Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DESTELLOFLASH
Nu Wa
Level 28
God Stats
3W - 3L
1,496 SR
Queue Stats
23W - 28L
1,434 Elo+
Party 2
Ares
Ares
KemeStar
Ares
Level 27
God Stats
0W - 1L
1,514 SR
Queue Stats
18W - 27L
1,408 Elo+
Party 2
Chaac
Chaac
TheKevinMc303
Chaac
Level 61
God Stats
12W - 16L
1,479 SR
Queue Stats
97W - 116L
1,351 Elo+
Party 2
Thor
Thor
TuKaaZoo
Thor
Level 41
God Stats
3W - 3L
1,441 SR
Queue Stats
37W - 47L
1,426 Elo+
Party 2
Team Averages
Level 53
1,486 SR
1,424 Elo+

VS

Team Averages
Level 58
1,557 SR
1,480 Elo+
Freya
Freya
BkFodSalat
Freya
Level 59
God Stats
1W - 0L
1,702 SR
Queue Stats
134W - 123L
1,562 Elo+
Party 1
Mercury
Mercury
DereG
Mercury
Level 136
God Stats
7W - 15L
1,283 SR
Queue Stats
114W - 113L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Kjehr
Gilgamesh
Level 27
God Stats
5W - 2L
1,730 SR
Queue Stats
71W - 68L
1,478 Elo+
Party 1
Medusa
Medusa
lixual
Medusa
Level 43
God Stats
12W - 9L
1,564 SR
Queue Stats
108W - 103L
1,467 Elo+
Party 1
Bacchus
Bacchus
niikzen
Bacchus
Level 26
God Stats
4W - 3L
1,504 SR
Queue Stats
50W - 56L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 0
6,259
447
4,529
8,783
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 4 / 0
7,550
539
6,000
6,246
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
9
0 / 3 / 0
5,614
401
2,958
11,412
9,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 0
7,901
564
6,676
10,278
6,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
12
0 / 3 / 1
6,865
490
2,153
7,998
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 1 / 2
8,102
579
4,924
8,194
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
DereG
Mercury
18
9 / 0 / 3
10,095
721
9,525
8,493
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Kjehr
Gilgamesh
13
1 / 3 / 3
7,310
522
5,027
10,050
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
lixual
Medusa
13
5 / 1 / 1
7,583
542
6,956
7,353
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
niikzen
Bacchus
12
1 / 0 / 3
7,248
518
3,979
7,348
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
20
20
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Freya
4
1
2
5
L
3
4
0
0.75
W
Mercury
DereG
Mercury
9
0
3
10.5
L
Ares
0
3
0
0
W
Gilgamesh
Kjehr
Gilgamesh
1
3
3
0.83
L
2
4
0
0.5
L
Thor
0
3
1
0.17
W
Medusa
lixual
Medusa
5
1
1
5.5
W
Bacchus
niikzen
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
30,411
44,717
Taken
41,438
24,688
Mitigated
18,248
7,818
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,529
1,505
0
187
8,783
2,739
968
1,241
7,542
0
37,313
W
Freya
4,924
1,680
0
5,307
8,194
2,355
798
4,426
3,768
46,486
0
L
6,000
1,182
0
240
6,246
2,425
43
2,467
3,779
33,732
0
W
Mercury
DereG
Mercury
9,525
4,480
0
383
8,493
3,307
0
764
7,729
0
93,194
L
Ares
2,958
494
0
1,830
11,412
9,915
19
3,657
7,755
13,300
0
W
Gilgamesh
Kjehr
Gilgamesh
5,027
1,214
0
1,746
10,050
5,396
301
899
9,151
1,760
31,210
L
6,676
608
0
1,968
10,278
6,997
221
1,252
8,554
3,452
44,814
L
Thor
2,153
468
0
3,593
7,998
2,612
0
598
7,400
0
38,703
W
Medusa
lixual
Medusa
6,956
3,228
0
2,628
7,353
2,258
1,823
2,502
4,851
0
55,307
W
Bacchus
niikzen
Bacchus
3,979
584
1,935
2,338
7,348
4,932
276
1,181
6,167
11,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
40,338
348
Minions Killed
480
0
Camps Cleared
0
1,336,518
Distance Traveled
1,473,494
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,259
447
73
5
0
219,722
1
W
Freya
8,102
579
98
7
0
276,106
2
L
Nu Wa
7,550
539
75
5
0
248,632
3
W
Mercury
10,095
721
172
12
0
382,596
2
L
Ares
5,614
401
23
2
0
261,186
4
W
Gilgamesh
7,310
522
74
5
0
268,529
0
L
Chaac
7,901
564
93
7
0
303,316
3
L
Thor
6,865
490
84
6
0
303,662
0
W
Medusa
7,583
542
115
8
0
264,303
1
W
Bacchus
7,248
518
21
2
0
281,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role