Player Matchup

Ra
Ra
JDNV27
Ra
Level 49
God Stats
2W - 1L
1,116 SR
Queue Stats
116W - 132L
1,398 Elo+
Solo
Bellona
Bellona
Valucho-gregorio
Bellona
Level 9
God Stats
0W - 6L
1,282 SR
Queue Stats
5W - 17L
1,244 Elo+
Party 1
Ares
Ares
awesome_possum50
Ares
Level 44
God Stats
4W - 3L
1,189 SR
Queue Stats
52W - 72L
1,321 Elo+
Solo
Fenrir
Fenrir
crazy58monster
Fenrir
Level 40
God Stats
3W - 5L
1,401 SR
Queue Stats
94W - 149L
1,244 Elo+
Party 1
Hou Yi
Hou Yi
san07ald07
Hou Yi
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 23L
974 Elo+
Party 1
Team Averages
Level 31
1,298 SR
1,236 Elo+

VS

Team Averages
Level 79
1,565 SR
1,375 Elo+
Ganesha
Ganesha
Elvisaaron
Ganesha
Level 121
God Stats
20W - 16L
1,463 SR
Queue Stats
924W - 957L
1,387 Elo+
Solo
Skadi
Skadi
J-Meister01
Skadi
Level 64
God Stats
4W - 0L
1,765 SR
Queue Stats
84W - 90L
1,340 Elo+
Solo
Medusa
Medusa
LadiesMan954
Medusa
Level 100
God Stats
11W - 10L
1,558 SR
Queue Stats
104W - 111L
1,403 Elo+
Solo
Sol
Sol
Pepssiah
Sol
Level 69
God Stats
230W - 218L
1,460 SR
Queue Stats
264W - 257L
1,416 Elo+
Solo
Chaac
Chaac
stolio520
Chaac
Level 39
God Stats
4W - 2L
1,579 SR
Queue Stats
25W - 38L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 4 / 2
6,311
526
3,489
7,895
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
4,984
415
673
6,261
5,862
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
5,843
487
2,695
11,266
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

8
2 / 4 / 1
5,665
472
3,967
8,404
3,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
san07ald07
Hou Yi
6
0 / 7 / 0
4,586
382
2,331
8,692
2,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elvisaaron
Ganesha
10
0 / 1 / 11
6,784
565
5,157
10,983
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 1 / 4
7,268
606
8,177
4,944
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
4 / 1 / 2
8,572
714
3,816
8,592
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 0 / 4
7,734
645
7,335
7,369
2,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
stolio520
Chaac
11
6 / 0 / 3
7,404
617
6,524
7,068
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
21
21
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Elvisaaron
Ganesha
0
1
11
5.5
W
7
1
4
9
L
Ra
0
4
2
0.25
W
Medusa
4
1
2
5
W
4
0
4
6
L
0
3
0
0
L
1
3
0
0.33
L
2
4
1
0.63
L
Hou Yi
san07ald07
Hou Yi
0
7
0
0
W
Chaac
stolio520
Chaac
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
31,009
42,518
Taken
38,956
18,768
Mitigated
22,128
9,431
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Elvisaaron
Ganesha
5,157
792
316
3,091
10,983
10,623
441
1,032
9,951
18,267
0
W
8,177
3,389
0
0
4,944
1,790
1,394
1,290
3,654
0
40,129
L
Ra
3,489
0
162
2,485
7,895
2,702
0
2,615
5,280
38,301
0
W
Medusa
3,816
1,457
0
4,447
8,592
3,898
87
1,571
6,931
0
63,799
W
7,335
1,843
71
4,343
7,369
2,507
2,188
1,115
6,114
52,507
0
L
673
269
0
847
6,261
5,862
0
1,202
5,059
0
9,924
L
2,695
346
902
3,396
11,266
4,763
0
3,667
7,599
17,088
0
L
3,967
934
0
1,011
8,404
3,061
0
1,457
6,947
0
11,211
L
Hou Yi
san07ald07
Hou Yi
2,331
769
0
628
8,692
2,380
0
3,551
5,141
0
13,701
W
Chaac
stolio520
Chaac
6,524
709
0
2,312
7,068
3,310
332
922
6,122
0
28,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
37,762
185
Minions Killed
351
0
Camps Cleared
0
1,059,309
Distance Traveled
1,177,041
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,784
565
1
0
0
219,393
6
W
Skadi
7,268
606
84
7
0
227,807
0
L
Ra
6,311
526
82
7
0
232,556
2
W
Medusa
8,572
714
127
11
0
243,565
2
W
Sol
7,734
645
104
9
0
227,664
5
L
Bellona
4,984
415
32
3
0
195,656
0
L
Ares
5,843
487
22
2
0
215,700
4
L
Fenrir
5,665
472
16
1
0
236,874
0
L
Hou Yi
4,586
382
33
3
0
178,523
1
W
Chaac
7,404
617
35
3
0
258,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role