Player Matchup

Ymir
Ymir
Ade I 9
Ymir
Level 6
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Booskaah
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,470 Elo+
Party 2
Thor
Thor
Jirzhaah
Thor
Level 129
God Stats
2W - 1L
1,922 SR
Queue Stats
63W - 52L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
Level 28
God Stats
3W - 3L
1,674 SR
Queue Stats
58W - 46L
1,500 Elo+
Party 2
Chaac
Chaac
YanisFcz
Chaac
Level 16
God Stats
3W - 3L
1,616 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
Team Averages
Level 41
1,650 SR
1,544 Elo+

VS

Team Averages
Level 66
1,601 SR
1,440 Elo+
Atlas
Atlas
Clashmain777
Atlas
Level 52
God Stats
3W - 2L
1,577 SR
Queue Stats
92W - 120L
1,400 Elo+
Party 3
Gilgamesh
Gilgamesh
Hanleykidd2k14
Gilgamesh
Level 106
God Stats
20W - 10L
1,761 SR
Queue Stats
228W - 204L
1,513 Elo+
Party 1
Charybdis
Charybdis
Ratman125
Charybdis
Level 106
God Stats
12W - 12L
1,667 SR
Queue Stats
283W - 243L
1,512 Elo+
Party 1
Bellona
Bellona
WolfCry777
Bellona
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 28L
1,351 Elo+
Party 3
Scylla
Scylla
wynx15
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ade I 9
Ymir
14
0 / 5 / 3
8,587
409
3,178
18,973
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Booskaah
Morgan Le Fay
10
0 / 4 / 2
7,414
353
4,269
6,195
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
9 / 6 / 1
10,711
510
18,834
17,234
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
17
2 / 5 / 1
10,315
491
10,291
13,286
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
YanisFcz
Chaac
15
0 / 3 / 1
8,817
420
6,782
15,354
11,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,955
474
5,432
14,803
18,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Hanleykidd2k14
Gilgamesh
20
14 / 1 / 3
12,878
613
15,298
16,041
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Ratman125
Charybdis
17
3 / 2 / 4
10,869
518
15,853
13,299
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
WolfCry777
Bellona
17
3 / 1 / 7
11,030
525
10,714
15,043
11,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
wynx15
Scylla
14
1 / 6 / 7
9,422
449
5,078
11,806
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
23
23
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ade I 9
Ymir
0
5
3
0.3
L
Morgan Le Fay
Booskaah
Morgan Le Fay
0
4
2
0.25
W
2
1
8
6
W
Gilgamesh
Hanleykidd2k14
Gilgamesh
14
1
3
15.5
L
Thor
9
6
1
1.58
L
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
2
5
1
0.5
W
Charybdis
Ratman125
Charybdis
3
2
4
2.5
W
Bellona
WolfCry777
Bellona
3
1
7
6.5
L
Chaac
YanisFcz
Chaac
0
3
1
0.17
W
Scylla
wynx15
Scylla
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,354
Damage
52,375
71,042
Taken
70,992
46,271
Mitigated
49,953
13,505
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ade I 9
Ymir
3,178
184
0
1,458
18,973
19,482
276
3,238
15,735
20,339
0
L
Morgan Le Fay
Booskaah
Morgan Le Fay
4,269
564
0
520
6,195
1,979
82
1,630
4,565
23,828
0
W
5,432
2,223
2,526
2,699
14,803
18,164
229
1,235
13,524
20,401
0
W
Gilgamesh
Hanleykidd2k14
Gilgamesh
15,298
4,425
0
5,667
16,041
9,332
596
2,299
13,634
0
94,884
L
Thor
18,834
4,392
0
4,006
17,234
7,296
310
1,592
15,642
0
84,477
L
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
10,291
5,211
0
2,559
13,286
6,176
936
2,783
10,503
0
74,900
W
Charybdis
Ratman125
Charybdis
15,853
9,169
0
5,871
13,299
6,153
1,447
994
12,305
0
96,677
W
Bellona
WolfCry777
Bellona
10,714
4,069
0
5,763
15,043
11,940
1,029
1,601
13,406
0
61,146
L
Chaac
YanisFcz
Chaac
6,782
1,296
0
4,962
15,354
11,338
546
1,267
14,087
305
54,278
W
Scylla
wynx15
Scylla
5,078
1,200
93
1,032
11,806
4,364
222
1,329
10,371
30,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
54,154
466
Minions Killed
486
0
Camps Cleared
0
1,813,249
Distance Traveled
1,904,819
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,587
409
28
1
0
390,493
0
L
Morgan Le Fay
7,414
353
38
2
0
244,909
3
W
Atlas
9,955
474
34
2
0
330,494
6
W
Gilgamesh
12,878
613
129
6
0
464,014
7
L
Thor
10,711
510
145
7
0
390,777
7
L
Ah Muzen Cab
10,315
491
149
7
0
363,185
3
W
Charybdis
10,869
518
163
8
0
350,426
4
W
Bellona
11,030
525
103
5
0
414,926
6
L
Chaac
8,817
420
106
5
0
423,885
0
W
Scylla
9,422
449
57
3
0
344,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role