Player Matchup

Xing Tian
Xing Tian
Toxic-_angelfire
Xing Tian
Level 29
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
deanfilho
Morgan Le Fay
Level 84
God Stats
4W - 5L
1,425 SR
Queue Stats
87W - 89L
1,394 Elo+
Solo
Bellona
Bellona
l-Draugr-l
Bellona
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 87L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
ldilzI
Ratatoskr
Level 36
God Stats
7W - 6L
1,410 SR
Queue Stats
10W - 12L
1,398 Elo+
Party 2
Chiron
Chiron
vade_cloud_
Chiron
Level 56
God Stats
4W - 1L
1,464 SR
Queue Stats
77W - 97L
1,414 Elo+
Party 2
Team Averages
Level 53
1,426 SR
1,424 Elo+

VS

Team Averages
Level 111
1,453 SR
1,453 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AtomeGuerrier20
Fafnir
Level 105
God Stats
9W - 6L
1,520 SR
Queue Stats
134W - 136L
1,332 Elo+
Party 1
Medusa
Medusa
LissyMaeB
Medusa
Level 133
God Stats
65W - 69L
1,444 SR
Queue Stats
1,060W - 1,134L
1,419 Elo+
Solo
Mulan
Mulan
Mxze II
Mulan
Level 58
God Stats
2W - 4L
1,555 SR
Queue Stats
3W - 4L
1,585 Elo+
Party 1
Scylla
Scylla
Robert-kellz
Scylla
Level 111
God Stats
1W - 3L
1,245 SR
Queue Stats
574W - 578L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
0 / 2 / 4
9,211
419
4,577
10,997
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
deanfilho
Morgan Le Fay
20
5 / 2 / 4
12,922
587
13,063
12,065
5,588
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
l-Draugr-l
Bellona
18
4 / 2 / 2
11,375
517
6,794
16,847
12,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ldilzI
Ratatoskr
16
1 / 9 / 4
10,673
485
6,697
17,740
7,052
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
19
5 / 1 / 1
12,535
570
11,313
14,380
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 2 / 0
11,069
503
10,588
14,944
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 4
9,695
441
7,767
17,406
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
LissyMaeB
Medusa
17
0 / 6 / 0
9,967
453
3,767
13,824
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Mxze II
Mulan
17
8 / 3 / 1
11,360
516
19,487
15,472
17,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
1
0 / 0 / 0
5,894
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
15
16
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
2
0
3.5
L
0
4
4
0.5
L
Medusa
LissyMaeB
Medusa
0
6
0
0
L
Mulan
Mxze II
Mulan
8
3
1
2.83
L
Scylla
0
0
0
0
W
Xing Tian
0
2
4
1
W
Morgan Le Fay
deanfilho
Morgan Le Fay
5
2
4
3.5
W
Bellona
l-Draugr-l
Bellona
4
2
2
2.5
W
Ratatoskr
ldilzI
Ratatoskr
1
9
4
0.33
W
Chiron
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,444
Damage
41,609
72,029
Taken
61,646
40,811
Mitigated
48,316
14,593
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,588
6,641
0
5,286
14,944
6,284
0
4,643
10,192
0
61,187
L
7,767
2,022
0
2,919
17,406
18,999
0
7,341
9,429
42,281
0
L
Medusa
LissyMaeB
Medusa
3,767
486
0
2,398
13,824
5,266
2,840
2,235
11,589
0
80,299
L
Mulan
Mxze II
Mulan
19,487
1,890
0
2,869
15,472
17,767
764
2,887
12,545
1,768
65,157
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
4,577
544
0
2,340
10,997
10,188
726
1,533
9,095
32,093
0
W
Morgan Le Fay
deanfilho
Morgan Le Fay
13,063
1,643
0
752
12,065
5,588
783
1,118
10,176
101,330
0
W
Bellona
l-Draugr-l
Bellona
6,794
2,805
0
812
16,847
12,137
1,905
2,824
13,277
0
85,309
W
Ratatoskr
ldilzI
Ratatoskr
6,697
3,209
0
1,548
17,740
7,052
1,906
974
15,808
0
51,435
W
Chiron
11,313
5,210
600
8,541
14,380
5,846
3,186
2,284
11,466
0
103,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,716
Gold Earned
47,985
616
Minions Killed
421
0
Camps Cleared
0
2,185,086
Distance Traveled
1,722,158
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,069
503
134
6
0
509,524
0
L
Fafnir
9,695
441
45
2
0
406,281
0
L
Medusa
9,967
453
123
6
0
376,743
6
L
Mulan
11,360
516
119
5
0
429,610
0
L
Scylla
5,894
268
0
0
0
0
0
W
Xing Tian
9,211
419
44
2
0
429,523
3
W
Morgan Le Fay
12,922
587
170
8
0
430,831
2
W
Bellona
11,375
517
135
6
0
474,669
5
W
Ratatoskr
10,673
485
107
5
0
429,802
4
W
Chiron
12,535
570
160
7
0
420,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role