Player Matchup

Ne Zha
Ne Zha
Capocheeny
Ne Zha
Level 48
God Stats
16W - 24L
1,452 SR
Queue Stats
37W - 38L
1,464 Elo+
Solo
Hercules
Hercules
Sad Rich Guy
Hercules
Level 158
God Stats
6W - 10L
1,428 SR
Queue Stats
992W - 1,067L
1,322 Elo+
Solo
Agni
Agni
hyrve
Agni
Level 37
God Stats
3W - 5L
1,248 SR
Queue Stats
69W - 94L
1,473 Elo+
Solo
Neith
Neith
jamflolew
Neith
Level 69
God Stats
28W - 15L
1,407 SR
Queue Stats
74W - 67L
1,453 Elo+
Solo
Atlas
Atlas
pisaestelinha
Atlas
Level 84
God Stats
12W - 16L
1,432 SR
Queue Stats
558W - 656L
1,471 Elo+
Solo
Team Averages
Level 79
1,393 SR
1,437 Elo+

VS

Team Averages
Level 84
1,605 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Bluetzx
Sun Wukong
Level 64
God Stats
51W - 26L
1,687 SR
Queue Stats
146W - 105L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
Kritikelz
Cliodhna
Level 91
God Stats
3W - 3L
1,719 SR
Queue Stats
153W - 94L
1,611 Elo+
Party 1
Neith
Neith
Maurito_traine
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,299 Elo+
Solo
Zeus
Zeus
Zecorz
Zeus
Level 109
God Stats
44W - 33L
1,580 SR
Queue Stats
391W - 333L
1,536 Elo+
Party 1
Atlas
Atlas
xAlphaGx
Atlas
Level 83
God Stats
5W - 3L
1,538 SR
Queue Stats
46W - 34L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Capocheeny
Ne Zha
17
0 / 17 / 0
10,406
800
14,734
29,179
9,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Sad Rich Guy
Hercules
17
0 / 7 / 0
10,693
823
7,547
30,678
24,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
hyrve
Agni
17
0 / 10 / 0
10,533
810
15,778
18,031
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jamflolew
Neith
17
0 / 7 / 0
10,990
845
7,163
17,458
7,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 0
11,597
892
10,986
19,123
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluetzx
Sun Wukong
20
3 / 0 / 27
12,257
943
11,296
13,113
12,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Kritikelz
Cliodhna
20
18 / 0 / 13
14,034
1,080
26,172
10,659
5,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 0 / 23
12,348
950
14,356
12,530
9,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Zecorz
Zeus
20
19 / 0 / 25
14,862
1,143
43,171
8,612
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
xAlphaGx
Atlas
20
3 / 0 / 31
12,576
967
11,950
17,039
25,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
164
0
Kills
45
45
Deaths
0
0
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bluetzx
Sun Wukong
3
0
27
16.5
L
Ne Zha
Capocheeny
Ne Zha
0
17
0
0
W
Cliodhna
Kritikelz
Cliodhna
18
0
13
24.5
W
2
0
23
13.5
L
Hercules
Sad Rich Guy
Hercules
0
7
0
0
W
Zeus
Zecorz
Zeus
19
0
25
31.5
L
Agni
hyrve
Agni
0
10
0
0
L
Neith
jamflolew
Neith
0
7
0
0
L
0
4
0
0
W
Atlas
xAlphaGx
Atlas
3
0
31
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,208
Damage
106,945
114,469
Taken
61,953
66,425
Mitigated
57,629
12,245
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bluetzx
Sun Wukong
11,296
2,872
775
1,785
13,113
12,823
0
4,412
8,701
0
24,440
L
Ne Zha
Capocheeny
Ne Zha
14,734
4,495
0
476
29,179
9,616
0
13,779
15,400
0
33,534
W
Cliodhna
Kritikelz
Cliodhna
26,172
2,469
0
421
10,659
5,417
0
4,295
6,364
0
39,704
W
14,356
4,483
1,052
2,151
12,530
9,389
0
5,567
6,963
0
34,880
L
Hercules
Sad Rich Guy
Hercules
7,547
2,215
987
7,462
30,678
24,925
0
11,937
18,741
0
16,825
W
Zeus
Zecorz
Zeus
43,171
3,079
0
1,160
8,612
4,385
0
3,023
5,589
75,158
0
L
Agni
hyrve
Agni
15,778
1,588
0
1,166
18,031
5,548
0
10,856
7,175
43,553
0
L
Neith
jamflolew
Neith
7,163
2,038
0
682
17,458
7,239
0
9,052
8,406
0
35,975
L
10,986
3,485
0
1,472
19,123
19,097
0
9,497
9,626
32,000
0
W
Atlas
xAlphaGx
Atlas
11,950
4,107
0
0
17,039
25,615
0
9,467
7,572
23,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
66,077
232
Minions Killed
218
3
Camps Cleared
7
1,217,514
Distance Traveled
1,410,208
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,257
943
35
3
0
314,545
4
L
Ne Zha
10,406
800
33
3
1
242,934
0
W
Cliodhna
14,034
1,080
34
3
0
312,874
3
W
Neith
12,348
950
58
4
5
240,864
1
L
Hercules
10,693
823
23
2
0
248,629
0
W
Zeus
14,862
1,143
78
6
2
289,254
0
L
Agni
10,533
810
66
5
1
229,694
0
L
Neith
10,990
845
77
6
0
227,978
0
L
Atlas
11,597
892
33
3
1
268,279
0
W
Atlas
12,576
967
13
1
0
252,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role