Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
MrPurpleMiki
Hou Yi
Platinum IV
Level 147
God Stats
8W - 8L
1,513 SR
Queue Stats
117W - 120L
1,573 MMR
Party 1
Artio
Artio
Silver I
Protof
Artio
Silver I
Level 87
God Stats
5W - 4L
1,293 SR
Queue Stats
83W - 72L
1,626 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
YANDRACK15
Ne Zha
Platinum IV
Level 147
God Stats
1W - 1L
1,556 SR
Queue Stats
119W - 122L
1,666 MMR
Party 1
Sylvanus
Sylvanus
Gold II
llNesdipll
Sylvanus
Gold II
Level 68
God Stats
4W - 0L
1,859 SR
Queue Stats
67W - 69L
1,625 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,544 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,573 SR
1,636 MMR
Ares
Ares
Gold II
Beglets
Ares
Gold II
Level 147
God Stats
1W - 1L
1,573 SR
Queue Stats
135W - 132L
1,606 MMR
Solo
Pele
Pele
Bronze III
Fabules
Pele
Bronze III
Level 84
God Stats
0W - 1L
1,713 SR
Queue Stats
8W - 8L
1,600 MMR
Solo
Osiris
Osiris
Platinum III
GOGOTEOUNPOQUITO
Osiris
Platinum III
Level 102
God Stats
4W - 11L
1,384 SR
Queue Stats
335W - 336L
1,629 MMR
Solo
Danzaburou
Danzaburou
Silver I
LTiceman
Danzaburou
Silver I
Level 127
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 6L
1,644 MMR
Solo
Scylla
Scylla
Gold III
Smоkе
Scylla
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 1 / 3
6,188
563
4,635
3,951
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
4 / 0 / 3
6,444
586
5,177
6,432
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Protof
Artio
11
1 / 0 / 3
6,216
565
3,472
6,630
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
YANDRACK15
Ne Zha
11
2 / 1 / 2
5,886
535
3,859
6,643
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
llNesdipll
Sylvanus
9
0 / 0 / 4
5,253
478
2,999
7,684
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
MulanAchillesAwilixCliodhna

VS

Bans
BastetAthenaGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beglets
Ares
8
1 / 2 / 1
5,212
474
4,971
8,535
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Fabules
Pele
8
0 / 4 / 1
5,031
457
1,893
7,621
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,392
490
3,854
6,768
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LTiceman
Danzaburou
9
0 / 1 / 0
5,325
484
4,273
5,936
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Smоkе
Scylla
10
1 / 1 / 0
5,605
510
1,748
3,920
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
3
5.5
L
Ares
Beglets
Ares
1
2
1
0.75
L
Pele
Fabules
Pele
0
4
1
0.13
L
0
3
0
0
L
Danzaburou
LTiceman
Danzaburou
0
1
0
0
W
Hou Yi
4
0
3
5.5
W
Artio
Protof
Artio
1
0
3
2.5
L
Scylla
Smоkе
Scylla
1
1
0
1
W
Ne Zha
YANDRACK15
Ne Zha
2
1
2
3
W
Sylvanus
llNesdipll
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
16,739
31,340
Taken
32,780
13,934
Mitigated
12,896
13,975
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,635
809
0
876
3,951
1,164
0
1,964
1,987
29,211
0
L
Ares
Beglets
Ares
4,971
133
0
1,391
8,535
3,996
0
2,535
5,893
12,706
0
L
Pele
Fabules
Pele
1,893
708
0
2,201
7,621
1,696
0
2,114
5,352
0
21,929
L
3,854
900
0
2,371
6,768
4,933
0
2,407
3,813
0
25,998
L
Danzaburou
LTiceman
Danzaburou
4,273
1,536
0
2,766
5,936
1,329
0
1,242
4,694
0
33,535
W
Hou Yi
5,177
2,961
0
2,961
6,432
1,605
0
1,218
5,177
0
30,792
W
Artio
Protof
Artio
3,472
504
296
3,334
6,630
5,342
0
261
5,812
30,654
0
L
Scylla
Smоkе
Scylla
1,748
117
0
500
3,920
942
0
1,283
2,507
29,538
0
W
Ne Zha
YANDRACK15
Ne Zha
3,859
885
0
3,170
6,643
1,973
0
1,803
4,840
0
34,733
W
Sylvanus
llNesdipll
Sylvanus
2,999
1,280
574
2,764
7,684
3,850
0
1,473
6,211
20,123
7,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
26,565
347
Minions Killed
266
0
Camps Cleared
0
1,042,699
Distance Traveled
1,044,420
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,188
563
74
7
0
215,382
6
L
Ares
5,212
474
15
1
0
217,034
0
L
Pele
5,031
457
54
5
0
210,771
0
L
Osiris
5,392
490
65
6
0
199,462
3
L
Danzaburou
5,325
484
59
5
0
205,750
6
W
Hou Yi
6,444
586
65
6
0
205,213
2
W
Artio
6,216
565
79
7
0
218,310
3
L
Scylla
5,605
510
73
7
0
211,403
1
W
Ne Zha
5,886
535
74
7
0
226,590
4
W
Sylvanus
5,253
478
55
5
0
177,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role