Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DemonBarber18
Cthulhu
Level 131
God Stats
6W - 3L
1,589 SR
Queue Stats
97W - 81L
1,469 Elo+
Party 2
Chernobog
Chernobog
DookieCheese
Chernobog
Level 109
God Stats
1W - 0L
1,416 SR
Queue Stats
64W - 62L
1,491 Elo+
Party 2
Mercury
Mercury
EternaI Fox
Mercury
Level 106
God Stats
5W - 5L
1,567 SR
Queue Stats
382W - 407L
1,448 Elo+
Solo
Artio
Artio
thaoldcasta14
Artio
Level 98
God Stats
1W - 1L
1,319 SR
Queue Stats
94W - 95L
1,408 Elo+
Solo
Team Averages
Level 113
1,478 SR
1,463 Elo+

VS

Team Averages
Level 99
1,450 SR
1,382 Elo+
Bacchus
Bacchus
AnOpGranny
Bacchus
Level 106
God Stats
14W - 14L
1,461 SR
Queue Stats
107W - 124L
1,417 Elo+
Solo
Ullr
Ullr
Blueyedfreaak
Ullr
Level 84
God Stats
2W - 3L
1,477 SR
Queue Stats
400W - 396L
1,462 Elo+
Solo
Ganesha
Ganesha
CaII Me Grif
Ganesha
Level 128
God Stats
2W - 10L
1,297 SR
Queue Stats
32W - 59L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
CrazyCorey
Cabrakan
Level 53
God Stats
2W - 3L
1,517 SR
Queue Stats
69W - 97L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IHI 3 C T II X
Morgan Le Fay
Level 122
God Stats
1W - 3L
1,499 SR
Queue Stats
116W - 130L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 6
5,877
588
5,031
4,432
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
10
3 / 0 / 4
6,380
638
3,420
4,300
2,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
DookieCheese
Chernobog
10
6 / 1 / 5
6,539
654
8,532
7,490
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
EternaI Fox
Mercury
10
4 / 0 / 2
6,162
616
4,545
6,221
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 2
5,677
568
2,386
6,587
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnOpGranny
Bacchus
10
2 / 3 / 0
5,696
570
4,766
7,823
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 4 / 0
4,720
472
2,511
7,767
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
CaII Me Grif
Ganesha
7
0 / 3 / 1
4,931
493
3,353
9,477
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
CrazyCorey
Cabrakan
7
0 / 3 / 2
4,626
463
1,846
5,336
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
IHI 3 C T II X
Morgan Le Fay
9
2 / 3 / 0
5,182
518
2,802
5,292
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
6
2.5
L
Bacchus
AnOpGranny
Bacchus
2
3
0
0.67
L
1
4
0
0.25
L
Ganesha
CaII Me Grif
Ganesha
0
3
1
0.17
L
Cabrakan
CrazyCorey
Cabrakan
0
3
2
0.33
W
Cthulhu
3
0
4
5
W
Chernobog
DookieCheese
Chernobog
6
1
5
8.5
W
Mercury
EternaI Fox
Mercury
4
0
2
5
L
Morgan Le Fay
IHI 3 C T II X
Morgan Le Fay
2
3
0
0.67
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
15,278
29,030
Taken
35,695
11,885
Mitigated
16,375
8,178
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,031
1,174
0
1,015
4,432
1,309
464
2,637
1,795
30,247
0
L
Bacchus
AnOpGranny
Bacchus
4,766
581
0
3,282
7,823
6,124
0
2,052
5,222
25,591
0
L
2,511
908
0
664
7,767
1,397
0
1,122
6,545
0
15,187
L
Ganesha
CaII Me Grif
Ganesha
3,353
528
178
1,759
9,477
5,065
0
2,129
7,230
13,639
0
L
Cabrakan
CrazyCorey
Cabrakan
1,846
146
0
828
5,336
2,309
0
2,290
2,907
13,765
0
W
Cthulhu
3,420
359
1,169
1,544
4,300
2,736
54
1,946
2,354
18,800
0
W
Chernobog
DookieCheese
Chernobog
8,532
5,925
0
2,372
7,490
2,351
0
2,137
5,353
0
38,953
W
Mercury
EternaI Fox
Mercury
4,545
3,330
0
884
6,221
1,831
0
1,491
4,730
0
33,024
L
Morgan Le Fay
IHI 3 C T II X
Morgan Le Fay
2,802
54
0
834
5,292
1,480
0
2,108
2,954
29,654
0
W
2,386
370
0
1,194
6,587
3,658
270
3,875
2,031
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
25,155
292
Minions Killed
181
0
Camps Cleared
0
1,077,085
Distance Traveled
960,965
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,877
588
54
5
0
189,055
4
L
Bacchus
5,696
570
51
5
0
197,831
4
L
Ullr
4,720
472
39
4
0
202,395
2
L
Ganesha
4,931
493
4
0
0
195,983
0
L
Cabrakan
4,626
463
37
4
0
177,596
1
W
Cthulhu
6,380
638
25
3
0
221,337
2
W
Chernobog
6,539
654
75
8
0
194,783
1
W
Mercury
6,162
616
73
7
0
250,717
1
L
Morgan Le Fay
5,182
518
50
5
0
187,160
0
W
Artio
5,677
568
65
7
0
221,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role