Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CERVAL84
Yemoja
Level 159
God Stats
8W - 26L
1,237 SR
Queue Stats
758W - 827L
1,395 Elo+
Party 2
Ares
Ares
psychopathe-0007
Ares
Level 139
God Stats
3W - 5L
1,455 SR
Queue Stats
417W - 462L
1,452 Elo+
Party 2
He Bo
He Bo
toto-le-chti
He Bo
Level 129
God Stats
3W - 4L
1,490 SR
Queue Stats
433W - 488L
1,451 Elo+
Party 2
Anhur
Anhur
zG MoTioN
Anhur
Level 105
God Stats
3W - 5L
1,383 SR
Queue Stats
199W - 199L
1,507 Elo+
Solo
Team Averages
Level 132
1,413 SR
1,461 Elo+

VS

Team Averages
Level 83
1,455 SR
1,483 Elo+
Heimdallr
Heimdallr
BluePeter
Heimdallr
Level 126
God Stats
2W - 3L
1,199 SR
Queue Stats
204W - 200L
1,501 Elo+
Party 1
Hel
Hel
Fat_amyy
Hel
Level 124
God Stats
7W - 4L
1,575 SR
Queue Stats
256W - 263L
1,446 Elo+
Solo
Sobek
Sobek
Guillenvi2002
Sobek
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,436 Elo+
Solo
Pele
Pele
OkTam
Pele
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tetley1
Kumbhakarna
Level 66
God Stats
2W - 1L
1,501 SR
Queue Stats
118W - 133L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 6 / 5
8,126
677
6,080
18,623
21,180
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
CERVAL84
Yemoja
15
0 / 1 / 11
7,717
643
4,512
11,244
10,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 2 / 10
8,789
732
9,011
25,828
23,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 7
8,854
738
11,501
12,176
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
zG MoTioN
Anhur
15
4 / 7 / 3
8,805
734
15,433
14,825
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BluePeter
Heimdallr
18
6 / 2 / 12
10,817
901
27,349
10,040
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 0 / 12
9,975
831
13,032
11,445
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 15
11,174
931
11,614
25,714
33,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
OkTam
Pele
16
7 / 4 / 9
9,976
831
14,416
12,852
8,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Tetley1
Kumbhakarna
13
1 / 4 / 11
8,572
714
5,042
11,626
9,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
12
Kills
23
23
Deaths
12
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
5
0.92
W
Heimdallr
BluePeter
Heimdallr
6
2
12
6
L
Yemoja
CERVAL84
Yemoja
0
1
11
5.5
W
4
0
12
10
W
5
2
15
6.25
W
Pele
OkTam
Pele
7
4
9
2.88
W
Kumbhakarna
Tetley1
Kumbhakarna
1
4
11
1.63
L
1
2
10
3
L
4
7
7
1.07
L
Anhur
zG MoTioN
Anhur
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,537
Damage
71,453
82,696
Taken
71,677
67,879
Mitigated
63,226
28,590
Healing
36,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,080
242
1,428
1,920
18,623
21,180
0
7,550
11,073
13,878
0
W
Heimdallr
BluePeter
Heimdallr
27,349
13,685
721
1,894
10,040
5,008
2,751
5,525
4,515
0
54,038
L
Yemoja
CERVAL84
Yemoja
4,512
1,318
7,817
1,872
11,244
10,746
70
3,810
7,434
11,363
0
W
13,032
429
12,998
7,234
11,445
6,207
707
7,299
4,146
22,242
0
W
11,614
611
1,248
8,395
25,714
33,748
610
9,410
16,304
23,526
0
W
Pele
OkTam
Pele
14,416
3,058
806
1,459
12,852
8,802
144
5,308
7,544
203
23,937
W
Kumbhakarna
Tetley1
Kumbhakarna
5,042
629
1,140
874
11,626
9,461
110
3,562
8,064
6,597
0
L
9,011
467
1,532
8,322
25,828
23,442
61
8,522
17,306
14,880
0
L
11,501
126
1,799
398
12,176
6,054
36
4,122
8,054
27,619
0
L
Anhur
zG MoTioN
Anhur
15,433
7,833
1,944
1,558
14,825
6,457
276
5,877
8,948
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,291
Gold Earned
50,514
94
Minions Killed
131
0
Camps Cleared
0
1,105,572
Distance Traveled
1,130,612
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,126
677
17
1
0
231,391
4
W
Heimdallr
10,817
901
64
5
0
191,940
1
L
Yemoja
7,717
643
6
1
0
237,442
0
W
Hel
9,975
831
22
2
0
268,958
3
W
Sobek
11,174
931
23
2
0
263,097
2
W
Pele
9,976
831
19
2
0
232,315
2
W
Kumbhakarna
8,572
714
3
0
0
174,302
0
L
Ares
8,789
732
12
1
0
229,292
0
L
He Bo
8,854
738
30
3
0
204,242
3
L
Anhur
8,805
734
29
2
0
203,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role