled
2,141,424
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,107
570
121
5
0
474,499
0
W
Chang'e
12,782
556
160
7
0
387,621
5
W
Nu Wa
13,698
596
156
7
0
431,293
2
L
Cthulhu
9,798
426
79
3
0
446,628
9
W
Medusa
12,625
549
117
5
0
428,932
2
L
Morgan Le Fay
8,811
383
96
4
0
310,319
5
W
Heimdallr
12,762
555
108
5
0
419,079
5
L
Achilles
9,453
411
98
4
0
433,589
14
L
Sun Wukong
11,311
492
143
6
0
476,665
0
L
Rama
10,628
462
145
6
0
429,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role