Player Matchup

Thanatos
Thanatos
GawkingGopher
Thanatos
Level 129
God Stats
4W - 7L
1,392 SR
Queue Stats
856W - 821L
1,731 Elo+
Party 1
Khepri
Khepri
I_Abuse_Skooma
Khepri
Level 57
God Stats
12W - 7L
1,598 SR
Queue Stats
58W - 39L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
SummerglausBF
Nu Wa
Level 129
God Stats
18W - 23L
1,476 SR
Queue Stats
280W - 254L
1,607 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,662 Elo+

VS

Team Averages
Level 99
1,349 SR
1,423 Elo+
Sol
Sol
Et Kaldt Lik
Sol
Level 95
God Stats
4W - 9L
1,432 SR
Queue Stats
178W - 206L
1,330 Elo+
Solo
Ymir
Ymir
Mastar Chrispy
Ymir
Level 68
God Stats
1W - 3L
1,413 SR
Queue Stats
5W - 8L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
USARMY HOPPY OG
Ah Muzen Cab
Level 135
God Stats
0W - 2L
1,202 SR
Queue Stats
55W - 52L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GawkingGopher
Thanatos
14
9 / 1 / 1
9,211
837
13,895
8,739
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 8
8,235
749
2,796
8,689
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 0 / 10
7,806
710
8,809
4,203
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,532
685
4,471
9,929
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 4
7,079
644
2,896
10,282
10,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
USARMY HOPPY OG
Ah Muzen Cab
11
1 / 3 / 5
7,140
649
8,907
9,730
3,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
6
6
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Thanatos
GawkingGopher
Thanatos
9
1
1
9.5
W
1
5
8
1
L
2
3
4
1.33
W
0
0
10
5
L
Ah Muzen Cab
USARMY HOPPY OG
Ah Muzen Cab
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
16,274
21,631
Taken
29,941
10,488
Mitigated
16,888
11,187
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
1,574
87
3,795
9,929
3,212
53
3,732
6,197
25,698
2,532
W
Thanatos
GawkingGopher
Thanatos
13,895
3,665
0
9,318
8,739
3,217
1,102
3,133
5,606
0
28,434
W
2,796
97
0
1,101
8,689
6,006
203
2,589
6,100
7,828
0
L
2,896
152
405
825
10,282
10,409
0
4,231
6,051
15,515
0
W
8,809
4,011
126
642
4,203
1,265
1,496
1,475
2,728
39,522
0
L
Ah Muzen Cab
USARMY HOPPY OG
Ah Muzen Cab
8,907
3,421
0
3,561
9,730
3,267
0
3,998
5,732
0
39,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
21,751
145
Minions Killed
158
3
Camps Cleared
6
620,362
Distance Traveled
549,361
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,532
685
53
5
2
187,744
1
W
Thanatos
9,211
837
45
4
3
219,825
5
W
Khepri
8,235
749
13
1
0
199,419
0
L
Ymir
7,079
644
29
3
2
158,704
5
W
Nu Wa
7,806
710
87
8
0
201,118
1
L
Ah Muzen Cab
7,140
649
76
7
2
202,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role