Player Matchup

Apollo
Apollo
CagiestTunic423
Apollo
Level 65
God Stats
27W - 35L
1,457 SR
Queue Stats
189W - 252L
1,404 Elo+
Solo
Kukulkan
Kukulkan
ItchyPup9284019
Kukulkan
Level 15
God Stats
10W - 12L
1,519 SR
Queue Stats
10W - 13L
1,382 Elo+
Party 2
Awilix
Awilix
LilChubbyBear
Awilix
Level 107
God Stats
3W - 2L
1,476 SR
Queue Stats
634W - 640L
1,468 Elo+
Party 2
Artio
Artio
Realxlolis
Artio
Level 109
God Stats
9W - 6L
1,730 SR
Queue Stats
349W - 318L
1,482 Elo+
Solo
Fenrir
Fenrir
The231 Joker
Fenrir
Level 87
God Stats
3W - 6L
1,262 SR
Queue Stats
255W - 287L
1,394 Elo+
Party 2
Team Averages
Level 77
1,489 SR
1,426 Elo+

VS

Team Averages
Level 63
1,486 SR
1,419 Elo+
Vamana
Vamana
Doxiifyz
Vamana
Level 82
God Stats
4W - 2L
1,465 SR
Queue Stats
141W - 114L
1,451 Elo+
Party 3
Ymir
Ymir
DrakoG0dFall
Ymir
Level 45
God Stats
8W - 9L
1,405 SR
Queue Stats
138W - 158L
1,403 Elo+
Party 1
Neith
Neith
IceXPAC1
Neith
Level 21
God Stats
5W - 11L
1,216 SR
Queue Stats
29W - 30L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
Muxif-
Amaterasu
Level 42
God Stats
6W - 1L
1,757 SR
Queue Stats
96W - 83L
1,436 Elo+
Party 3
Anubis
Anubis
xdre84
Anubis
Level 123
God Stats
5W - 5L
1,590 SR
Queue Stats
202W - 197L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,812
491
6,550
12,967
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
0 / 4 / 5
8,481
424
7,170
8,260
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 8 / 1
10,062
503
12,073
17,827
5,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
17
3 / 4 / 4
10,373
519
14,573
18,908
14,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
4 / 5 / 1
9,266
463
8,989
17,724
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doxiifyz
Vamana
19
10 / 2 / 6
11,788
589
13,355
15,814
10,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 6
10,122
506
5,560
13,657
16,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
IceXPAC1
Neith
15
3 / 3 / 9
9,077
454
10,195
10,027
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Muxif-
Amaterasu
15
0 / 8 / 5
8,645
432
4,140
18,496
12,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
xdre84
Anubis
18
7 / 3 / 8
10,858
543
15,169
12,185
6,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
17
Kills
25
25
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Vamana
Doxiifyz
Vamana
10
2
6
6.5
W
5
1
6
8
W
Neith
IceXPAC1
Neith
3
3
9
2.5
L
Kukulkan
0
4
5
0.63
L
8
8
1
1.06
W
Amaterasu
Muxif-
Amaterasu
0
8
5
0.31
L
Artio
3
4
4
1.25
L
Fenrir
4
5
1
0.9
W
Anubis
xdre84
Anubis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,355
Damage
48,419
75,686
Taken
70,179
34,888
Mitigated
48,880
22,672
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,550
3,602
0
5,506
12,967
3,252
0
5,123
7,844
0
67,402
W
Vamana
Doxiifyz
Vamana
13,355
8,261
0
2,612
15,814
10,182
870
4,251
11,483
0
81,940
W
5,560
1,845
0
1,239
13,657
16,305
186
2,119
11,225
33,553
0
W
Neith
IceXPAC1
Neith
10,195
4,720
0
3,747
10,027
3,843
591
2,287
7,606
0
50,057
L
Kukulkan
7,170
1,205
0
95
8,260
2,105
413
2,530
5,730
41,890
0
L
12,073
5,470
0
4,383
17,827
5,264
279
5,626
12,201
0
60,998
W
Amaterasu
Muxif-
Amaterasu
4,140
1,456
104
4,793
18,496
12,368
181
10,513
7,983
0
48,305
L
Artio
14,573
2,468
361
7,429
18,908
14,226
1,066
3,719
15,189
72,581
0
L
Fenrir
8,989
1,534
153
4,745
17,724
10,041
0
4,039
13,685
0
47,614
W
Anubis
xdre84
Anubis
15,169
102
0
5,257
12,185
6,182
680
2,573
9,482
70,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
50,490
514
Minions Killed
469
0
Camps Cleared
0
1,745,150
Distance Traveled
1,762,556
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,812
491
119
6
0
347,867
1
W
Vamana
11,788
589
132
7
0
376,830
2
W
Ymir
10,122
506
59
3
0
330,529
2
W
Neith
9,077
454
90
5
0
342,198
3
L
Kukulkan
8,481
424
83
4
0
345,207
0
L
Awilix
10,062
503
105
5
0
375,472
3
W
Amaterasu
8,645
432
91
5
0
353,659
0
L
Artio
10,373
519
145
7
0
325,020
0
L
Fenrir
9,266
463
62
3
0
351,584
2
W
Anubis
10,858
543
97
5
0
359,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role